Player Matchup

Serqet
Serqet
 
Serqet
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
RedoutGaara
Izanami
Level 22
God Stats
28W - 24L
1,567 SR
Queue Stats
48W - 51L
1,349 Elo+
Solo
Discordia
Discordia
RippedAsain
Discordia
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
68W - 71L
1,300 Elo+
Solo
Cerberus
Cerberus
Victor4989
Cerberus
Level 25
God Stats
3W - 6L
1,389 SR
Queue Stats
22W - 35L
1,186 Elo+
Solo
Nike
Nike
XS MANTI XS
Nike
Level 28
God Stats
30W - 15L
1,531 SR
Queue Stats
98W - 98L
1,302 Elo+
Solo
Team Averages
Level 24
1,497 SR
1,327 Elo+

VS

Team Averages
Level 17
1,490 SR
1,263 Elo+
Hachiman
Hachiman
Bloodshot047
Hachiman
Level 29
God Stats
0W - 1L
1,804 SR
Queue Stats
2W - 3L
1,201 Elo+
Solo
Fenrir
Fenrir
alxe12345
Fenrir
Level 13
God Stats
0W - 2L
1,232 SR
Queue Stats
4W - 4L
1,392 Elo+
Solo
Loki
Loki
andrez2131
Loki
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
11W - 20L
1,148 Elo+
Party 1
Nemesis
Nemesis
guilleandres2111
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,245 Elo+
Party 1
Ne Zha
Ne Zha
tmoe-25
Ne Zha
Level 28
God Stats
1W - 2L
1,412 SR
Queue Stats
93W - 85L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
5
0 / 0 / 0
3,702
617
77
2,997
625
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
RedoutGaara
Izanami
7
2 / 2 / 0
4,317
720
1,608
3,140
631
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Discordia
RippedAsain
Discordia
9
2 / 0 / 0
4,740
790
2,024
2,166
521
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
Victor4989
Cerberus
4
1 / 1 / 1
3,461
577
1,330
3,020
788
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
4 / 0 / 0
4,531
755
3,130
3,194
1,449
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Bloodshot047
Hachiman
4
0 / 2 / 1
3,107
518
1,703
2,714
512
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
alxe12345
Fenrir
3
0 / 3 / 0
2,894
482
826
3,760
998
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

4
2 / 2 / 0
3,467
578
1,220
2,443
409
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

4
0 / 3 / 0
3,115
519
1,080
3,789
731
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ne Zha
tmoe-25
Ne Zha
1
0 / 0 / 0
2,673
446
0
417
69
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
3
9
Kills
2
3
Deaths
10
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
0
0
0
0
L
Hachiman
Bloodshot047
Hachiman
0
2
1
0.25
W
Izanami
RedoutGaara
Izanami
2
2
0
1
W
Discordia
RippedAsain
Discordia
2
0
0
2
W
Cerberus
Victor4989
Cerberus
1
1
1
1.5
W
4
0
0
4
L
Fenrir
alxe12345
Fenrir
0
3
0
0
L
2
2
0
1
L
0
3
0
0
L
Ne Zha
tmoe-25
Ne Zha
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,169
Damage
4,829
14,517
Taken
13,123
4,014
Mitigated
2,719
6,459
Healing
2,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
77
0
0
884
2,997
625
0
0
2,997
0
11,938
L
Hachiman
Bloodshot047
Hachiman
1,703
843
187
437
2,714
512
0
1,088
1,626
0
6,047
W
Izanami
RedoutGaara
Izanami
1,608
1,107
111
1,498
3,140
631
1,347
0
3,140
0
17,191
W
Discordia
RippedAsain
Discordia
2,024
413
0
1,233
2,166
521
420
0
2,166
22,614
0
W
Cerberus
Victor4989
Cerberus
1,330
154
0
1,333
3,020
788
84
0
3,020
2,867
0
W
3,130
1,368
0
1,400
3,194
1,449
0
0
3,194
0
17,207
L
Fenrir
alxe12345
Fenrir
826
338
0
462
3,760
998
0
1,843
1,867
0
2,460
L
1,220
349
0
302
2,443
409
0
423
2,020
0
5,338
L
1,080
737
0
760
3,789
731
0
0
3,614
0
5,483
L
Ne Zha
tmoe-25
Ne Zha
0
0
0
0
417
69
0
0
417
0
1,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,751
Gold Earned
15,256
142
Minions Killed
26
0
Camps Cleared
0
574,677
Distance Traveled
486,527
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
3,702
617
27
5
0
125,128
1
L
Hachiman
3,107
518
7
1
0
112,788
0
W
Izanami
4,317
720
37
6
0
102,676
0
W
Discordia
4,740
790
44
7
0
106,326
1
W
Cerberus
3,461
577
3
1
0
112,527
0
W
Nike
4,531
755
31
5
0
128,020
1
L
Fenrir
2,894
482
4
1
0
109,004
0
L
Loki
3,467
578
4
1
0
119,265
0
L
Nemesis
3,115
519
10
2
0
128,403
2
L
Ne Zha
2,673
446
1
0
0
17,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role