Player Matchup

Discordia
Discordia
LonewolfSlayer0
Discordia
Level 8
God Stats
0W - 2L
1,221 SR
Queue Stats
8W - 13L
1,252 Elo+
Solo
Zeus
Zeus
MeloGaton
Zeus
Level 6
God Stats
4W - 7L
1,481 SR
Queue Stats
9W - 16L
1,242 Elo+
Party 1
Medusa
Medusa
WillamsDhiego98
Medusa
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 8L
1,298 Elo+
Party 1
Nox
Nox
artur_Fadasapeca
Nox
Level 17
God Stats
1W - 1L
1,672 SR
Queue Stats
27W - 27L
1,190 Elo+
Party 1
Nemesis
Nemesis
sr_mart
Nemesis
Level 13
God Stats
2W - 2L
1,607 SR
Queue Stats
13W - 22L
1,260 Elo+
Party 1
Team Averages
Level 10
1,496 SR
1,248 Elo+

VS

Team Averages
Level 19
1,426 SR
1,340 Elo+
Cthulhu
Cthulhu
LEGEND_OF_KOMBAT
Cthulhu
Level 16
God Stats
2W - 2L
1,290 SR
Queue Stats
9W - 10L
1,385 Elo+
Solo
Hercules
Hercules
Leeuw_Jager15
Hercules
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 51L
1,309 Elo+
Solo
Baron Samedi
Baron Samedi
LunaRose001
Baron Samedi
Level 24
God Stats
16W - 12L
1,452 SR
Queue Stats
92W - 79L
1,287 Elo+
Solo
Sun Wukong
Sun Wukong
ScaryElPro01
Sun Wukong
Level 5
God Stats
1W - 1L
1,286 SR
Queue Stats
4W - 3L
1,170 Elo+
Solo
Zeus
Zeus
its_fraud
Zeus
Level 23
God Stats
9W - 3L
1,600 SR
Queue Stats
81W - 55L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
LonewolfSlayer0
Discordia
18
0 / 4 / 8
12,072
862
14,567
13,685
4,741
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zeus
19
2 / 9 / 8
12,538
896
15,699
21,492
7,461
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 5 / 4
11,776
841
5,275
16,206
6,067
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

19
7 / 5 / 7
14,440
1,031
17,415
17,821
7,779
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nemesis
sr_mart
Nemesis
18
5 / 4 / 6
12,763
912
9,608
17,166
5,851
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

188

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 8
14,276
1,020
22,047
20,157
10,810
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
Leeuw_Jager15
Hercules
19
3 / 1 / 9
13,873
991
7,922
18,731
19,152
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
LunaRose001
Baron Samedi
20
3 / 1 / 10
14,033
1,002
11,614
11,547
9,889
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
ScaryElPro01
Sun Wukong
19
2 / 9 / 11
12,595
900
15,048
21,338
22,759
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zeus
20
11 / 0 / 6
14,352
1,025
23,948
4,868
1,970
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
71
15
Kills
27
27
Deaths
15
33
Assists
44
Player
Kills
Deaths
Assists
KDA
W
8
4
8
3
W
Hercules
Leeuw_Jager15
Hercules
3
1
9
7.5
L
Discordia
LonewolfSlayer0
Discordia
0
4
8
1
W
Baron Samedi
LunaRose001
Baron Samedi
3
1
10
8
L
Zeus
2
9
8
0.67
W
Sun Wukong
ScaryElPro01
Sun Wukong
2
9
11
0.83
L
1
5
4
0.6
L
7
5
7
2.1
W
Zeus
11
0
6
14
L
Nemesis
sr_mart
Nemesis
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,564
Damage
80,579
86,370
Taken
76,641
31,899
Mitigated
64,580
5,324
Healing
16,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,047
1,162
1,357
3,416
20,157
10,810
0
14,705
5,452
37,565
0
W
Hercules
Leeuw_Jager15
Hercules
7,922
982
0
4,010
18,731
19,152
0
11,008
7,003
0
22,246
L
Discordia
LonewolfSlayer0
Discordia
14,567
1,965
106
765
13,685
4,741
0
9,398
4,137
29,545
0
W
Baron Samedi
LunaRose001
Baron Samedi
11,614
1,124
2,719
3,715
11,547
9,889
0
8,564
2,983
54,334
0
L
Zeus
15,699
1,715
0
0
21,492
7,461
0
13,955
7,362
46,294
0
W
Sun Wukong
ScaryElPro01
Sun Wukong
15,048
2,911
0
917
21,338
22,759
0
11,061
8,432
0
23,118
L
5,275
3,249
0
0
16,206
6,067
0
11,197
4,934
0
14,819
L
17,415
324
712
1,245
17,821
7,779
0
11,818
5,878
43,605
0
W
Zeus
23,948
1,184
0
0
4,868
1,970
0
2,343
2,525
36,359
0
L
Nemesis
sr_mart
Nemesis
9,608
5,605
0
2,496
17,166
5,851
0
11,241
5,775
0
19,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,589
Gold Earned
69,129
191
Minions Killed
244
3
Camps Cleared
3
1,200,504
Distance Traveled
1,279,771
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,276
1,020
58
4
0
243,928
0
W
Hercules
13,873
991
46
3
1
289,576
0
L
Discordia
12,072
862
23
2
0
239,701
1
W
Baron Samedi
14,033
1,002
94
7
0
258,377
1
L
Zeus
12,538
896
71
5
0
223,547
2
W
Sun Wukong
12,595
900
21
2
0
294,286
0
L
Medusa
11,776
841
17
1
0
172,634
1
L
Nox
14,440
1,031
66
5
1
263,671
0
W
Zeus
14,352
1,025
25
2
2
193,604
0
L
Nemesis
12,763
912
14
1
2
300,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role