Player Matchup

Kukulkan
Kukulkan
DreadWolf_Rising
Kukulkan
Level 28
God Stats
20W - 12L
1,623 SR
Queue Stats
150W - 115L
1,401 Elo+
Solo
Cthulhu
Cthulhu
Goya__san
Cthulhu
Level 28
God Stats
2W - 2L
1,575 SR
Queue Stats
30W - 33L
1,332 Elo+
Solo
Ra
Ra
Jayy_P1992
Ra
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
25W - 40L
1,319 Elo+
Solo
Poseidon
Poseidon
Kai-Leo_X
Poseidon
Level 6
God Stats
3W - 2L
1,494 SR
Queue Stats
3W - 4L
1,232 Elo+
Solo
Artemis
Artemis
Maikure890
Artemis
Level 22
God Stats
6W - 3L
1,500 SR
Queue Stats
91W - 104L
1,336 Elo+
Solo
Team Averages
Level 18
1,539 SR
1,324 Elo+

VS

Team Averages
Level 21
1,445 SR
1,351 Elo+
Tsukuyomi
Tsukuyomi
Amaterasu1983
Tsukuyomi
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 19L
1,394 Elo+
Solo
Cthulhu
Cthulhu
FlameBeast13
Cthulhu
Level 18
God Stats
1W - 1L
1,387 SR
Queue Stats
6W - 4L
1,462 Elo+
Solo
Merlin
Merlin
Man0sp
Merlin
Level 26
God Stats
65W - 61L
1,391 SR
Queue Stats
129W - 136L
1,256 Elo+
Solo
Neith
Neith
UrsoMestre
Neith
Level 28
God Stats
28W - 37L
1,325 SR
Queue Stats
153W - 160L
1,320 Elo+
Solo
Achilles
Achilles
u_taken_dirtnap
Achilles
Level 17
God Stats
25W - 14L
1,624 SR
Queue Stats
60W - 53L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 7 / 6
14,761
1,054
32,221
15,244
7,157
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Magic Focus

Magic Focus

+20
Magical Power

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
Goya__san
Cthulhu
20
4 / 5 / 11
14,355
1,025
20,018
26,892
31,835
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
3 / 14 / 5
12,718
908
12,905
20,512
10,042
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Poseidon
Kai-Leo_X
Poseidon
20
3 / 7 / 11
14,738
1,053
20,856
16,735
6,375
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Maikure890
Artemis
15
0 / 2 / 1
10,213
730
688
1,984
616
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

142

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Amaterasu1983
Tsukuyomi
20
8 / 4 / 9
13,388
956
13,807
20,757
7,445
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
FlameBeast13
Cthulhu
20
2 / 3 / 15
13,147
939
10,805
18,931
14,175
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Merlin
Man0sp
Merlin
20
9 / 4 / 17
14,389
1,028
22,962
17,248
5,547
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
20
7 / 2 / 9
13,913
994
9,714
14,633
4,411
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
20
9 / 5 / 14
14,666
1,048
19,167
24,086
14,176
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
99
18
Kills
35
35
Deaths
18
34
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Amaterasu1983
Tsukuyomi
8
4
9
3.13
L
8
7
6
1.57
W
Cthulhu
FlameBeast13
Cthulhu
2
3
15
3.17
L
Cthulhu
Goya__san
Cthulhu
4
5
11
1.9
L
3
14
5
0.39
L
Poseidon
Kai-Leo_X
Poseidon
3
7
11
1.21
L
Artemis
Maikure890
Artemis
0
2
1
0.25
W
Merlin
Man0sp
Merlin
9
4
17
4.38
W
Neith
7
2
9
5.75
W
Achilles
9
5
14
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,688
Damage
76,455
81,367
Taken
95,655
56,025
Mitigated
45,754
3,363
Healing
10,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Amaterasu1983
Tsukuyomi
13,807
2,496
0
1,823
20,757
7,445
0
17,051
3,506
0
26,840
L
32,221
1,754
0
0
15,244
7,157
0
6,497
8,747
58,901
0
W
Cthulhu
FlameBeast13
Cthulhu
10,805
1,355
747
1,954
18,931
14,175
0
17,085
1,568
36,252
0
L
Cthulhu
Goya__san
Cthulhu
20,018
1,449
913
1,982
26,892
31,835
0
13,452
13,440
46,995
0
L
12,905
2,437
76
167
20,512
10,042
0
7,292
13,220
23,006
0
L
Poseidon
Kai-Leo_X
Poseidon
20,856
3,443
0
225
16,735
6,375
0
5,702
11,033
66,149
0
L
Artemis
Maikure890
Artemis
688
173
0
0
1,984
616
0
824
1,160
0
1,758
W
Merlin
Man0sp
Merlin
22,962
436
540
2,219
17,248
5,547
0
16,494
604
39,348
0
W
Neith
9,714
5,203
0
1,048
14,633
4,411
0
13,564
967
0
43,273
W
Achilles
19,167
10,551
0
2,164
24,086
14,176
0
20,901
3,010
0
40,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,785
Gold Earned
69,503
239
Minions Killed
259
5
Camps Cleared
7
955,879
Distance Traveled
1,237,920
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
13,388
956
28
2
1
274,753
1
L
Kukulkan
14,761
1,054
66
5
0
229,454
0
W
Cthulhu
13,147
939
70
5
1
219,690
0
L
Cthulhu
14,355
1,025
45
3
0
285,315
0
L
Ra
12,718
908
21
2
0
164,089
3
L
Poseidon
14,738
1,053
106
8
4
241,868
0
L
Artemis
10,213
730
1
0
1
35,153
0
W
Merlin
14,389
1,028
29
2
0
234,608
0
W
Neith
13,913
994
92
7
4
248,345
0
W
Achilles
14,666
1,048
40
3
1
260,524
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role