Player Matchup

Raijin
Raijin
CarolinaGG
Raijin
Level 32
God Stats
5W - 3L
1,630 SR
Queue Stats
176W - 156L
1,521 Elo+
Party 2
Danzaburou
Danzaburou
KRIIT
Danzaburou
Level 109
God Stats
1W - 1L
1,708 SR
Queue Stats
236W - 207L
1,544 Elo+
Party 2
Kukulkan
Kukulkan
PinkHero
Kukulkan
Level 26
God Stats
2W - 2L
1,705 SR
Queue Stats
124W - 100L
1,542 Elo+
Solo
Hun Batz
Hun Batz
RoughPlay
Hun Batz
Level 91
God Stats
3W - 6L
1,442 SR
Queue Stats
355W - 357L
1,528 Elo+
Party 2
Geb
Geb
e6aJIoDpo6uTeJIb
Geb
Level 91
God Stats
3W - 1L
1,920 SR
Queue Stats
462W - 448L
1,494 Elo+
Party 2
Team Averages
Level 70
1,681 SR
1,526 Elo+

VS

Team Averages
Level 37
1,564 SR
1,531 Elo+
Nox
Nox
ErChirimoya
Nox
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,493 Elo+
Solo
Jormungandr
Jormungandr
Svettkuk
Jormungandr
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
dime_ish
Cernunnos
Level 28
God Stats
3W - 1L
1,822 SR
Queue Stats
75W - 69L
1,531 Elo+
Solo
Anhur
Anhur
xipah
Anhur
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
НиНзя
Odin
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 32L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
CarolinaGG
Raijin
11
2 / 11 / 5
7,549
755
2,969
10,405
2,656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
KRIIT
Danzaburou
14
3 / 7 / 8
8,664
866
7,108
9,033
4,831
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
PinkHero
Kukulkan
18
7 / 3 / 3
10,663
1,066
13,760
6,863
2,998
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
RoughPlay
Hun Batz
15
6 / 9 / 6
9,233
923
6,883
12,136
4,296
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 13 / 7
7,761
776
3,942
16,436
5,913
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 4 / 21
9,603
960
4,796
6,478
2,814
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Jormungandr
Svettkuk
Jormungandr
18
10 / 4 / 25
11,091
1,109
8,349
13,387
14,791
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
dime_ish
Cernunnos
15
10 / 5 / 14
9,687
969
14,882
10,025
4,534
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Anhur
xipah
Anhur
15
13 / 2 / 15
9,800
980
11,237
6,922
2,723
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

15
2 / 4 / 30
9,576
958
5,315
9,051
3,902
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
147
19
Kills
42
43
Deaths
19
29
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Raijin
CarolinaGG
Raijin
2
11
5
0.41
W
7
4
21
4.38
L
Danzaburou
KRIIT
Danzaburou
3
7
8
1
L
Kukulkan
PinkHero
Kukulkan
7
3
3
2.83
L
Hun Batz
RoughPlay
Hun Batz
6
9
6
1
W
Jormungandr
Svettkuk
Jormungandr
10
4
25
5.63
W
Cernunnos
dime_ish
Cernunnos
10
5
14
3.4
L
1
13
7
0.35
W
Anhur
xipah
Anhur
13
2
15
10.25
W
2
4
30
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,662
Damage
44,579
54,873
Taken
45,863
20,694
Mitigated
28,764
5,065
Healing
10,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
CarolinaGG
Raijin
2,969
872
135
135
10,405
2,656
0
2,005
8,400
4,039
0
W
4,796
552
0
492
6,478
2,814
1,009
4,174
2,304
7,402
0
L
Danzaburou
KRIIT
Danzaburou
7,108
1,958
0
809
9,033
4,831
0
4,006
5,027
0
11,121
L
Kukulkan
PinkHero
Kukulkan
13,760
485
1,122
2,127
6,863
2,998
457
1,658
5,205
33,791
0
L
Hun Batz
RoughPlay
Hun Batz
6,883
1,889
0
68
12,136
4,296
0
3,649
8,487
0
14,286
W
Jormungandr
Svettkuk
Jormungandr
8,349
2,422
1,340
1,655
13,387
14,791
297
4,342
9,045
24,006
0
W
Cernunnos
dime_ish
Cernunnos
14,882
7,815
79
1,952
10,025
4,534
1,533
4,677
5,348
0
25,071
L
3,942
585
61
608
16,436
5,913
0
1,827
14,609
9,919
0
W
Anhur
xipah
Anhur
11,237
6,610
450
2,129
6,922
2,723
2,091
3,192
3,730
0
22,565
W
5,315
2,258
251
1,709
9,051
3,902
1,227
4,286
4,765
0
12,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,870
Gold Earned
49,757
59
Minions Killed
105
0
Camps Cleared
0
747,828
Distance Traveled
862,196
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,549
755
2
0
0
108,558
1
W
Nox
9,603
960
13
1
0
146,592
1
L
Danzaburou
8,664
866
7
1
0
150,216
0
L
Kukulkan
10,663
1,066
36
4
0
203,947
3
L
Hun Batz
9,233
923
8
1
0
142,791
1
W
Jormungandr
11,091
1,109
31
3
0
171,552
0
W
Cernunnos
9,687
969
21
2
0
166,137
1
L
Geb
7,761
776
6
1
0
142,316
0
W
Anhur
9,800
980
19
2
0
165,254
0
W
Odin
9,576
958
21
2
0
212,661
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role