Player Matchup

Fenrir
Fenrir
Bronze I
DBills24
Fenrir
Bronze I
Level 89
God Stats
8W - 7L
1,354 SR
Queue Stats
91W - 81L
629 MMR
Solo
Sobek
Sobek
Bronze II
FridGeWaTers
Sobek
Bronze II
Level 146
God Stats
9W - 17L
1,330 SR
Queue Stats
736W - 998L
-357 MMR
Solo
Nox
Nox
Bronze II
Runitup21K
Nox
Bronze II
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 62L
-360 MMR
Solo
Discordia
Discordia
Silver IV
SOULKING46
Discordia
Silver IV
Level 123
God Stats
3W - 15L
1,214 SR
Queue Stats
153W - 174L
631 MMR
Solo
Achilles
Achilles
Silver IV
Topitaa1
Achilles
Silver IV
Level 84
God Stats
4W - 1L
1,736 SR
Queue Stats
270W - 281L
604 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 110
1,427 SR
229 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 118
1,503 SR
744 MMR
Chiron
Chiron
Bronze I
 
Chiron
Bronze I
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Silver V
 
Susano
Silver V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Silver V
Rontherohit007
Merlin
Silver V
Level 154
God Stats
35W - 53L
1,434 SR
Queue Stats
431W - 426L
595 MMR
Solo
Erlang Shen
Erlang Shen
Bronze II
Vonas-_-
Erlang Shen
Bronze II
Level 88
God Stats
26W - 25L
1,574 SR
Queue Stats
57W - 52L
590 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
Warrko
Kumbhakarna
Bronze III
Level 63
God Stats
3W - 2L
1,509 SR
Queue Stats
66W - 89L
-466 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DBills24
Fenrir
19
9 / 4 / 4
13,304
554
13,738
21,680
10,091
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 10 / 2
9,613
401
2,589
22,959
23,652
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 2 / 4
9,530
397
1,914
14,191
7,483
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
SOULKING46
Discordia
18
3 / 1 / 2
10,979
457
11,329
10,591
3,954
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Topitaa1
Achilles
20
5 / 3 / 4
13,162
548
11,075
22,262
26,726
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
ArachneHadesAnubisTsukuyomiCthulhu

VS

Bans
HeimdallrChaacCupidIzanamiAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
8 / 4 / 3
11,502
479
14,648
12,148
5,269
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Susano
 
Susano
10
1 / 5 / 5
8,434
351
3,024
12,731
3,653
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

19
4 / 4 / 3
12,546
523
13,388
12,723
5,503
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Erlang Shen
Vonas-_-
Erlang Shen
17
6 / 5 / 4
11,262
469
21,899
16,342
19,008
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
Warrko
Kumbhakarna
8
1 / 1 / 1
8,189
341
910
3,574
1,573
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
36
18
Kills
20
20
Deaths
19
16
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
8
4
3
2.38
L
Susano
 
Susano
1
5
5
0.7
W
Fenrir
DBills24
Fenrir
9
4
4
2.75
W
1
10
2
0.2
L
4
4
3
1.38
W
0
2
4
1
W
Discordia
SOULKING46
Discordia
3
1
2
4
W
Achilles
Topitaa1
Achilles
5
3
4
2.33
L
Erlang Shen
Vonas-_-
Erlang Shen
6
5
4
1.6
L
Kumbhakarna
Warrko
Kumbhakarna
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,645
Damage
53,869
91,683
Taken
57,518
71,906
Mitigated
35,006
26,463
Healing
15,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
14,648
7,001
915
5,155
12,148
5,269
706
3,778
8,320
0
74,942
L
Susano
 
Susano
3,024
487
0
776
12,731
3,653
0
1,422
11,309
0
24,787
W
Fenrir
DBills24
Fenrir
13,738
1,033
0
10,470
21,680
10,091
1,192
3,147
18,433
0
114,527
W
2,589
493
0
1,823
22,959
23,652
0
2,125
20,634
25,555
0
L
13,388
352
0
3,088
12,723
5,503
61
7,355
5,293
99,308
0
W
1,914
390
358
4,535
14,191
7,483
928
3,027
11,014
34,060
0
W
Discordia
SOULKING46
Discordia
11,329
875
0
3,409
10,591
3,954
868
3,238
7,303
79,629
0
W
Achilles
Topitaa1
Achilles
11,075
3,720
0
5,868
22,262
26,726
211
2,761
18,826
531
88,192
L
Erlang Shen
Vonas-_-
Erlang Shen
21,899
11,370
0
4,720
16,342
19,008
692
3,344
12,416
0
69,477
L
Kumbhakarna
Warrko
Kumbhakarna
910
0
0
500
3,574
1,573
304
436
3,138
9,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,588
Gold Earned
51,933
521
Minions Killed
470
0
Camps Cleared
0
1,920,115
Distance Traveled
1,696,681
28
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
11,502
479
132
6
0
373,009
1
L
Susano
8,434
351
24
1
0
368,141
0
W
Fenrir
13,304
554
133
6
0
463,095
4
W
Sobek
9,613
401
24
1
0
265,051
12
L
Merlin
12,546
523
173
7
0
410,070
0
W
Nox
9,530
397
61
3
0
319,344
6
W
Discordia
10,979
457
124
5
0
434,939
6
W
Achilles
13,162
548
179
7
0
437,686
0
L
Erlang Shen
11,262
469
123
5
0
417,612
1
L
Kumbhakarna
8,189
341
18
1
0
127,849
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role