Player Matchup

Fenrir
Fenrir
EnteHund
Fenrir
Level 88
God Stats
0W - 1L
1,809 SR
Queue Stats
31W - 29L
1,626 Elo+
Party 2
Olorun
Olorun
Firebird586
Olorun
Level 89
God Stats
0W - 1L
1,625 SR
Queue Stats
30W - 25L
1,670 Elo+
Party 2
Da Ji
Da Ji
Zachzdr
Da Ji
Level 104
God Stats
3W - 7L
1,668 SR
Queue Stats
38W - 34L
1,606 Elo+
Party 2
Neith
Neith
arbnick
Neith
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
dankman419
Cthulhu
Level 33
God Stats
5W - 4L
1,864 SR
Queue Stats
22W - 15L
1,655 Elo+
Party 2
Team Averages
Level 79
1,693 SR
1,611 Elo+

VS

Team Averages
Level 87
1,669 SR
1,630 Elo+
Chiron
Chiron
Appr3ciateee
Chiron
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
201W - 190L
1,632 Elo+
Party 1
Cupid
Cupid
Bunmoo
Cupid
Level 124
God Stats
6W - 0L
1,779 SR
Queue Stats
83W - 19L
1,807 Elo+
Party 1
Xing Tian
Xing Tian
JIMMY_IS_RADICAL
Xing Tian
Level 98
God Stats
14W - 8L
1,663 SR
Queue Stats
137W - 131L
1,589 Elo+
Party 1
Nemesis
Nemesis
JusFAQs
Nemesis
Level 29
God Stats
3W - 0L
1,902 SR
Queue Stats
131W - 30L
1,826 Elo+
Party 1
Aphrodite
Aphrodite
lusidita
Aphrodite
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
EnteHund
Fenrir
13
2 / 6 / 2
9,207
460
4,040
19,477
6,298
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Olorun
16
2 / 4 / 1
9,790
490
8,075
16,806
6,088
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
Zachzdr
Da Ji
12
2 / 4 / 3
8,487
424
13,496
16,344
9,894
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
arbnick
Neith
13
2 / 5 / 2
8,601
430
9,482
10,768
3,379
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
dankman419
Cthulhu
12
1 / 5 / 2
8,514
426
12,744
16,535
14,457
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
18
7 / 3 / 9
12,426
621
12,796
12,947
5,209
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cupid
Bunmoo
Cupid
19
6 / 1 / 6
12,867
643
21,980
14,906
6,223
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
15
2 / 1 / 14
11,468
573
5,928
24,095
25,117
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
JusFAQs
Nemesis
19
6 / 2 / 9
13,250
663
12,224
14,930
7,864
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

Aphrodite
lusidita
Aphrodite
15
3 / 2 / 9
11,263
563
9,456
12,946
4,941
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
71
9
Kills
24
24
Deaths
9
10
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Chiron
7
3
9
3.83
W
Cupid
Bunmoo
Cupid
6
1
6
9
L
Fenrir
EnteHund
Fenrir
2
6
2
0.5
L
Olorun
2
4
1
0.63
W
Xing Tian
2
1
14
9
W
Nemesis
JusFAQs
Nemesis
6
2
9
5.25
L
Da Ji
Zachzdr
Da Ji
2
4
3
0.88
L
Neith
arbnick
Neith
2
5
2
0.6
L
Cthulhu
dankman419
Cthulhu
1
5
2
0.4
W
Aphrodite
lusidita
Aphrodite
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,837
Damage
62,384
79,930
Taken
79,824
40,116
Mitigated
49,354
24,199
Healing
48,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
12,796
3,612
1,459
4,360
12,947
5,209
5,353
1,281
11,534
0
96,476
W
Cupid
Bunmoo
Cupid
21,980
11,997
1,519
9,223
14,906
6,223
4,364
5,702
9,154
0
109,017
L
Fenrir
EnteHund
Fenrir
4,040
976
0
6,562
19,477
6,298
0
2,849
16,628
0
45,596
L
Olorun
8,075
4,856
1,499
8,652
16,806
6,088
62
3,550
13,256
70,342
0
W
Xing Tian
5,928
785
0
4,085
24,095
25,117
256
7,983
16,037
26,316
0
W
Nemesis
JusFAQs
Nemesis
12,224
5,697
0
6,156
14,930
7,864
2,967
3,300
11,480
0
105,498
L
Da Ji
Zachzdr
Da Ji
13,496
2,433
0
4,167
16,344
9,894
0
4,965
11,379
0
35,837
L
Neith
arbnick
Neith
9,482
4,165
0
1,151
10,768
3,379
0
1,097
9,671
0
47,930
L
Cthulhu
dankman419
Cthulhu
12,744
613
522
1,646
16,535
14,457
0
2,923
13,612
35,975
0
W
Aphrodite
lusidita
Aphrodite
9,456
547
11,887
9,491
12,946
4,941
1,652
2,553
10,018
43,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,599
Gold Earned
61,274
408
Minions Killed
545
0
Camps Cleared
0
1,842,045
Distance Traveled
1,895,416
24
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,426
621
138
7
0
348,057
2
W
Cupid
12,867
643
158
8
0
336,090
1
L
Fenrir
9,207
460
76
4
0
372,320
6
L
Olorun
9,790
490
138
7
0
333,936
6
W
Xing Tian
11,468
573
15
1
0
419,495
6
W
Nemesis
13,250
663
154
8
0
410,667
11
L
Da Ji
8,487
424
56
3
0
404,003
2
L
Neith
8,601
430
99
5
0
354,919
5
L
Cthulhu
8,514
426
39
2
0
376,867
5
W
Aphrodite
11,263
563
80
4
0
381,107
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role