Player Matchup

Scylla
Scylla
 
Scylla
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
Douchekop
Mercury
Level 21
God Stats
12W - 0L
1,747 SR
Queue Stats
66W - 41L
1,549 Elo+
Solo
Kali
Kali
IlIlJllII
Kali
Level 39
God Stats
9W - 3L
1,691 SR
Queue Stats
148W - 72L
1,574 Elo+
Party 1
Skadi
Skadi
Xshadow_spirit_X
Skadi
Level 30
God Stats
5W - 8L
1,508 SR
Queue Stats
129W - 168L
1,444 Elo+
Solo
Ymir
Ymir
xXsub_zeroXx3
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,500 Elo+
Party 1
Team Averages
Level 28
1,589 SR
1,513 Elo+

VS

Team Averages
Level 26
1,509 SR
1,356 Elo+
Horus
Horus
EL B0NT0
Horus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 100L
1,444 Elo+
Solo
Aphrodite
Aphrodite
EddieMaiden74
Aphrodite
Level 29
God Stats
1W - 3L
1,355 SR
Queue Stats
47W - 60L
1,292 Elo+
Party 2
Neith
Neith
alucard_serasvic
Neith
Level 27
God Stats
15W - 20L
1,388 SR
Queue Stats
54W - 50L
1,269 Elo+
Party 2
Pele
Pele
dillinja84
Pele
Level 18
God Stats
2W - 2L
1,609 SR
Queue Stats
20W - 23L
1,357 Elo+
Solo
Serqet
Serqet
stantzz2133
Serqet
Level 29
God Stats
4W - 2L
1,693 SR
Queue Stats
74W - 79L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
8 / 4 / 15
10,429
613
12,915
6,765
2,108
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
Douchekop
Mercury
17
6 / 1 / 13
12,129
713
15,772
11,768
4,271
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kali
19
13 / 3 / 8
13,293
782
11,756
16,523
6,479
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
4 / 0 / 10
9,593
564
8,285
4,072
1,382
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
4 / 1 / 13
10,234
602
10,858
11,218
12,254
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
EL B0NT0
Horus
13
5 / 9 / 2
8,248
485
6,931
20,456
19,445
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Aphrodite
EddieMaiden74
Aphrodite
10
0 / 6 / 1
7,342
432
3,355
14,530
6,904
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 4 / 1
7,821
460
3,904
11,014
2,908
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 8 / 0
6,259
368
1,237
10,797
2,682
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Serqet
13
2 / 8 / 4
8,643
508
5,624
17,084
6,049
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
17
35
Kills
9
9
Deaths
35
59
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
8
4
15
3.88
W
Mercury
Douchekop
Mercury
6
1
13
12.5
L
Horus
EL B0NT0
Horus
5
9
2
0.67
L
Aphrodite
EddieMaiden74
Aphrodite
0
6
1
0.08
W
Kali
13
3
8
5.67
W
4
0
10
9
L
2
4
1
0.63
L
0
8
0
0
L
Serqet
2
8
4
0.5
W
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,586
Damage
21,051
50,346
Taken
73,881
26,494
Mitigated
37,988
14,102
Healing
17,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
12,915
547
0
669
6,765
2,108
2,763
48
6,536
34,782
0
W
Mercury
Douchekop
Mercury
15,772
7,748
0
2,982
11,768
4,271
2,550
1,388
9,890
0
96,116
L
Horus
EL B0NT0
Horus
6,931
3,258
288
4,162
20,456
19,445
0
6,798
13,658
0
31,635
L
Aphrodite
EddieMaiden74
Aphrodite
3,355
368
3,730
4,641
14,530
6,904
0
5,820
8,710
30,223
0
W
Kali
11,756
6,328
0
8,160
16,523
6,479
5,830
0
15,021
0
91,167
W
8,285
3,917
0
1,791
4,072
1,382
1,913
609
3,438
0
52,391
L
3,904
1,900
371
1,285
11,014
2,908
0
4,672
6,342
0
26,157
L
1,237
264
0
494
10,797
2,682
316
3,395
7,402
0
18,594
L
Serqet
5,624
1,428
0
2,712
17,084
6,049
0
3,088
13,996
0
44,434
W
10,858
1,740
0
500
11,218
12,254
618
1,310
9,540
35,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,678
Gold Earned
38,313
468
Minions Killed
257
0
Camps Cleared
0
1,688,064
Distance Traveled
1,295,883
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,429
613
58
3
0
304,030
3
W
Mercury
12,129
713
139
8
0
425,760
5
L
Horus
8,248
485
52
3
0
253,539
2
L
Aphrodite
7,342
432
57
3
0
283,356
3
W
Kali
13,293
782
157
9
0
334,982
2
W
Skadi
9,593
564
67
4
0
311,859
2
L
Neith
7,821
460
50
3
0
263,319
5
L
Pele
6,259
368
30
2
0
189,549
1
L
Serqet
8,643
508
68
4
0
306,120
0
W
Ymir
10,234
602
47
3
0
311,433
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role