Player Matchup

Chang'e
Chang'e
ElMirrey
Chang'e
Level 144
God Stats
2W - 2L
1,459 SR
Queue Stats
203W - 180L
1,499 Elo+
Party 3
Janus
Janus
Lanimenn
Janus
Level 148
God Stats
4W - 3L
1,575 SR
Queue Stats
216W - 202L
1,519 Elo+
Party 3
Ymir
Ymir
TheSillyDingo
Ymir
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
Vygotsky
Bakasura
Level 147
God Stats
6W - 2L
1,636 SR
Queue Stats
298W - 269L
1,555 Elo+
Party 3
Xbalanque
Xbalanque
WackyRaptor
Xbalanque
Level 89
God Stats
2W - 0L
1,815 SR
Queue Stats
135W - 106L
1,512 Elo+
Party 2
Team Averages
Level 133
1,597 SR
1,517 Elo+

VS

Team Averages
Level 83
1,483 SR
1,448 Elo+
Mercury
Mercury
DoctorBower69
Mercury
Level 82
God Stats
3W - 6L
1,480 SR
Queue Stats
233W - 272L
1,411 Elo+
Party 1
Anubis
Anubis
FatherFoy
Anubis
Level 98
God Stats
9W - 9L
1,489 SR
Queue Stats
251W - 293L
1,425 Elo+
Party 1
Yemoja
Yemoja
Justboflexin
Yemoja
Level 77
God Stats
1W - 3L
1,387 SR
Queue Stats
252W - 301L
1,394 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SinkEradicator
Ah Muzen Cab
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
262W - 248L
1,578 Elo+
Solo
Hercules
Hercules
Swish Gargler
Hercules
Level 92
God Stats
8W - 9L
1,560 SR
Queue Stats
182W - 213L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ElMirrey
Chang'e
20
4 / 8 / 8
17,355
526
24,340
27,328
22,397
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
Lanimenn
Janus
20
10 / 6 / 14
20,438
619
27,887
24,314
10,300
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
5 / 7 / 13
18,263
553
22,618
36,470
42,018
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
Vygotsky
Bakasura
20
12 / 6 / 11
21,554
653
28,723
34,197
18,313
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Xbalanque
WackyRaptor
Xbalanque
20
5 / 5 / 17
19,072
578
21,173
27,146
12,008
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
20
9 / 5 / 12
17,155
520
29,517
28,474
12,069
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
FatherFoy
Anubis
20
13 / 12 / 9
17,978
545
35,066
35,809
16,926
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Yemoja
20
4 / 4 / 19
16,921
513
8,438
24,024
31,645
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ah Muzen Cab
SinkEradicator
Ah Muzen Cab
20
3 / 9 / 9
14,367
435
15,313
24,534
8,592
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
Swish Gargler
Hercules
20
3 / 6 / 11
14,946
453
15,746
34,526
38,012
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
92
36
Kills
32
32
Deaths
36
63
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Mercury
9
5
12
3
W
Chang'e
ElMirrey
Chang'e
4
8
8
1
L
Anubis
FatherFoy
Anubis
13
12
9
1.46
L
Yemoja
4
4
19
3.38
W
Janus
Lanimenn
Janus
10
6
14
2.83
L
Ah Muzen Cab
SinkEradicator
Ah Muzen Cab
3
9
9
0.83
L
Hercules
Swish Gargler
Hercules
3
6
11
1.42
W
5
7
13
1.64
W
Bakasura
Vygotsky
Bakasura
12
6
11
2.92
W
Xbalanque
WackyRaptor
Xbalanque
5
5
17
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,741
Damage
104,080
149,455
Taken
147,367
105,036
Mitigated
107,244
51,817
Healing
46,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
29,517
16,244
0
5,909
28,474
12,069
0
14,732
13,112
0
128,224
W
Chang'e
ElMirrey
Chang'e
24,340
2,640
6,370
11,387
27,328
22,397
1,439
6,849
20,204
96,297
0
L
Anubis
FatherFoy
Anubis
35,066
900
0
13,181
35,809
16,926
0
17,094
17,501
159,029
0
L
Yemoja
8,438
1,023
7,918
3,348
24,024
31,645
40
10,930
12,324
42,549
0
W
Janus
Lanimenn
Janus
27,887
1,408
0
2,516
24,314
10,300
1,988
9,738
14,551
146,474
0
L
Ah Muzen Cab
SinkEradicator
Ah Muzen Cab
15,313
8,442
0
4,190
24,534
8,592
1,496
11,826
12,266
0
86,223
L
Hercules
Swish Gargler
Hercules
15,746
2,843
0
11,747
34,526
38,012
895
20,535
13,726
976
89,514
W
22,618
4,025
0
2,487
36,470
42,018
1,221
9,849
26,479
70,215
0
W
Bakasura
Vygotsky
Bakasura
28,723
19,865
0
16,839
34,197
18,313
3,401
12,535
21,587
0
156,132
W
Xbalanque
WackyRaptor
Xbalanque
21,173
11,181
0
12,218
27,146
12,008
7,610
8,700
18,396
0
153,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

96,682
Gold Earned
81,367
826
Minions Killed
765
0
Camps Cleared
0
2,990,494
Distance Traveled
2,949,082
45
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
17,155
520
169
5
0
750,558
3
W
Chang'e
17,355
526
130
4
0
538,215
8
L
Anubis
17,978
545
231
7
0
421,180
3
L
Yemoja
16,921
513
53
2
0
603,522
6
W
Janus
20,438
619
207
6
0
635,646
9
L
Ah Muzen Cab
14,367
435
140
4
0
543,691
7
L
Hercules
14,946
453
172
5
0
630,131
7
W
Ymir
18,263
553
70
2
0
557,972
12
W
Bakasura
21,554
653
206
6
0
704,939
7
W
Xbalanque
19,072
578
213
6
0
553,722
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role