Player Matchup

Izanami
Izanami
MagnificRelic
Izanami
Level 86
God Stats
2W - 6L
1,411 SR
Queue Stats
62W - 56L
1,567 Elo+
Party 1
Ra
Ra
Robert-_Bryan
Ra
Level 145
God Stats
8W - 7L
1,524 SR
Queue Stats
159W - 146L
1,577 Elo+
Party 1
Ymir
Ymir
Xavi_2334
Ymir
Level 108
God Stats
4W - 5L
1,488 SR
Queue Stats
44W - 44L
1,552 Elo+
Party 1
Team Averages
Level 113
1,474 SR
1,565 Elo+

VS

Team Averages
Level 128
1,580 SR
1,537 Elo+
Bastet
Bastet
AimKi
Bastet
Level 136
God Stats
14W - 9L
1,619 SR
Queue Stats
138W - 139L
1,563 Elo+
Party 2
King Arthur
King Arthur
ChozenGrim
King Arthur
Level 127
God Stats
21W - 26L
1,481 SR
Queue Stats
86W - 71L
1,596 Elo+
Party 2
Baron Samedi
Baron Samedi
Colombian_Nocti
Baron Samedi
Level 121
God Stats
41W - 32L
1,641 SR
Queue Stats
208W - 215L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
11
0 / 4 / 1
7,837
603
4,850
8,756
3,039
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 5 / 0
8,122
625
4,852
8,825
3,136
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
10
0 / 4 / 1
8,113
624
2,860
10,922
6,197
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
AimKi
Bastet
13
2 / 1 / 9
8,934
687
8,622
8,394
3,100
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

King Arthur
ChozenGrim
King Arthur
12
3 / 0 / 6
9,203
708
5,050
8,515
5,149
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
Colombian_Nocti
Baron Samedi
15
8 / 0 / 5
10,259
789
11,260
9,099
3,754
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
1
Kills
13
13
Deaths
1
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bastet
AimKi
Bastet
2
1
9
6.5
W
King Arthur
ChozenGrim
King Arthur
3
0
6
6
W
Baron Samedi
Colombian_Nocti
Baron Samedi
8
0
5
10.5
L
Izanami
0
4
1
0.13
L
1
5
0
0.2
L
Ymir
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,562
Damage
24,932
28,503
Taken
26,008
12,372
Mitigated
12,003
5,405
Healing
10,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
AimKi
Bastet
8,622
2,341
0
371
8,394
3,100
328
1,683
6,711
0
30,216
W
King Arthur
ChozenGrim
King Arthur
5,050
523
0
2,749
8,515
5,149
148
1,814
6,701
68
39,229
W
Baron Samedi
Colombian_Nocti
Baron Samedi
11,260
479
1,870
5,948
9,099
3,754
449
4,793
4,306
48,223
0
L
Izanami
4,850
3,471
354
1,420
8,756
3,039
0
3,640
5,116
0
30,716
L
4,852
106
893
2,238
8,825
3,136
0
3,302
5,523
35,704
0
L
Ymir
2,860
237
0
500
10,922
6,197
0
4,457
6,465
12,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,072
Gold Earned
28,396
159
Minions Killed
168
0
Camps Cleared
0
653,375
Distance Traveled
774,326
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,934
687
32
2
0
287,386
4
W
King Arthur
9,203
708
54
4
0
259,770
4
W
Baron Samedi
10,259
789
82
6
0
227,170
0
L
Izanami
7,837
603
81
6
0
222,677
4
L
Ra
8,122
625
56
4
0
236,417
2
L
Ymir
8,113
624
22
2
0
194,281
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role