Player Matchup

Ra
Ra
Dfaill
Ra
Level 18
God Stats
6W - 4L
1,535 SR
Queue Stats
66W - 62L
1,377 Elo+
Party 1
Janus
Janus
KevinXTX
Janus
Level 4
God Stats
2W - 0L
1,800 SR
Queue Stats
3W - 2L
1,647 Elo+
Solo
Ullr
Ullr
Lacøste
Ullr
Level 6
God Stats
11W - 6L
1,697 SR
Queue Stats
85W - 60L
1,582 Elo+
Solo
Sobek
Sobek
PancracioUwU
Sobek
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
gotoso
Loki
Level 21
God Stats
3W - 3L
1,689 SR
Queue Stats
38W - 37L
1,370 Elo+
Party 1
Team Averages
Level 16
1,644 SR
1,495 Elo+

VS

Team Averages
Level 18
1,573 SR
1,386 Elo+
Thoth
Thoth
AlphonseScan
Thoth
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 7L
1,342 Elo+
Solo
Chaac
Chaac
BrN00
Chaac
Level 28
God Stats
33W - 20L
1,617 SR
Queue Stats
107W - 108L
1,402 Elo+
Solo
Cupid
Cupid
KBESSINHA
Cupid
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,254 Elo+
Solo
Serqet
Serqet
N1Fox1N
Serqet
Level 28
God Stats
2W - 4L
1,750 SR
Queue Stats
143W - 124L
1,523 Elo+
Solo
Bacchus
Bacchus
Th3K1ng0fT0mbS
Bacchus
Level 23
God Stats
1W - 3L
1,500 SR
Queue Stats
48W - 47L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
7
0 / 0 / 1
4,207
601
1,290
1,313
385
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Janus
KevinXTX
Janus
4
0 / 1 / 2
3,634
519
368
1,860
312
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
8
6 / 1 / 1
5,370
767
3,787
3,228
849
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

4
1 / 0 / 1
3,539
506
756
1,118
486
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Loki
gotoso
Loki
6
1 / 0 / 2
4,349
621
1,905
2,773
618
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,291
613
836
2,922
684
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
BrN00
Chaac
8
0 / 1 / 0
4,437
634
620
3,203
1,159
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
KBESSINHA
Cupid
2
0 / 1 / 0
3,099
443
336
591
115
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Serqet
N1Fox1N
Serqet
8
1 / 1 / 0
4,953
708
1,261
4,761
1,306
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

5
0 / 3 / 1
3,906
558
798
3,946
2,057
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
8
Kills
1
2
Deaths
8
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Chaac
BrN00
Chaac
0
1
0
0
W
Ra
0
0
1
0.5
L
Cupid
KBESSINHA
Cupid
0
1
0
0
W
Janus
KevinXTX
Janus
0
1
2
1
W
Ullr
6
1
1
6.5
L
Serqet
N1Fox1N
Serqet
1
1
0
1
W
1
0
1
1.5
L
0
3
1
0.17
W
Loki
gotoso
Loki
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,106
Damage
3,851
10,292
Taken
15,423
2,650
Mitigated
5,321
3,496
Healing
3,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
836
158
0
0
2,922
684
1,049
656
2,266
15,762
0
L
Chaac
BrN00
Chaac
620
0
0
1,550
3,203
1,159
60
894
2,309
0
17,835
W
Ra
1,290
222
147
451
1,313
385
170
99
1,214
15,856
0
L
Cupid
KBESSINHA
Cupid
336
127
0
0
591
115
0
174
417
0
1,397
W
Janus
KevinXTX
Janus
368
36
0
91
1,860
312
0
35
1,825
6,319
0
W
Ullr
3,787
1,416
0
1,120
3,228
849
48
1,017
2,043
0
19,951
L
Serqet
N1Fox1N
Serqet
1,261
248
0
1,947
4,761
1,306
0
301
4,460
0
25,080
W
756
115
0
600
1,118
486
0
155
963
4,058
0
L
798
193
0
0
3,946
2,057
0
389
3,557
4,982
0
W
Loki
gotoso
Loki
1,905
583
0
1,087
2,773
618
0
328
2,445
0
15,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,099
Gold Earned
20,686
95
Minions Killed
134
0
Camps Cleared
0
694,305
Distance Traveled
575,529
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
4,291
613
30
4
0
120,682
0
L
Chaac
4,437
634
39
6
0
127,023
1
W
Ra
4,207
601
17
2
0
147,537
1
L
Cupid
3,099
443
1
0
0
33,129
0
W
Janus
3,634
519
10
1
0
142,523
0
W
Ullr
5,370
767
32
5
0
140,954
2
L
Serqet
4,953
708
57
8
0
166,394
4
W
Sobek
3,539
506
5
1
0
103,532
3
L
Bacchus
3,906
558
7
1
0
128,301
0
W
Loki
4,349
621
31
4
0
159,759
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role