Player Matchup

Da Ji
Da Ji
Marcel_H95
Da Ji
Level 83
God Stats
1W - 2L
1,306 SR
Queue Stats
81W - 96L
1,391 Elo+
Party 1
Anubis
Anubis
Tarosch
Anubis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 27L
1,446 Elo+
Party 1
Neith
Neith
ZGxFreeZe
Neith
Level 6
God Stats
0W - 2L
1,285 SR
Queue Stats
0W - 4L
1,065 Elo+
Solo
Team Averages
Level 35
1,364 SR
1,301 Elo+

VS

Team Averages
Level 55
1,366 SR
1,310 Elo+
King Arthur
King Arthur
BeSHeLL
King Arthur
Level 140
God Stats
21W - 23L
1,465 SR
Queue Stats
217W - 229L
1,491 Elo+
Solo
Thor
Thor
Gorvachov
Thor
Level 10
God Stats
2W - 4L
1,144 SR
Queue Stats
61W - 76L
1,247 Elo+
Solo
Anubis
Anubis
Vinosul
Anubis
Level 14
God Stats
1W - 2L
1,488 SR
Queue Stats
2W - 5L
1,190 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
10
1 / 6 / 2
7,098
645
4,060
9,170
2,581
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Tarosch
Anubis
11
4 / 4 / 0
7,809
710
3,879
6,302
2,461
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
ZGxFreeZe
Neith
9
0 / 6 / 2
6,477
589
2,816
6,824
1,993
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BeSHeLL
King Arthur
13
9 / 1 / 6
9,351
850
6,964
11,050
7,598
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thor
11
3 / 3 / 7
8,353
759
3,866
5,974
1,751
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Vinosul
Anubis
12
4 / 1 / 9
8,593
781
6,436
5,263
1,966
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
5
Kills
16
16
Deaths
5
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BeSHeLL
King Arthur
9
1
6
12
W
Thor
3
3
7
2.17
L
Da Ji
1
6
2
0.33
L
Anubis
Tarosch
Anubis
4
4
0
1
W
Anubis
Vinosul
Anubis
4
1
9
8.5
L
Neith
ZGxFreeZe
Neith
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,755
Damage
17,266
22,296
Taken
22,287
7,035
Mitigated
11,315
3,103
Healing
7,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BeSHeLL
King Arthur
6,964
41
0
4,877
11,050
7,598
353
1,522
9,528
0
36,800
W
Thor
3,866
663
0
0
5,974
1,751
858
1,358
4,616
0
18,462
L
Da Ji
4,060
643
0
1,463
9,170
2,581
0
3,210
5,835
0
20,713
L
Anubis
Tarosch
Anubis
3,879
88
0
1,000
6,302
2,461
0
1,494
4,683
24,530
0
W
Anubis
Vinosul
Anubis
6,436
283
0
2,556
5,263
1,966
1,548
1,035
4,228
33,097
0
L
Neith
ZGxFreeZe
Neith
2,816
1,366
0
640
6,824
1,993
331
1,788
4,936
0
12,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,384
Gold Earned
26,297
96
Minions Killed
120
0
Camps Cleared
0
429,561
Distance Traveled
590,507
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,351
850
35
3
0
217,346
1
W
Thor
8,353
759
37
3
0
206,031
0
L
Da Ji
7,098
645
38
3
0
165,849
1
L
Anubis
7,809
710
42
4
0
132,381
1
W
Anubis
8,593
781
48
4
0
167,130
2
L
Neith
6,477
589
16
1
0
131,331
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role