Player Matchup

Nemesis
Nemesis
Hecris
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,122 Elo+
Party 2
Hera
Hera
Kaldraeus
Hera
Level 18
God Stats
5W - 1L
1,805 SR
Queue Stats
54W - 44L
1,418 Elo+
Solo
Heimdallr
Heimdallr
Seventeen48
Heimdallr
Level 23
God Stats
4W - 5L
1,382 SR
Queue Stats
46W - 37L
1,426 Elo+
Solo
Bakasura
Bakasura
TobuEpic
Bakasura
Level 104
God Stats
2W - 0L
1,672 SR
Queue Stats
5W - 4L
1,521 Elo+
Party 2
Ares
Ares
beastiegoon
Ares
Level 15
God Stats
4W - 1L
1,664 SR
Queue Stats
25W - 24L
1,524 Elo+
Solo
Team Averages
Level 33
1,605 SR
1,402 Elo+

VS

Team Averages
Level 11
1,456 SR
1,489 Elo+
Sun Wukong
Sun Wukong
Cristoha
Sun Wukong
Level 5
God Stats
1W - 3L
1,520 SR
Queue Stats
8W - 11L
1,295 Elo+
Solo
Mercury
Mercury
TheIceyMeme
Mercury
Level 7
God Stats
0W - 2L
1,340 SR
Queue Stats
5W - 3L
1,451 Elo+
Solo
Danzaburou
Danzaburou
U2TL1
Danzaburou
Level 6
God Stats
0W - 1L
1,256 SR
Queue Stats
2W - 1L
1,765 Elo+
Party 1
Yemoja
Yemoja
benti123
Yemoja
Level 6
God Stats
0W - 1L
1,530 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
monothal
Kukulkan
Level 29
God Stats
3W - 5L
1,636 SR
Queue Stats
48W - 41L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Hecris
Nemesis
16
0 / 5 / 5
10,468
498
3,006
10,721
3,786
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hera
19
3 / 5 / 5
13,044
621
14,963
12,587
6,558
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
Seventeen48
Heimdallr
20
8 / 1 / 9
13,663
651
16,730
14,090
6,612
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
TobuEpic
Bakasura
20
11 / 2 / 1
13,901
662
15,318
16,240
6,703
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
7 / 0 / 9
13,036
621
5,773
8,447
7,204
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cristoha
Sun Wukong
14
4 / 5 / 0
9,246
440
5,399
15,352
10,581
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
TheIceyMeme
Mercury
5
0 / 2 / 0
6,655
317
607
3,213
697
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
U2TL1
Danzaburou
14
0 / 11 / 0
9,234
440
4,261
16,109
5,966
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
benti123
Yemoja
12
0 / 7 / 0
8,379
399
2,354
14,152
6,581
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
monothal
Kukulkan
19
8 / 5 / 0
12,484
594
16,961
19,434
9,235
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
12
29
Kills
12
13
Deaths
30
29
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Cristoha
Sun Wukong
4
5
0
0.8
W
Nemesis
Hecris
Nemesis
0
5
5
0.5
W
Hera
3
5
5
1.1
W
Heimdallr
Seventeen48
Heimdallr
8
1
9
12.5
L
Mercury
TheIceyMeme
Mercury
0
2
0
0
W
Bakasura
TobuEpic
Bakasura
11
2
1
5.75
L
Danzaburou
U2TL1
Danzaburou
0
11
0
0
W
7
0
9
11.5
L
Yemoja
benti123
Yemoja
0
7
0
0
L
Kukulkan
monothal
Kukulkan
8
5
0
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,790
Damage
29,582
62,085
Taken
68,260
30,863
Mitigated
33,060
26,571
Healing
14,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Cristoha
Sun Wukong
5,399
1,131
0
1,827
15,352
10,581
376
530
13,226
0
35,783
W
Nemesis
Hecris
Nemesis
3,006
1,027
0
2,037
10,721
3,786
954
2,213
8,083
0
34,679
W
Hera
14,963
4,383
130
3,863
12,587
6,558
1,682
9,091
3,496
82,206
0
W
Heimdallr
Seventeen48
Heimdallr
16,730
8,987
0
8,447
14,090
6,612
6,706
2,907
11,183
0
112,353
L
Mercury
TheIceyMeme
Mercury
607
391
0
796
3,213
697
0
390
2,823
0
10,913
W
Bakasura
TobuEpic
Bakasura
15,318
10,276
0
9,031
16,240
6,703
1,331
2,729
13,436
0
95,788
L
Danzaburou
U2TL1
Danzaburou
4,261
2,166
0
903
16,109
5,966
2,903
5,130
10,971
91
59,149
W
5,773
226
1,329
1,734
8,447
7,204
954
2,381
6,066
32,165
0
L
Yemoja
benti123
Yemoja
2,354
764
2,658
1,740
14,152
6,581
315
4,263
9,393
14,054
0
L
Kukulkan
monothal
Kukulkan
16,961
2,329
246
6,115
19,434
9,235
0
10,423
8,553
88,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,112
Gold Earned
45,998
560
Minions Killed
381
0
Camps Cleared
0
1,960,488
Distance Traveled
1,454,361
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,246
440
57
3
0
309,962
1
W
Nemesis
10,468
498
65
3
0
336,472
1
W
Hera
13,044
621
150
7
0
384,921
5
W
Heimdallr
13,663
651
152
7
0
357,004
7
L
Mercury
6,655
317
21
1
0
101,373
0
W
Bakasura
13,901
662
145
7
0
492,295
0
L
Danzaburou
9,234
440
121
6
0
320,687
7
W
Ares
13,036
621
48
2
0
389,796
1
L
Yemoja
8,379
399
24
1
0
331,966
5
L
Kukulkan
12,484
594
158
8
0
390,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role