Player Matchup

Pele
Pele
Cachia36
Pele
Level 29
God Stats
17W - 14L
1,552 SR
Queue Stats
90W - 81L
1,458 Elo+
Party 1
He Bo
He Bo
Krom14
He Bo
Level 26
God Stats
1W - 1L
1,782 SR
Queue Stats
18W - 20L
1,410 Elo+
Solo
Cupid
Cupid
NikSkovorodkin
Cupid
Level 25
God Stats
11W - 12L
1,626 SR
Queue Stats
32W - 31L
1,490 Elo+
Solo
Set
Set
RSP19
Set
Level 26
God Stats
49W - 25L
1,599 SR
Queue Stats
59W - 41L
1,498 Elo+
Party 1
Chronos
Chronos
anamino
Chronos
Level 23
God Stats
6W - 4L
1,425 SR
Queue Stats
19W - 16L
1,475 Elo+
Solo
Team Averages
Level 26
1,597 SR
1,466 Elo+

VS

Team Averages
Level 13
1,549 SR
1,416 Elo+
Apollo
Apollo
China丶筱文
Apollo
Level 4
God Stats
0W - 2L
1,289 SR
Queue Stats
0W - 3L
1,202 Elo+
Solo
Hel
Hel
Exorias
Hel
Level 11
God Stats
2W - 1L
1,956 SR
Queue Stats
11W - 8L
1,617 Elo+
Party 2
Sun Wukong
Sun Wukong
OriginalDCM
Sun Wukong
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 62L
1,444 Elo+
Solo
Cthulhu
Cthulhu
Steadypack
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,388 Elo+
Party 2
Ne Zha
Ne Zha
XWelbieSwoffordX
Ne Zha
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 31L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
14
10 / 0 / 8
9,824
702
6,813
8,867
3,294
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
Krom14
He Bo
12
4 / 2 / 10
8,156
583
7,588
6,411
2,155
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
8 / 1 / 8
9,086
649
8,931
9,297
3,044
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Set
RSP19
Set
12
2 / 3 / 5
7,872
562
9,964
9,267
7,331
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chronos
anamino
Chronos
12
6 / 0 / 8
8,166
583
6,139
4,417
1,349
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 9 / 0
6,675
477
4,129
9,704
2,861
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hel
9
0 / 5 / 2
6,123
437
3,985
9,989
3,039
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes

Shoes

+6%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
OriginalDCM
Sun Wukong
13
3 / 2 / 0
7,435
531
7,538
9,296
6,761
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
Steadypack
Cthulhu
9
1 / 6 / 1
6,425
459
3,269
14,019
5,094
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 8 / 1
5,244
375
2,844
10,985
2,570
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
10
30
Kills
6
6
Deaths
30
39
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Pele
10
0
8
14
L
2
9
0
0.22
L
Hel
0
5
2
0.2
W
He Bo
Krom14
He Bo
4
2
10
4.5
W
8
1
8
12
L
Sun Wukong
OriginalDCM
Sun Wukong
3
2
0
1.5
W
Set
RSP19
Set
2
3
5
1.5
L
Cthulhu
Steadypack
Cthulhu
1
6
1
0.25
L
0
8
1
0.06
W
Chronos
anamino
Chronos
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,435
Damage
21,765
38,259
Taken
53,993
17,173
Mitigated
20,325
12,481
Healing
12,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
6,813
1,282
0
3,439
8,867
3,294
524
1,534
7,283
0
53,080
L
4,129
2,365
0
492
9,704
2,861
0
1,474
8,205
0
26,302
L
Hel
3,985
360
1,588
3,168
9,989
3,039
0
3,878
6,036
24,216
0
W
He Bo
Krom14
He Bo
7,588
302
0
1,280
6,411
2,155
264
3,055
3,331
25,281
0
W
8,931
4,621
0
4,663
9,297
3,044
1,467
902
8,395
0
57,067
L
Sun Wukong
OriginalDCM
Sun Wukong
7,538
1,946
0
3,010
9,296
6,761
175
1,208
7,513
0
38,457
W
Set
RSP19
Set
9,964
4,344
0
1,793
9,267
7,331
0
397
8,295
0
36,717
L
Cthulhu
Steadypack
Cthulhu
3,269
551
0
2,549
14,019
5,094
0
5,240
8,779
31,323
0
L
2,844
734
0
1,973
10,985
2,570
0
1,927
8,983
0
17,049
W
Chronos
anamino
Chronos
6,139
1,081
0
1,306
4,417
1,349
1,165
1,366
3,051
30,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,104
Gold Earned
31,902
331
Minions Killed
236
0
Camps Cleared
0
1,317,445
Distance Traveled
1,169,752
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,824
702
84
6
0
319,639
1
L
Apollo
6,675
477
48
3
0
214,392
2
L
Hel
6,123
437
52
4
0
229,731
4
W
He Bo
8,156
583
45
3
0
243,762
0
W
Cupid
9,086
649
88
6
0
226,391
1
L
Sun Wukong
7,435
531
74
5
0
270,755
1
W
Set
7,872
562
65
5
0
242,130
0
L
Cthulhu
6,425
459
44
3
0
233,835
1
L
Ne Zha
5,244
375
18
1
0
221,039
1
W
Chronos
8,166
583
49
4
0
285,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role