Player Matchup

Artemis
Artemis
AllTacoForLife
Artemis
Level 29
God Stats
34W - 38L
1,411 SR
Queue Stats
40W - 58L
1,127 Elo+
Party 1
Loki
Loki
Dropping_Da_Dog
Loki
Level 64
God Stats
37W - 17L
1,569 SR
Queue Stats
139W - 193L
1,275 Elo+
Party 1
Chaac
Chaac
Uniiverse34
Chaac
Level 55
God Stats
8W - 8L
1,439 SR
Queue Stats
89W - 119L
1,191 Elo+
Solo
Team Averages
Level 49
1,473 SR
1,198 Elo+

VS

Team Averages
Level 21
1,417 SR
1,134 Elo+
Baron Samedi
Baron Samedi
BatGlide13782
Baron Samedi
Level 15
God Stats
3W - 9L
1,361 SR
Queue Stats
5W - 21L
1,055 Elo+
Solo
Cthulhu
Cthulhu
Equiples
Cthulhu
Level 23
God Stats
5W - 4L
1,172 SR
Queue Stats
65W - 73L
1,122 Elo+
Solo
Da Ji
Da Ji
SowingTitan6091
Da Ji
Level 26
God Stats
1W - 1L
1,719 SR
Queue Stats
5W - 12L
1,224 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 1 / 13
11,813
788
16,472
8,235
3,221
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
7 / 4 / 7
11,044
736
8,906
10,679
3,553
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
7 / 0 / 13
11,226
748
12,330
15,019
10,850
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BatGlide13782
Baron Samedi
13
2 / 7 / 2
9,400
627
6,558
14,639
6,241
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Equiples
Cthulhu
12
1 / 6 / 3
8,979
599
5,545
18,965
11,454
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 11 / 1
9,159
611
9,458
15,680
5,867
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
11
23
Kills
5
5
Deaths
24
33
Assists
6
Player
Kills
Deaths
Assists
KDA
W
9
1
13
15.5
L
Baron Samedi
BatGlide13782
Baron Samedi
2
7
2
0.43
W
7
4
7
2.63
L
Cthulhu
Equiples
Cthulhu
1
6
3
0.42
L
2
11
1
0.23
W
7
0
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,708
Damage
21,561
33,933
Taken
49,284
17,624
Mitigated
23,562
15,299
Healing
6,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,472
10,446
1,156
3,237
8,235
3,221
843
2,924
5,311
0
48,147
L
Baron Samedi
BatGlide13782
Baron Samedi
6,558
1,164
376
2,793
14,639
6,241
0
0
14,639
24,424
0
W
8,906
1,825
1,118
1,489
10,679
3,553
0
4,271
6,408
0
46,535
L
Cthulhu
Equiples
Cthulhu
5,545
241
111
2,458
18,965
11,454
0
60
18,905
28,105
0
L
9,458
1,017
0
1,205
15,680
5,867
315
0
15,680
0
28,223
W
12,330
4,775
0
8,299
15,019
10,850
1,871
5,024
9,995
0
33,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,083
Gold Earned
27,538
153
Minions Killed
105
0
Camps Cleared
0
813,952
Distance Traveled
690,519
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,813
788
60
4
0
228,227
2
L
Baron Samedi
9,400
627
39
3
0
204,839
6
W
Loki
11,044
736
55
4
0
280,670
1
L
Cthulhu
8,979
599
36
2
0
248,444
0
L
Da Ji
9,159
611
30
2
0
237,236
1
W
Chaac
11,226
748
38
3
0
305,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role