Player Matchup

Fenrir
Fenrir
Myraxion
Fenrir
Level 29
God Stats
1W - 4L
1,058 SR
Queue Stats
72W - 113L
1,084 Elo+
Party 2
Cthulhu
Cthulhu
WalkRunFly
Cthulhu
Level 8
God Stats
2W - 0L
1,298 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Anubis
Anubis
memeing21
Anubis
Level 26
God Stats
2W - 2L
1,096 SR
Queue Stats
21W - 49L
1,176 Elo+
Party 2
Team Averages
Level 21
1,150 SR
1,253 Elo+

VS

Team Averages
Level 13
1,534 SR
1,218 Elo+
Danzaburou
Danzaburou
DHG Hero Joe
Danzaburou
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,221 Elo+
Party 1
Sun Wukong
Sun Wukong
DHGMyriad91
Sun Wukong
Level 9
God Stats
1W - 1L
1,675 SR
Queue Stats
1W - 5L
1,174 Elo+
Party 1
Neith
Neith
DHGzacmac18
Neith
Level 18
God Stats
0W - 2L
1,429 SR
Queue Stats
2W - 6L
1,258 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Myraxion
Fenrir
16
10 / 5 / 9
13,713
722
13,384
19,384
10,013
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
WalkRunFly
Cthulhu
17
3 / 6 / 21
13,661
719
12,800
23,274
22,582
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
memeing21
Anubis
19
18 / 9 / 9
16,167
851
21,607
25,028
12,878
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DHG Hero Joe
Danzaburou
18
12 / 6 / 4
14,795
779
23,654
18,670
5,916
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Sun Wukong
DHGMyriad91
Sun Wukong
12
3 / 14 / 7
11,462
603
6,782
17,802
7,504
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
5 / 11 / 8
13,090
689
18,383
19,419
12,314
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
39
31
Kills
20
20
Deaths
31
39
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DHG Hero Joe
Danzaburou
12
6
4
2.33
L
Sun Wukong
DHGMyriad91
Sun Wukong
3
14
7
0.46
L
5
11
8
0.82
W
Fenrir
Myraxion
Fenrir
10
5
9
2.9
W
Cthulhu
WalkRunFly
Cthulhu
3
6
21
2.25
W
Anubis
memeing21
Anubis
18
9
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,791
Damage
48,819
67,686
Taken
55,891
45,473
Mitigated
25,734
20,134
Healing
7,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DHG Hero Joe
Danzaburou
23,654
13,607
0
4,629
18,670
5,916
566
12,948
5,722
0
58,103
L
Sun Wukong
DHGMyriad91
Sun Wukong
6,782
1,811
0
423
17,802
7,504
304
10,064
7,738
0
26,964
L
18,383
11,524
0
2,202
19,419
12,314
1,454
11,395
8,024
0
50,499
W
Fenrir
Myraxion
Fenrir
13,384
4,495
0
3,479
19,384
10,013
690
322
19,062
0
51,385
W
Cthulhu
WalkRunFly
Cthulhu
12,800
663
141
2,294
23,274
22,582
62
0
23,274
36,726
0
W
Anubis
memeing21
Anubis
21,607
1,253
0
14,220
25,028
12,878
1,784
6
25,022
69,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,541
Gold Earned
39,347
182
Minions Killed
172
0
Camps Cleared
0
890,197
Distance Traveled
786,547
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
14,795
779
81
4
0
289,869
0
L
Sun Wukong
11,462
603
26
1
0
270,425
0
L
Neith
13,090
689
65
3
0
226,253
1
W
Fenrir
13,713
722
59
3
0
356,945
0
W
Cthulhu
13,661
719
30
2
0
300,864
0
W
Anubis
16,167
851
93
5
0
232,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role