Player Matchup

Hun Batz
Hun Batz
KingMidas724
Hun Batz
Level 68
God Stats
5W - 10L
1,446 SR
Queue Stats
229W - 201L
1,436 Elo+
Solo
Ymir
Ymir
Tubbzaa_x
Ymir
Level 102
God Stats
14W - 9L
1,646 SR
Queue Stats
461W - 485L
1,446 Elo+
Party 1
Ah Puch
Ah Puch
YellowLamb0
Ah Puch
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
492W - 517L
1,431 Elo+
Party 1
Team Averages
Level 90
1,531 SR
1,438 Elo+

VS

Team Averages
Level 54
1,657 SR
1,484 Elo+
Hercules
Hercules
AmenhotepIV25
Hercules
Level 67
God Stats
3W - 3L
1,461 SR
Queue Stats
294W - 264L
1,489 Elo+
Party 2
Xing Tian
Xing Tian
RumCakez
Xing Tian
Level 25
God Stats
15W - 7L
1,685 SR
Queue Stats
45W - 36L
1,522 Elo+
Solo
Baron Samedi
Baron Samedi
Viper ze snpr
Baron Samedi
Level 69
God Stats
7W - 2L
1,826 SR
Queue Stats
90W - 101L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
KingMidas724
Hun Batz
16
2 / 9 / 9
14,611
584
13,731
22,081
12,209
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
18
3 / 7 / 7
15,926
637
13,142
29,795
36,376
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Puch
YellowLamb0
Ah Puch
20
7 / 4 / 4
16,298
652
25,748
14,724
6,815
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AmenhotepIV25
Hercules
19
7 / 4 / 10
15,984
639
14,068
21,544
20,667
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Xing Tian
RumCakez
Xing Tian
20
7 / 1 / 12
15,879
635
20,158
25,984
37,373
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
Viper ze snpr
Baron Samedi
19
6 / 7 / 10
15,327
613
23,436
21,644
11,872
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
52
12
Kills
20
20
Deaths
12
20
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hercules
AmenhotepIV25
Hercules
7
4
10
3
L
Hun Batz
KingMidas724
Hun Batz
2
9
9
0.72
W
Xing Tian
RumCakez
Xing Tian
7
1
12
13
L
Ymir
3
7
7
0.93
W
Baron Samedi
Viper ze snpr
Baron Samedi
6
7
10
1.57
L
Ah Puch
YellowLamb0
Ah Puch
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,621
Damage
57,662
66,600
Taken
69,172
55,400
Mitigated
69,912
2,916
Healing
18,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AmenhotepIV25
Hercules
14,068
3,522
0
6,386
21,544
20,667
2,435
12,571
8,973
0
67,543
L
Hun Batz
KingMidas724
Hun Batz
13,731
3,769
0
0
22,081
12,209
373
15,675
6,306
0
56,118
W
Xing Tian
RumCakez
Xing Tian
20,158
867
0
3,181
25,984
37,373
409
12,171
13,813
65,605
0
L
Ymir
13,142
1,953
0
0
29,795
36,376
0
18,933
10,519
47,028
0
W
Baron Samedi
Viper ze snpr
Baron Samedi
23,436
1,844
3,143
6,153
21,644
11,872
295
14,301
7,343
77,556
0
L
Ah Puch
YellowLamb0
Ah Puch
25,748
621
0
2,916
14,724
6,815
284
9,102
5,522
116,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,835
Gold Earned
47,190
269
Minions Killed
263
0
Camps Cleared
0
1,162,598
Distance Traveled
1,281,551
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
15,984
639
104
4
0
415,647
0
L
Hun Batz
14,611
584
64
3
0
403,525
2
W
Xing Tian
15,879
635
55
2
0
498,406
0
L
Ymir
15,926
637
61
2
0
367,114
0
W
Baron Samedi
15,327
613
104
4
0
367,498
1
L
Ah Puch
16,298
652
144
6
0
391,959
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role