Player Matchup

Raijin
Raijin
Bronze I
Anthony5025
Raijin
Bronze I
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
954 MMR
Party 1
Jormungandr
Jormungandr
Bronze I
Proƒusion
Jormungandr
Bronze I
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,046 MMR
Party 1
Izanami
Izanami
Bronze III
Slier10
Izanami
Bronze III
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,133 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 50
1,500 SR
1,044 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 104
1,569 SR
1,155 MMR
Osiris
Osiris
Silver III
AlexElite0323
Osiris
Silver III
Level 71
God Stats
12W - 17L
1,527 SR
Queue Stats
30W - 42L
1,006 MMR
Party 2
Odin
Odin
Bronze I
GabeIsBae
Odin
Bronze I
Level 82
God Stats
1W - 0L
1,639 SR
Queue Stats
8W - 9L
1,248 MMR
Solo
Discordia
Discordia
Silver I
LSmokeOGsteezgod
Discordia
Silver I
Level 158
God Stats
32W - 37L
1,542 SR
Queue Stats
1,485W - 1,645L
1,211 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
15
4 / 5 / 2
11,563
680
12,769
16,483
5,738
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
Proƒusion
Jormungandr
14
2 / 6 / 8
11,252
662
10,410
20,487
20,117
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
Slier10
Izanami
13
4 / 10 / 2
10,743
632
6,464
15,998
5,469
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AphroditePersephoneCu ChulainnSetYmir

VS

Bans
AnubisHou YiAh PuchXbalanqueNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 4 / 9
12,023
707
16,683
19,598
20,913
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
15
8 / 4 / 9
12,429
731
14,093
14,059
14,670
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Discordia
16
5 / 2 / 10
12,070
710
14,953
11,329
3,660
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
49
10
Kills
21
21
Deaths
10
12
Assists
28
Player
Kills
Deaths
Assists
KDA
W
8
4
9
3.13
L
Raijin
4
5
2
1
W
Odin
8
4
9
3.13
W
Discordia
5
2
10
5
L
Jormungandr
Proƒusion
Jormungandr
2
6
8
1
L
Izanami
Slier10
Izanami
4
10
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,643
Damage
45,729
52,968
Taken
44,986
31,324
Mitigated
39,243
2,380
Healing
7,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,683
6,355
0
1,687
19,598
20,913
1,099
9,074
10,078
915
36,064
L
Raijin
12,769
890
0
924
16,483
5,738
208
5,484
10,674
52,974
0
W
Odin
14,093
4,179
0
803
14,059
14,670
354
7,077
6,665
0
45,932
W
Discordia
14,953
959
0
4,611
11,329
3,660
1,518
6,015
5,039
73,918
0
L
Jormungandr
Proƒusion
Jormungandr
10,410
1,916
111
1,345
20,487
20,117
0
5,757
14,182
32,784
0
L
Izanami
Slier10
Izanami
6,464
3,194
0
0
15,998
5,469
273
4,147
11,476
0
27,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,558
Gold Earned
36,522
134
Minions Killed
198
0
Camps Cleared
0
861,561
Distance Traveled
884,388
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
12,023
707
39
2
0
290,810
1
L
Raijin
11,563
680
65
4
0
296,071
0
W
Odin
12,429
731
54
3
0
288,594
1
W
Discordia
12,070
710
105
6
0
304,984
5
L
Jormungandr
11,252
662
25
1
0
285,284
1
L
Izanami
10,743
632
44
3
0
280,206
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role