Player Matchup

Sun Wukong
Sun Wukong
C IBbotson
Sun Wukong
Level 127
God Stats
4W - 1L
1,529 SR
Queue Stats
173W - 150L
1,478 Elo+
Party 1
Neith
Neith
GiantApollo4882
Neith
Level 47
God Stats
76W - 52L
1,562 SR
Queue Stats
108W - 97L
1,483 Elo+
Party 1
Mercury
Mercury
JudgementalDuck
Mercury
Level 127
God Stats
5W - 4L
1,569 SR
Queue Stats
355W - 310L
1,510 Elo+
Party 1
Osiris
Osiris
Love2Spoodge
Osiris
Level 82
God Stats
8W - 3L
1,708 SR
Queue Stats
230W - 186L
1,534 Elo+
Party 1
Hachiman
Hachiman
Tinorage
Hachiman
Level 153
God Stats
4W - 6L
1,404 SR
Queue Stats
467W - 428L
1,492 Elo+
Party 1
Team Averages
Level 107
1,554 SR
1,499 Elo+

VS

Team Averages
Level 41
1,419 SR
1,370 Elo+
Xing Tian
Xing Tian
Haziek
Xing Tian
Level 33
God Stats
1W - 6L
1,282 SR
Queue Stats
76W - 87L
1,334 Elo+
Party 2
Vamana
Vamana
ImNeonlight
Vamana
Level 62
God Stats
6W - 13L
1,440 SR
Queue Stats
242W - 246L
1,496 Elo+
Solo
Hel
Hel
NeoVortexe
Hel
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 97L
1,376 Elo+
Party 2
Artemis
Artemis
Zerax71
Artemis
Level 44
God Stats
1W - 2L
1,394 SR
Queue Stats
122W - 129L
1,339 Elo+
Party 2
Fenrir
Fenrir
xXvann64Xx
Fenrir
Level 33
God Stats
44W - 48L
1,480 SR
Queue Stats
94W - 108L
1,307 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
C IBbotson
Sun Wukong
11
0 / 2 / 9
7,576
541
6,069
9,208
6,236
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
6 / 0 / 4
7,833
560
8,131
4,799
1,606
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 1 / 10
8,350
596
5,227
9,399
3,093
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Osiris
13
6 / 3 / 5
8,239
589
9,031
10,061
9,322
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hachiman
Tinorage
Hachiman
15
13 / 1 / 4
9,745
696
12,205
11,538
4,503
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Haziek
Xing Tian
9
2 / 4 / 1
6,938
496
6,476
10,812
9,029
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Vamana
10
1 / 6 / 1
6,989
499
7,689
13,172
10,561
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
2 / 8 / 0
6,711
479
6,109
10,708
3,191
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
Zerax71
Artemis
10
0 / 4 / 0
5,891
421
3,807
8,346
2,280
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fenrir
xXvann64Xx
Fenrir
10
1 / 7 / 1
6,618
473
4,599
13,431
4,595
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
9
29
Kills
6
7
Deaths
29
32
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
C IBbotson
Sun Wukong
0
2
9
2.25
W
6
0
4
8
L
Xing Tian
Haziek
Xing Tian
2
4
1
0.63
L
Vamana
1
6
1
0.25
W
4
1
10
9
W
Osiris
6
3
5
2.83
L
2
8
0
0.25
W
Hachiman
Tinorage
Hachiman
13
1
4
15
L
Artemis
Zerax71
Artemis
0
4
0
0
L
Fenrir
xXvann64Xx
Fenrir
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,663
Damage
28,680
45,005
Taken
56,469
24,760
Mitigated
29,656
16,041
Healing
14,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
C IBbotson
Sun Wukong
6,069
1,311
0
656
9,208
6,236
0
4,033
5,150
0
25,168
W
8,131
3,217
0
1,463
4,799
1,606
0
1,646
3,153
0
33,526
L
Xing Tian
Haziek
Xing Tian
6,476
161
426
1,178
10,812
9,029
0
0
10,787
18,926
0
L
Vamana
7,689
3,944
0
3,491
13,172
10,561
66
0
12,703
0
23,718
W
5,227
2,142
0
2,923
9,399
3,093
589
1,404
7,970
0
43,061
W
Osiris
9,031
2,717
0
3,200
10,061
9,322
858
1,974
7,728
97
30,821
L
6,109
1,600
752
2,635
10,708
3,191
0
97
10,586
35,497
0
W
Hachiman
Tinorage
Hachiman
12,205
7,746
0
7,799
11,538
4,503
2,538
3,528
7,810
0
64,113
L
Artemis
Zerax71
Artemis
3,807
1,390
0
1,212
8,346
2,280
0
0
8,346
0
32,141
L
Fenrir
xXvann64Xx
Fenrir
4,599
1,035
417
4,472
13,431
4,595
0
0
13,306
0
29,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,743
Gold Earned
33,147
336
Minions Killed
231
0
Camps Cleared
0
1,331,795
Distance Traveled
1,233,142
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,576
541
34
2
0
289,031
5
W
Neith
7,833
560
61
4
0
248,873
1
L
Xing Tian
6,938
496
31
2
0
247,693
1
L
Vamana
6,989
499
38
3
0
266,814
0
W
Mercury
8,350
596
72
5
0
294,518
2
W
Osiris
8,239
589
60
4
0
262,800
2
L
Hel
6,711
479
62
4
0
211,612
0
W
Hachiman
9,745
696
109
8
0
236,573
1
L
Artemis
5,891
421
58
4
0
232,378
4
L
Fenrir
6,618
473
42
3
0
274,645
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role