Player Matchup

Freya
Freya
AscendingGod840
Freya
Level 42
God Stats
6W - 12L
1,271 SR
Queue Stats
173W - 162L
1,270 Elo+
Party 3
Sol
Sol
Dyoung kid23
Sol
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,158 Elo+
Party 1
Hel
Hel
FEARLESS SAMURI
Hel
Level 17
God Stats
3W - 3L
1,171 SR
Queue Stats
38W - 50L
1,196 Elo+
Party 3
Fenrir
Fenrir
MajorCrAzYdUdE
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,158 Elo+
Party 1
Scylla
Scylla
iDeaven9968
Scylla
Level 21
God Stats
2W - 5L
1,500 SR
Queue Stats
84W - 90L
1,242 Elo+
Party 3
Team Averages
Level 17
1,388 SR
1,205 Elo+

VS

Team Averages
Level 19
1,416 SR
1,285 Elo+
Vamana
Vamana
GAPVader
Vamana
Level 11
God Stats
12W - 16L
1,449 SR
Queue Stats
40W - 50L
1,244 Elo+
Party 2
Thor
Thor
Juantruva2604
Thor
Level 16
God Stats
1W - 0L
1,177 SR
Queue Stats
16W - 32L
1,248 Elo+
Party 2
Kukulkan
Kukulkan
KryoSkia
Kukulkan
Level 14
God Stats
6W - 4L
1,503 SR
Queue Stats
8W - 7L
1,383 Elo+
Solo
Cthulhu
Cthulhu
NightFlash5479
Cthulhu
Level 25
God Stats
16W - 8L
1,545 SR
Queue Stats
24W - 16L
1,341 Elo+
Solo
Nemesis
Nemesis
davidvalpa
Nemesis
Level 29
God Stats
9W - 13L
1,405 SR
Queue Stats
138W - 159L
1,209 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 0
8,277
394
5,714
15,207
5,213
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 3 / 4
7,640
364
4,405
8,317
2,580
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 4 / 3
6,996
333
2,375
10,774
4,496
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

12
2 / 5 / 4
7,908
377
5,848
15,655
5,497
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
13
3 / 6 / 2
8,403
400
6,256
12,386
4,287
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
GAPVader
Vamana
15
1 / 1 / 3
9,653
460
5,474
8,981
9,131
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

9
0 / 6 / 5
7,757
369
444
6,672
3,763
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
KryoSkia
Kukulkan
20
13 / 0 / 3
13,713
653
17,700
4,935
2,442
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
4 / 0 / 9
12,379
589
19,694
14,037
12,958
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
davidvalpa
Nemesis
15
4 / 2 / 2
10,815
515
6,574
13,985
5,336
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
44
8
Kills
22
23
Deaths
9
13
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
L
1
3
4
1
L
0
4
3
0.38
W
Vamana
GAPVader
Vamana
1
1
3
2.5
W
0
6
5
0.42
W
Kukulkan
KryoSkia
Kukulkan
13
0
3
14.5
L
2
5
4
0.8
W
4
0
9
8.5
W
Nemesis
davidvalpa
Nemesis
4
2
2
2.5
L
Scylla
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,598
Damage
49,886
62,339
Taken
48,610
22,073
Mitigated
33,630
21,516
Healing
13,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,714
1,679
0
4,733
15,207
5,213
212
9,388
5,794
35,732
0
L
4,405
1,761
0
1,371
8,317
2,580
449
3,322
4,895
27,039
0
L
2,375
979
5,824
4,873
10,774
4,496
0
8,366
2,408
11,311
0
W
Vamana
GAPVader
Vamana
5,474
555
0
2,405
8,981
9,131
665
3,394
5,587
0
26,902
W
444
120
0
0
6,672
3,763
132
2,926
3,746
0
1,701
W
Kukulkan
KryoSkia
Kukulkan
17,700
1,914
0
634
4,935
2,442
6,140
1,303
3,632
107,782
0
L
5,848
1,196
0
3,409
15,655
5,497
80
6,457
8,723
0
35,283
W
19,694
1,456
449
3,024
14,037
12,958
1,049
6,470
7,567
79,411
0
W
Nemesis
davidvalpa
Nemesis
6,574
1,935
171
6,459
13,985
5,336
326
4,657
9,328
0
65,749
L
Scylla
6,256
1,185
0
1,306
12,386
4,287
510
9,861
2,525
31,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,224
Gold Earned
54,317
251
Minions Killed
442
0
Camps Cleared
0
1,545,311
Distance Traveled
1,815,350
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,277
394
81
4
0
303,036
5
L
Sol
7,640
364
51
2
0
240,765
1
L
Hel
6,996
333
18
1
0
344,359
3
W
Vamana
9,653
460
47
2
0
361,489
1
W
Thor
7,757
369
1
0
0
223,441
0
W
Kukulkan
13,713
653
195
9
0
376,794
3
L
Fenrir
7,908
377
50
2
0
374,940
0
W
Cthulhu
12,379
589
108
5
0
405,830
1
W
Nemesis
10,815
515
91
4
0
447,796
0
L
Scylla
8,403
400
51
2
0
282,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role