Player Matchup

Chernobog
Chernobog
Maanthra
Chernobog
Level 59
God Stats
0W - 1L
1,751 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MayDay94
Ah Muzen Cab
Level 113
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 42L
1,507 Elo+
Solo
Hera
Hera
Mr Merzaq LVL99
Hera
Level 104
God Stats
9W - 3L
1,757 SR
Queue Stats
254W - 235L
1,519 Elo+
Solo
Freya
Freya
Quantavias lll
Freya
Level 84
God Stats
1W - 7L
1,225 SR
Queue Stats
343W - 290L
1,576 Elo+
Solo
Hel
Hel
xxSORCERERxx926
Hel
Level 150
God Stats
1W - 3L
1,564 SR
Queue Stats
138W - 134L
1,527 Elo+
Solo
Team Averages
Level 102
1,559 SR
1,526 Elo+

VS

Team Averages
Level 140
1,483 SR
1,534 Elo+
The Morrigan
The Morrigan
JKMABLA
The Morrigan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Mad Muck
Jing Wei
Level 155
God Stats
4W - 1L
1,638 SR
Queue Stats
165W - 175L
1,554 Elo+
Solo
Fenrir
Fenrir
Phaselix
Fenrir
Level 134
God Stats
6W - 13L
1,429 SR
Queue Stats
704W - 732L
1,561 Elo+
Solo
Hel
Hel
TargetBeta
Hel
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
169W - 174L
1,540 Elo+
Solo
Cerberus
Cerberus
zombieghost492
Cerberus
Level 138
God Stats
3W - 3L
1,347 SR
Queue Stats
226W - 223L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Maanthra
Chernobog
20
7 / 8 / 15
14,225
837
27,809
24,504
10,834
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Muzen Cab
MayDay94
Ah Muzen Cab
20
10 / 7 / 10
14,207
836
30,506
20,709
9,092
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
1 / 6 / 4
9,112
536
7,875
7,314
2,371
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 8 / 11
11,369
669
14,706
19,416
7,471
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
4 / 7 / 15
12,615
742
12,273
22,321
11,288
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
JKMABLA
The Morrigan
19
1 / 6 / 27
12,363
727
17,344
11,690
5,425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
Mad Muck
Jing Wei
20
10 / 5 / 20
13,557
797
19,119
23,950
11,640
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
Phaselix
Fenrir
19
10 / 5 / 14
12,850
756
21,084
26,033
26,060
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
10 / 2 / 21
14,648
862
11,696
13,861
8,758
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
19
5 / 6 / 24
12,633
743
14,894
32,967
38,313
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
142
24
Kills
36
36
Deaths
24
55
Assists
106
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
JKMABLA
The Morrigan
1
6
27
2.42
L
Chernobog
Maanthra
Chernobog
7
8
15
1.81
W
Jing Wei
Mad Muck
Jing Wei
10
5
20
4
L
Ah Muzen Cab
MayDay94
Ah Muzen Cab
10
7
10
2.14
L
1
6
4
0.5
W
Fenrir
Phaselix
Fenrir
10
5
14
3.4
L
2
8
11
0.94
W
10
2
21
10.25
L
4
7
15
1.64
W
Cerberus
5
6
24
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,169
Damage
84,137
94,264
Taken
108,501
41,056
Mitigated
90,196
42,188
Healing
61,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
JKMABLA
The Morrigan
17,344
1,571
1,142
1,413
11,690
5,425
1,794
3,755
7,935
33,236
0
L
Chernobog
Maanthra
Chernobog
27,809
14,126
1,806
5,003
24,504
10,834
1,061
12,285
12,219
0
63,362
W
Jing Wei
Mad Muck
Jing Wei
19,119
7,772
1,076
2,776
23,950
11,640
2,691
9,038
14,912
0
50,651
L
Ah Muzen Cab
MayDay94
Ah Muzen Cab
30,506
16,292
755
6,385
20,709
9,092
1,982
9,652
11,057
0
68,087
L
7,875
1,586
0
104
7,314
2,371
31
3,819
3,495
14,546
0
W
Fenrir
Phaselix
Fenrir
21,084
3,348
1,398
3,193
26,033
26,060
650
8,178
17,855
0
25,259
L
14,706
5,624
720
3,043
19,416
7,471
312
9,961
9,455
31,741
0
W
11,696
782
31,183
8,453
13,861
8,758
1,400
4,982
8,879
40,714
0
L
12,273
740
12,974
11,398
22,321
11,288
204
8,217
14,104
24,551
0
W
Cerberus
14,894
131
1,904
8,640
32,967
38,313
309
8,901
23,894
33,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,528
Gold Earned
66,051
186
Minions Killed
268
0
Camps Cleared
0
1,258,554
Distance Traveled
1,501,622
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
12,363
727
44
3
0
280,171
5
L
Chernobog
14,225
837
60
4
0
260,814
0
W
Jing Wei
13,557
797
62
4
0
283,005
0
L
Ah Muzen Cab
14,207
836
61
4
0
288,239
0
L
Hera
9,112
536
21
1
0
136,236
0
W
Fenrir
12,850
756
10
1
0
319,266
3
L
Freya
11,369
669
27
2
0
289,055
1
W
Hel
14,648
862
82
5
0
309,454
1
L
Hel
12,615
742
17
1
0
284,210
0
W
Cerberus
12,633
743
70
4
0
309,726
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role