Player Matchup

Fenrir
Fenrir
EpikOneTime
Fenrir
Level 16
God Stats
0W - 2L
1,591 SR
Queue Stats
2W - 5L
1,480 Elo+
Party 1
Nu Wa
Nu Wa
KMCBabyBlue
Nu Wa
Level 15
God Stats
2W - 2L
1,792 SR
Queue Stats
20W - 11L
1,709 Elo+
Solo
Thor
Thor
mrbunrieu2
Thor
Level 8
God Stats
1W - 2L
1,305 SR
Queue Stats
2W - 5L
1,480 Elo+
Party 1
Ymir
Ymir
qJavin
Ymir
Level 18
God Stats
1W - 3L
1,771 SR
Queue Stats
20W - 18L
1,649 Elo+
Solo
Medusa
Medusa
wumbology1G
Medusa
Level 15
God Stats
2W - 5L
1,414 SR
Queue Stats
32W - 39L
1,484 Elo+
Solo
Team Averages
Level 14
1,575 SR
1,560 Elo+

VS

Team Averages
Level 15
1,677 SR
1,632 Elo+
Cthulhu
Cthulhu
AnthLeo28
Cthulhu
Level 29
God Stats
15W - 11L
1,778 SR
Queue Stats
120W - 121L
1,573 Elo+
Solo
Ymir
Ymir
NotRodgerGoodell
Ymir
Level 24
God Stats
51W - 30L
1,698 SR
Queue Stats
72W - 42L
1,715 Elo+
Party 2
Neith
Neith
VerySalad
Neith
Level 15
God Stats
6W - 3L
1,713 SR
Queue Stats
29W - 12L
1,720 Elo+
Party 2
Kali
Kali
XKaliGoddess
Kali
Level 4
God Stats
3W - 2L
1,695 SR
Queue Stats
3W - 2L
1,547 Elo+
Solo
Ah Puch
Ah Puch
moeweezyb
Ah Puch
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
2 / 5 / 0
5,419
493
2,638
8,905
2,427
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
2 / 5 / 1
5,908
537
4,557
6,143
1,458
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

8
0 / 3 / 0
4,536
412
371
6,115
1,801
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
qJavin
Ymir
8
1 / 5 / 3
5,369
488
3,392
9,791
3,829
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
9
0 / 2 / 0
5,010
455
1,929
3,462
530
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AnthLeo28
Cthulhu
12
4 / 1 / 1
7,241
658
5,731
5,081
4,222
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
3 / 1 / 7
6,938
631
2,466
6,348
2,947
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
VerySalad
Neith
11
2 / 1 / 4
6,711
610
4,357
4,775
1,454
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
11 / 0 / 1
8,839
804
7,762
8,989
3,248
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ah Puch
moeweezyb
Ah Puch
11
0 / 3 / 4
6,499
591
4,980
4,286
1,253
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
5
Kills
20
20
Deaths
6
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AnthLeo28
Cthulhu
4
1
1
4.5
L
Fenrir
2
5
0
0.4
L
2
5
1
0.5
W
3
1
7
6.5
W
Neith
VerySalad
Neith
2
1
4
4
W
11
0
1
11.5
W
Ah Puch
moeweezyb
Ah Puch
0
3
4
0.67
L
0
3
0
0
L
Ymir
qJavin
Ymir
1
5
3
0.5
L
Medusa
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,887
Damage
25,296
34,416
Taken
29,479
10,045
Mitigated
13,124
5,630
Healing
11,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AnthLeo28
Cthulhu
5,731
183
0
1,000
5,081
4,222
626
978
4,103
31,916
0
L
Fenrir
2,638
516
0
2,801
8,905
2,427
0
1,825
7,055
0
16,396
L
4,557
1,400
0
984
6,143
1,458
0
2,422
3,675
28,212
0
W
2,466
588
0
750
6,348
2,947
272
2,384
3,964
20,425
0
W
Neith
VerySalad
Neith
4,357
2,071
0
1,256
4,775
1,454
1,492
509
4,266
0
35,723
W
7,762
3,945
0
7,160
8,989
3,248
0
1,821
7,168
0
55,497
W
Ah Puch
moeweezyb
Ah Puch
4,980
902
0
1,265
4,286
1,253
270
2,257
2,029
38,175
0
L
371
75
0
120
6,115
1,801
0
4,046
1,794
0
7,031
L
Ymir
qJavin
Ymir
3,392
1,133
0
1,000
9,791
3,829
0
4,071
5,720
13,343
0
L
Medusa
1,929
607
123
602
3,462
530
52
467
2,995
0
22,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,242
Gold Earned
36,228
179
Minions Killed
321
0
Camps Cleared
0
934,887
Distance Traveled
1,006,623
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,241
658
68
6
0
183,460
2
L
Fenrir
5,419
493
28
3
0
194,432
0
L
Nu Wa
5,908
537
59
5
0
185,278
2
W
Ymir
6,938
631
23
2
0
207,825
7
W
Neith
6,711
610
73
7
0
189,196
1
W
Kali
8,839
804
84
8
0
220,823
3
W
Ah Puch
6,499
591
73
7
0
205,319
0
L
Thor
4,536
412
22
2
0
180,133
1
L
Ymir
5,369
488
31
3
0
179,474
1
L
Medusa
5,010
455
39
4
0
195,570
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role