Player Matchup

Ne Zha
Ne Zha
KiwiMunchkin
Ne Zha
Level 17
God Stats
2W - 5L
1,331 SR
Queue Stats
8W - 15L
1,266 Elo+
Party 1
Bellona
Bellona
LEG3ND4RY-CL4P
Bellona
Level 19
God Stats
4W - 4L
1,549 SR
Queue Stats
10W - 17L
1,292 Elo+
Party 1
Fenrir
Fenrir
MDCHEFE
Fenrir
Level 23
God Stats
9W - 8L
1,422 SR
Queue Stats
49W - 60L
1,194 Elo+
Solo
Zeus
Zeus
carita-Dios
Zeus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
919 Elo+
Solo
Merlin
Merlin
ottiguns
Merlin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
827 Elo+
Solo
Team Averages
Level 13
1,460 SR
1,100 Elo+

VS

Team Averages
Level 18
1,550 SR
1,251 Elo+
Sun Wukong
Sun Wukong
Dead9Game
Sun Wukong
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 60L
1,293 Elo+
Solo
Discordia
Discordia
JaSoN_DaE_TeAm
Discordia
Level 27
God Stats
4W - 6L
1,500 SR
Queue Stats
132W - 138L
1,341 Elo+
Solo
Cernunnos
Cernunnos
MaKcNMb48466
Cernunnos
Level 14
God Stats
6W - 7L
1,470 SR
Queue Stats
9W - 10L
1,300 Elo+
Solo
Ymir
Ymir
Magman0108
Ymir
Level 5
God Stats
1W - 2L
1,786 SR
Queue Stats
1W - 4L
1,070 Elo+
Solo
Arachne
Arachne
YourMadCute
Arachne
Level 20
God Stats
21W - 17L
1,492 SR
Queue Stats
45W - 52L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
16
4 / 5 / 3
10,629
394
7,647
18,240
14,052
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
4 / 6 / 10
12,217
452
23,638
28,024
32,190
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
MDCHEFE
Fenrir
16
6 / 13 / 2
11,455
424
13,317
30,086
13,488
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 14 / 2
8,009
297
1,239
12,762
3,841
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Merlin
ottiguns
Merlin
13
1 / 11 / 1
9,337
346
4,586
17,951
6,171
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dead9Game
Sun Wukong
20
6 / 0 / 10
14,531
538
13,817
14,745
20,174
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
JaSoN_DaE_TeAm
Discordia
20
9 / 6 / 14
14,605
541
15,300
16,150
6,143
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
MaKcNMb48466
Cernunnos
18
10 / 5 / 9
13,464
499
20,829
19,177
7,362
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

18
4 / 2 / 6
12,414
460
11,753
20,176
23,965
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Arachne
YourMadCute
Arachne
20
19 / 3 / 6
16,276
603
25,039
21,981
10,096
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
93
15
Kills
48
49
Deaths
16
18
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Dead9Game
Sun Wukong
6
0
10
11
W
Discordia
JaSoN_DaE_TeAm
Discordia
9
6
14
2.67
L
Ne Zha
4
5
3
1.1
L
4
6
10
1.5
L
Fenrir
MDCHEFE
Fenrir
6
13
2
0.54
W
Cernunnos
MaKcNMb48466
Cernunnos
10
5
9
2.9
W
4
2
6
3.5
W
Arachne
YourMadCute
Arachne
19
3
6
7.33
L
0
14
2
0.07
L
Merlin
ottiguns
Merlin
1
11
1
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,427
Damage
86,738
107,063
Taken
92,229
69,742
Mitigated
67,740
7,194
Healing
26,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Dead9Game
Sun Wukong
13,817
2,890
0
2,061
14,745
20,174
4,261
2,020
12,343
0
97,136
W
Discordia
JaSoN_DaE_TeAm
Discordia
15,300
1,777
0
3,922
16,150
6,143
1,079
1,133
14,817
100,358
0
L
Ne Zha
7,647
1,786
0
3,152
18,240
14,052
513
7,134
10,831
0
43,309
L
23,638
5,454
0
3,478
28,024
32,190
238
8,025
19,574
0
61,560
L
Fenrir
MDCHEFE
Fenrir
13,317
4,240
0
122
30,086
13,488
0
5,306
24,580
142
38,050
W
Cernunnos
MaKcNMb48466
Cernunnos
20,829
10,751
0
6,634
19,177
7,362
3,155
1,530
17,297
0
76,393
W
11,753
2,923
0
6,230
20,176
23,965
426
644
19,190
54,712
0
W
Arachne
YourMadCute
Arachne
25,039
20,607
0
7,604
21,981
10,096
2,045
573
21,308
0
155,724
L
1,239
1,086
0
0
12,762
3,841
27
3,045
9,567
10,404
0
L
Merlin
ottiguns
Merlin
4,586
961
0
442
17,951
6,171
48
2,947
14,733
33,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,647
Gold Earned
71,290
262
Minions Killed
645
0
Camps Cleared
0
2,051,556
Distance Traveled
2,263,000
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
14,531
538
164
6
0
446,960
1
W
Discordia
14,605
541
138
5
0
436,757
2
L
Ne Zha
10,629
394
52
2
0
449,781
6
L
Bellona
12,217
452
79
3
0
511,369
0
L
Fenrir
11,455
424
57
2
0
472,970
0
W
Cernunnos
13,464
499
120
4
0
437,673
12
W
Ymir
12,414
460
65
2
0
406,897
5
W
Arachne
16,276
603
158
6
0
534,713
0
L
Zeus
8,009
297
19
1
0
292,347
1
L
Merlin
9,337
346
55
2
0
325,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role