Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
AA_SH_
Medusa
Level 49
God Stats
0W - 1L
1,385 SR
Queue Stats
51W - 57L
1,540 Elo+
Party 2
Baron Samedi
Baron Samedi
Dahnik
Baron Samedi
Level 98
God Stats
0W - 1L
1,596 SR
Queue Stats
179W - 184L
1,522 Elo+
Party 1
Bastet
Bastet
Hillblazer
Bastet
Level 87
God Stats
1W - 1L
1,498 SR
Queue Stats
25W - 28L
1,474 Elo+
Party 1
He Bo
He Bo
Ignífugo
He Bo
Level 152
God Stats
1W - 3L
1,516 SR
Queue Stats
64W - 60L
1,554 Elo+
Party 2
Team Averages
Level 109
1,499 SR
1,518 Elo+

VS

Team Averages
Level 67
1,597 SR
1,537 Elo+
Janus
Janus
EmbeddedSoda553
Janus
Level 18
God Stats
2W - 0L
1,749 SR
Queue Stats
28W - 26L
1,522 Elo+
Solo
Athena
Athena
HumanFartCave
Athena
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 57L
1,405 Elo+
Solo
Cerberus
Cerberus
Moajeez
Cerberus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,740 Elo+
Solo
Baron Samedi
Baron Samedi
RandomGoblinz
Baron Samedi
Level 126
God Stats
4W - 1L
1,593 SR
Queue Stats
170W - 177L
1,493 Elo+
Solo
Neith
Neith
ReynaYanaj
Neith
Level 157
God Stats
6W - 2L
1,643 SR
Queue Stats
261W - 274L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
20
3 / 6 / 17
12,224
719
15,789
24,022
31,147
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
AA_SH_
Medusa
20
5 / 7 / 8
12,140
714
14,880
18,225
8,312
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Dahnik
Baron Samedi
17
4 / 8 / 13
11,334
667
10,416
17,149
8,333
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bastet
Hillblazer
Bastet
20
13 / 8 / 10
13,282
781
28,641
17,202
7,906
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

He Bo
Ignífugo
He Bo
18
3 / 9 / 13
11,472
675
15,385
15,284
6,271
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 8 / 18
13,687
805
22,692
16,415
6,746
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

20
9 / 5 / 23
13,388
788
9,526
31,840
32,574
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
Moajeez
Cerberus
18
5 / 7 / 16
12,290
723
11,362
21,138
24,022
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
RandomGoblinz
Baron Samedi
20
7 / 6 / 17
12,778
752
17,110
18,463
10,235
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
20
5 / 2 / 23
12,534
737
16,757
18,352
8,878
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
133
28
Kills
36
38
Deaths
28
61
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
3
6
17
1.92
L
Medusa
AA_SH_
Medusa
5
7
8
1.29
L
Baron Samedi
Dahnik
Baron Samedi
4
8
13
1.31
W
10
8
18
2.38
L
Bastet
Hillblazer
Bastet
13
8
10
2.25
W
9
5
23
4.1
L
He Bo
Ignífugo
He Bo
3
9
13
1.06
W
Cerberus
Moajeez
Cerberus
5
7
16
1.86
W
Baron Samedi
RandomGoblinz
Baron Samedi
7
6
17
2.58
W
Neith
5
2
23
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,111
Damage
77,447
91,882
Taken
106,208
61,969
Mitigated
82,455
24,378
Healing
49,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
15,789
183
2,152
3,573
24,022
31,147
0
11,820
12,202
30,478
0
L
Medusa
AA_SH_
Medusa
14,880
8,358
1,904
3,573
18,225
8,312
2,170
14,332
3,893
0
34,440
L
Baron Samedi
Dahnik
Baron Samedi
10,416
1,159
3,423
2,760
17,149
8,333
99
13,592
3,557
24,600
0
W
22,692
206
409
2,122
16,415
6,746
1,070
6,077
10,238
40,828
0
L
Bastet
Hillblazer
Bastet
28,641
7,364
2,561
2,277
17,202
7,906
630
9,389
7,813
0
39,384
W
9,526
2,023
2,707
9,178
31,840
32,574
285
11,791
19,824
18,431
0
L
He Bo
Ignífugo
He Bo
15,385
897
911
1,244
15,284
6,271
382
11,557
3,727
29,035
0
W
Cerberus
Moajeez
Cerberus
11,362
743
1,122
4,442
21,138
24,022
324
9,626
11,213
22,183
0
W
Baron Samedi
RandomGoblinz
Baron Samedi
17,110
1,067
8,935
6,382
18,463
10,235
238
7,006
11,354
36,875
0
W
Neith
16,757
6,578
3,988
10,468
18,352
8,878
5,260
6,188
11,989
0
42,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,452
Gold Earned
64,677
167
Minions Killed
184
0
Camps Cleared
0
1,384,672
Distance Traveled
1,424,901
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,224
719
46
3
0
276,910
2
L
Medusa
12,140
714
38
2
0
292,000
1
L
Baron Samedi
11,334
667
24
1
0
260,766
0
W
Janus
13,687
805
43
3
0
290,536
2
L
Bastet
13,282
781
27
2
0
297,646
2
W
Athena
13,388
788
19
1
0
337,206
0
L
He Bo
11,472
675
32
2
0
257,350
0
W
Cerberus
12,290
723
24
1
0
240,303
1
W
Baron Samedi
12,778
752
35
2
0
265,413
0
W
Neith
12,534
737
63
4
0
291,443
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role