Player Matchup

Nemesis
Nemesis
CLBManiac
Nemesis
Level 29
God Stats
6W - 8L
1,573 SR
Queue Stats
125W - 109L
1,543 Elo+
Party 3
Medusa
Medusa
SnugglesJ
Medusa
Level 27
God Stats
4W - 2L
1,500 SR
Queue Stats
38W - 32L
1,648 Elo+
Party 3
King Arthur
King Arthur
SuperMarco3
King Arthur
Level 24
God Stats
9W - 9L
1,376 SR
Queue Stats
62W - 63L
1,545 Elo+
Solo
Sobek
Sobek
latraigocebosa
Sobek
Level 6
God Stats
2W - 0L
1,669 SR
Queue Stats
14W - 11L
1,608 Elo+
Party 1
Guan Yu
Guan Yu
peligrosorogz
Guan Yu
Level 22
God Stats
13W - 8L
1,585 SR
Queue Stats
39W - 37L
1,537 Elo+
Party 1
Team Averages
Level 22
1,541 SR
1,576 Elo+

VS

Team Averages
Level 26
1,571 SR
1,592 Elo+
Odin
Odin
Apxllx
Odin
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 12L
1,393 Elo+
Party 2
Heimdallr
Heimdallr
BodenMonks
Heimdallr
Level 26
God Stats
4W - 7L
1,464 SR
Queue Stats
10W - 13L
1,444 Elo+
Party 2
Apollo
Apollo
ChubGamingHARD
Apollo
Level 23
God Stats
2W - 1L
1,743 SR
Queue Stats
45W - 9L
2,096 Elo+
Solo
Discordia
Discordia
WillieNelson3
Discordia
Level 29
God Stats
39W - 27L
1,647 SR
Queue Stats
95W - 93L
1,527 Elo+
Solo
Bakasura
Bakasura
cheechNchong69
Bakasura
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CLBManiac
Nemesis
7
3 / 0 / 2
4,577
654
2,280
3,425
749
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
SnugglesJ
Medusa
6
2 / 0 / 2
4,053
579
2,984
2,008
422
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

King Arthur
SuperMarco3
King Arthur
8
1 / 1 / 0
4,653
665
1,191
3,959
1,448
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
1 / 1 / 2
3,839
548
1,441
4,343
1,869
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
7
0 / 0 / 1
4,304
615
1,495
3,413
1,503
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Apxllx
Odin
5
0 / 3 / 1
3,669
524
2,191
4,475
1,638
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Boots

Boots

+6%
Movement Speed

Heimdallr
BodenMonks
Heimdallr
6
2 / 3 / 0
4,292
613
3,062
3,399
890
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

2
0 / 0 / 0
2,992
427
138
365
45
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Discordia
WillieNelson3
Discordia
6
0 / 1 / 0
3,842
549
1,983
1,646
326
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Bakasura
7
0 / 1 / 0
4,153
593
1,504
5,608
1,468
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
7
Kills
2
2
Deaths
8
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Odin
Apxllx
Odin
0
3
1
0.17
L
Heimdallr
BodenMonks
Heimdallr
2
3
0
0.67
W
Nemesis
CLBManiac
Nemesis
3
0
2
4
L
0
0
0
0
W
Medusa
SnugglesJ
Medusa
2
0
2
3
W
King Arthur
SuperMarco3
King Arthur
1
1
0
1
L
Discordia
WillieNelson3
Discordia
0
1
0
0
L
Bakasura
0
1
0
0
W
1
1
2
2
W
Guan Yu
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,391
Damage
8,878
17,148
Taken
15,493
5,991
Mitigated
4,367
5,782
Healing
3,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
Apxllx
Odin
2,191
953
0
380
4,475
1,638
54
499
3,976
0
7,552
L
Heimdallr
BodenMonks
Heimdallr
3,062
1,944
0
550
3,399
890
0
237
3,162
0
13,516
W
Nemesis
CLBManiac
Nemesis
2,280
856
0
1,648
3,425
749
0
0
3,425
0
15,969
L
138
138
0
74
365
45
0
0
340
0
2,284
W
Medusa
SnugglesJ
Medusa
2,984
1,607
210
175
2,008
422
0
0
2,008
0
13,040
W
King Arthur
SuperMarco3
King Arthur
1,191
263
0
973
3,959
1,448
0
1,983
1,976
0
23,388
L
Discordia
WillieNelson3
Discordia
1,983
0
0
0
1,646
326
0
0
1,646
17,521
0
L
Bakasura
1,504
1,303
0
2,436
5,608
1,468
0
705
4,728
0
15,064
W
1,441
228
0
506
4,343
1,869
0
0
4,343
6,855
0
W
Guan Yu
1,495
164
330
1,940
3,413
1,503
38
0
3,313
0
16,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,426
Gold Earned
18,948
147
Minions Killed
107
0
Camps Cleared
0
696,900
Distance Traveled
511,017
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
3,669
524
14
2
0
130,010
2
L
Heimdallr
4,292
613
21
3
0
111,369
0
W
Nemesis
4,577
654
29
4
0
145,223
0
L
Apollo
2,992
427
7
1
0
30,021
0
W
Medusa
4,053
579
19
3
0
130,265
3
W
King Arthur
4,653
665
51
7
0
153,993
1
L
Discordia
3,842
549
27
4
0
110,820
2
L
Bakasura
4,153
593
38
5
0
128,797
0
W
Sobek
3,839
548
9
1
0
137,017
2
W
Guan Yu
4,304
615
39
6
0
130,402
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role