Player Matchup

Baron Samedi
Baron Samedi
Badrut
Baron Samedi
Level 81
God Stats
2W - 1L
1,282 SR
Queue Stats
117W - 84L
1,586 Elo+
Solo
Zhong Kui
Zhong Kui
KupKaKeWizArd
Zhong Kui
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,497 Elo+
Solo
Bellona
Bellona
TheGayRuler8520
Bellona
Level 104
God Stats
30W - 42L
1,466 SR
Queue Stats
354W - 355L
1,571 Elo+
Solo
Chiron
Chiron
ThePredatorPro7
Chiron
Level 71
God Stats
2W - 2L
1,509 SR
Queue Stats
89W - 89L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
chronicpain3
Tsukuyomi
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,362 Elo+
Solo
Team Averages
Level 86
1,451 SR
1,503 Elo+

VS

Team Averages
Level 118
1,397 SR
1,488 Elo+
Kuzenbo
Kuzenbo
DynoDobs8
Kuzenbo
Level 148
God Stats
0W - 5L
1,212 SR
Queue Stats
227W - 212L
1,502 Elo+
Solo
Sol
Sol
Lamb00000
Sol
Level 92
God Stats
2W - 6L
1,330 SR
Queue Stats
111W - 113L
1,459 Elo+
Solo
Da Ji
Da Ji
SilverHeartIV
Da Ji
Level 92
God Stats
16W - 13L
1,634 SR
Queue Stats
190W - 175L
1,481 Elo+
Solo
Merlin
Merlin
Uholly_Spirit
Merlin
Level 137
God Stats
25W - 19L
1,595 SR
Queue Stats
81W - 74L
1,509 Elo+
Solo
Cu Chulainn
Cu Chulainn
jcgalaxy28
Cu Chulainn
Level 120
God Stats
0W - 1L
1,215 SR
Queue Stats
100W - 107L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Badrut
Baron Samedi
20
7 / 5 / 17
14,778
1,056
23,136
16,762
9,243
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
KupKaKeWizArd
Zhong Kui
20
10 / 7 / 15
15,568
1,112
26,747
25,017
18,129
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
7 / 3 / 14
14,659
1,047
20,268
21,976
13,391
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
6 / 4 / 13
14,719
1,051
23,666
16,506
6,917
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tsukuyomi
chronicpain3
Tsukuyomi
19
4 / 11 / 12
13,401
957
15,980
21,219
10,943
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

70

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DynoDobs8
Kuzenbo
20
9 / 6 / 12
15,164
1,083
18,323
30,190
45,837
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
0 / 7 / 11
12,914
922
12,705
17,421
4,487
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
12 / 11 / 10
16,951
1,211
24,728
27,570
8,785
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 2 / 13
15,314
1,094
20,512
15,633
5,138
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
jcgalaxy28
Cu Chulainn
20
3 / 8 / 15
13,758
983
18,317
25,960
19,321
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
91
34
Kills
30
30
Deaths
34
71
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Badrut
Baron Samedi
7
5
17
3.1
L
Kuzenbo
DynoDobs8
Kuzenbo
9
6
12
2.5
W
Zhong Kui
KupKaKeWizArd
Zhong Kui
10
7
15
2.5
L
0
7
11
0.79
L
12
11
10
1.55
W
7
3
14
4.67
W
6
4
13
3.13
L
6
2
13
6.25
W
Tsukuyomi
chronicpain3
Tsukuyomi
4
11
12
0.91
L
Cu Chulainn
jcgalaxy28
Cu Chulainn
3
8
15
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,797
Damage
94,585
101,480
Taken
116,774
58,623
Mitigated
83,568
23,671
Healing
11,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Badrut
Baron Samedi
23,136
1,998
2,358
4,557
16,762
9,243
0
10,067
6,695
47,025
0
L
Kuzenbo
DynoDobs8
Kuzenbo
18,323
4,715
0
4,640
30,190
45,837
0
11,336
18,854
33,333
0
W
Zhong Kui
KupKaKeWizArd
Zhong Kui
26,747
3,388
0
9,452
25,017
18,129
0
14,363
10,654
50,137
0
L
12,705
2,192
195
3,172
17,421
4,487
0
9,330
8,091
40,773
0
L
24,728
10,349
0
1,621
27,570
8,785
0
9,390
18,180
0
42,758
W
20,268
7,334
0
565
21,976
13,391
0
7,583
14,393
61
46,344
W
23,666
12,826
1,611
4,902
16,506
6,917
0
8,161
8,345
0
70,575
L
20,512
945
0
2,362
15,633
5,138
0
7,469
8,164
71,983
0
W
Tsukuyomi
chronicpain3
Tsukuyomi
15,980
4,767
0
226
21,219
10,943
0
13,635
7,584
0
30,209
L
Cu Chulainn
jcgalaxy28
Cu Chulainn
18,317
3,283
0
2
25,960
19,321
0
12,419
13,541
3,969
27,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,125
Gold Earned
74,101
304
Minions Killed
256
9
Camps Cleared
11
1,204,685
Distance Traveled
1,268,673
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
14,778
1,056
74
5
0
218,222
0
L
Kuzenbo
15,164
1,083
26
2
0
241,427
0
W
Zhong Kui
15,568
1,112
66
5
2
233,238
0
L
Sol
12,914
922
41
3
0
216,479
0
L
Da Ji
16,951
1,211
39
3
10
276,334
0
W
Bellona
14,659
1,047
52
4
1
298,406
1
W
Chiron
14,719
1,051
93
7
4
234,950
1
L
Merlin
15,314
1,094
131
9
1
257,892
0
W
Tsukuyomi
13,401
957
19
1
2
219,869
1
L
Cu Chulainn
13,758
983
19
1
0
276,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role