Player Matchup

Olorun
Olorun
MGNPMP
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
Mickelangelo1312
Cerberus
Level 6
God Stats
6W - 7L
1,815 SR
Queue Stats
10W - 12L
1,384 Elo+
Party 1
Thor
Thor
Porkserdo
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
SattanDesu
Tsukuyomi
Level 18
God Stats
6W - 7L
1,554 SR
Queue Stats
104W - 81L
1,342 Elo+
Party 1
Sol
Sol
SchawarmaTV
Sol
Level 8
God Stats
11W - 11L
1,505 SR
Queue Stats
13W - 21L
1,113 Elo+
Solo
Team Averages
Level 7
1,575 SR
1,368 Elo+

VS

Team Averages
Level 16
1,649 SR
1,438 Elo+
Bellona
Bellona
Jahzs
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Kerasimys
Sun Wukong
Level 28
God Stats
3W - 1L
1,708 SR
Queue Stats
58W - 65L
1,274 Elo+
Solo
Janus
Janus
OopsPirateSobek
Janus
Level 31
God Stats
1W - 0L
1,724 SR
Queue Stats
84W - 86L
1,414 Elo+
Solo
Fenrir
Fenrir
Samnael2211
Fenrir
Level 17
God Stats
1W - 0L
1,762 SR
Queue Stats
9W - 9L
1,500 Elo+
Party 2
Apollo
Apollo
Theolecon
Apollo
Level 3
God Stats
4W - 2L
1,553 SR
Queue Stats
9W - 9L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
MGNPMP
Olorun
5
0 / 7 / 1
3,483
435
1,110
4,981
1,042
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

5
1 / 5 / 0
3,770
471
1,038
5,201
2,119
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Shoes

Shoes

+6%
Movement Speed

Thor
5
1 / 5 / 0
3,635
454
1,222
4,097
1,022
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tsukuyomi
SattanDesu
Tsukuyomi
5
0 / 3 / 1
3,535
442
1,995
4,720
1,049
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 3 / 0
4,354
544
1,066
3,302
940
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Jahzs
Bellona
9
7 / 0 / 3
5,629
704
3,787
3,138
1,611
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
Kerasimys
Sun Wukong
7
2 / 2 / 6
4,488
561
1,890
3,961
2,158
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Boots

Boots

+6%
Movement Speed

9
5 / 0 / 6
5,587
698
3,208
1,638
333
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
7
2 / 1 / 7
4,669
584
1,637
4,808
1,237
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Apollo
Theolecon
Apollo
8
7 / 0 / 5
5,162
645
5,525
2,797
821
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
50
2
Kills
23
23
Deaths
3
2
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Bellona
Jahzs
Bellona
7
0
3
8.5
W
Sun Wukong
Kerasimys
Sun Wukong
2
2
6
2.5
L
Olorun
MGNPMP
Olorun
0
7
1
0.07
L
1
5
0
0.2
W
5
0
6
8
L
Thor
1
5
0
0.2
W
Fenrir
2
1
7
5.5
L
Tsukuyomi
SattanDesu
Tsukuyomi
0
3
1
0.17
L
0
3
0
0
W
Apollo
Theolecon
Apollo
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,431
Damage
16,047
22,301
Taken
16,342
6,172
Mitigated
6,160
1,980
Healing
5,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Jahzs
Bellona
3,787
1,895
0
930
3,138
1,611
865
886
2,252
0
12,564
W
Sun Wukong
Kerasimys
Sun Wukong
1,890
209
0
694
3,961
2,158
129
993
2,968
0
10,509
L
Olorun
MGNPMP
Olorun
1,110
766
0
203
4,981
1,042
23
265
4,616
8,667
0
L
1,038
89
0
206
5,201
2,119
0
598
4,578
3,239
0
W
3,208
544
0
500
1,638
333
210
180
1,458
24,198
0
L
Thor
1,222
584
0
0
4,097
1,022
54
1,062
3,035
0
4,286
W
Fenrir
1,637
638
0
2,675
4,808
1,237
192
276
4,532
0
16,135
L
Tsukuyomi
SattanDesu
Tsukuyomi
1,995
297
0
982
4,720
1,049
84
815
3,782
0
10,340
L
1,066
276
0
589
3,302
940
916
468
2,834
18,096
0
W
Apollo
Theolecon
Apollo
5,525
3,600
0
1,080
2,797
821
462
879
1,918
0
19,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,777
Gold Earned
25,535
81
Minions Killed
138
0
Camps Cleared
0
613,427
Distance Traveled
724,485
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,629
704
19
2
0
163,427
0
W
Sun Wukong
4,488
561
14
2
0
147,789
2
L
Olorun
3,483
435
8
1
0
139,828
1
L
Cerberus
3,770
471
8
1
0
103,504
1
W
Janus
5,587
698
38
5
0
129,109
1
L
Thor
3,635
454
12
2
0
115,558
0
W
Fenrir
4,669
584
29
4
0
140,778
0
L
Tsukuyomi
3,535
442
15
2
0
150,593
0
L
Sol
4,354
544
38
5
0
103,944
1
W
Apollo
5,162
645
38
5
0
143,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role