Player Matchup

Izanami
Izanami
SAVAGE_AKA_ALPHA
Izanami
Level 18
God Stats
3W - 4L
1,506 SR
Queue Stats
13W - 22L
1,160 Elo+
Party 2
Pele
Pele
bloodmoon_fenrir
Pele
Level 7
God Stats
0W - 5L
1,603 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 2
Bellona
Bellona
term_i_nater2000
Bellona
Level 7
God Stats
1W - 3L
1,273 SR
Queue Stats
1W - 9L
1,174 Elo+
Party 2
Team Averages
Level 11
1,460 SR
1,278 Elo+

VS

Team Averages
Level 38
1,337 SR
1,367 Elo+
Olorun
Olorun
DaNiilOoALV18
Olorun
Level 29
God Stats
3W - 3L
1,272 SR
Queue Stats
86W - 64L
1,389 Elo+
Party 1
Sun Wukong
Sun Wukong
MiniSebas48
Sun Wukong
Level 30
God Stats
10W - 11L
1,565 SR
Queue Stats
59W - 66L
1,368 Elo+
Party 1
Pele
Pele
SS_AlmN
Pele
Level 56
God Stats
1W - 2L
1,175 SR
Queue Stats
122W - 139L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 4
8,000
667
8,633
11,500
3,949
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
3 / 11 / 1
8,011
668
9,120
14,595
4,839
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 9 / 2
6,705
559
3,532
11,872
5,318
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 15
10,128
844
14,971
13,889
5,361
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
MiniSebas48
Sun Wukong
13
5 / 0 / 17
9,837
820
6,746
10,141
7,705
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pele
SS_AlmN
Pele
12
12 / 3 / 6
10,003
834
7,012
9,185
3,107
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
62
4
Kills
24
25
Deaths
5
7
Assists
38
Player
Kills
Deaths
Assists
KDA
W
7
2
15
7.25
W
Sun Wukong
MiniSebas48
Sun Wukong
5
0
17
13.5
L
1
5
4
0.6
W
Pele
SS_AlmN
Pele
12
3
6
5
L
3
11
1
0.32
L
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,285
Damage
28,729
37,967
Taken
33,215
14,106
Mitigated
16,173
990
Healing
15,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,971
9,274
550
8,698
13,889
5,361
1,490
12
13,877
44,863
0
W
Sun Wukong
MiniSebas48
Sun Wukong
6,746
1,746
0
3,514
10,141
7,705
535
0
10,141
0
30,446
L
8,633
6,366
0
0
11,500
3,949
0
7,068
4,382
0
30,490
W
Pele
SS_AlmN
Pele
7,012
1,674
0
2,639
9,185
3,107
707
80
9,105
0
29,531
L
9,120
1,663
0
865
14,595
4,839
0
6,040
8,430
0
16,944
L
3,532
1,290
0
125
11,872
5,318
0
1,953
9,719
0
17,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,716
Gold Earned
29,968
84
Minions Killed
154
0
Camps Cleared
0
587,051
Distance Traveled
698,616
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,128
844
68
6
0
191,974
0
W
Sun Wukong
9,837
820
48
4
0
262,816
1
L
Izanami
8,000
667
43
4
0
191,501
0
W
Pele
10,003
834
38
3
0
243,826
0
L
Pele
8,011
668
23
2
0
176,324
0
L
Bellona
6,705
559
18
2
0
219,226
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role