Player Matchup

Anhur
Anhur
Platinum V
DiabloTellousBR
Anhur
Platinum V
Level 65
God Stats
9W - 9L
1,602 SR
Queue Stats
107W - 82L
1,851 MMR
Party 3
Hel
Hel
Gold III
OsBRManda
Hel
Gold III
Level 88
God Stats
1W - 0L
1,631 SR
Queue Stats
108W - 90L
1,733 MMR
Party 3
Thanatos
Thanatos
Platinum V
Thanetinhos
Thanatos
Platinum V
Level 65
God Stats
87W - 98L
1,476 SR
Queue Stats
101W - 132L
1,702 MMR
Solo
King Arthur
King Arthur
Platinum V
Wlffy
King Arthur
Platinum V
Level 148
God Stats
3W - 3L
1,522 SR
Queue Stats
140W - 120L
1,732 MMR
Party 2
Nemesis
Nemesis
Platinum I
iBloodFlare
Nemesis
Platinum I
Level 140
God Stats
6W - 4L
1,662 SR
Queue Stats
110W - 109L
1,924 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 101
1,579 SR
1,788 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 135
1,610 SR
1,751 MMR
Scylla
Scylla
Platinum I
Fedech
Scylla
Platinum I
Level 154
God Stats
30W - 21L
1,625 SR
Queue Stats
224W - 202L
1,927 MMR
Party 4
Sun Wukong
Sun Wukong
Silver II
Fujutsu
Sun Wukong
Silver II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Achilles
Achilles
Silver I
Jiirєη
Achilles
Silver I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Yemoja
Yemoja
Platinum III
ProfessorTbJoga
Yemoja
Platinum III
Level 146
God Stats
7W - 6L
1,778 SR
Queue Stats
363W - 352L
1,794 MMR
Solo
Rama
Rama
Diamond V
ĐWanda
Rama
Diamond V
Level 64
God Stats
17W - 12L
1,648 SR
Queue Stats
145W - 133L
2,033 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 2
4,503
751
1,359
2,360
458
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 0 / 1
4,169
695
863
1,729
375
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
Thanetinhos
Thanatos
7
2 / 0 / 1
4,413
736
2,594
3,168
731
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

King Arthur
Wlffy
King Arthur
7
0 / 0 / 1
4,172
695
2,671
4,478
1,949
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
iBloodFlare
Nemesis
7
3 / 0 / 0
4,624
771
1,309
2,339
581
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
PersephoneSetCthulhuTsukuyomiFreya

VS

Bans
ApolloGaneshaGuan YuCerberusBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Fedech
Scylla
6
0 / 2 / 0
3,535
589
1,451
2,079
359
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
Fujutsu
Sun Wukong
6
0 / 1 / 0
3,750
625
2,919
4,520
1,962
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Achilles
Jiirєη
Achilles
5
0 / 0 / 0
3,689
615
1,054
3,236
896
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
0 / 1 / 0
3,477
580
249
2,456
788
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes

Shoes

+6%
Movement Speed

Rama
ĐWanda
Rama
5
0 / 2 / 0
3,456
576
861
2,087
212
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
0
6
Kills
0
0
Deaths
6
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
L
Scylla
Fedech
Scylla
0
2
0
0
L
Sun Wukong
Fujutsu
Sun Wukong
0
1
0
0
L
Achilles
Jiirєη
Achilles
0
0
0
0
W
0
0
1
0.5
L
0
1
0
0
W
Thanatos
Thanetinhos
Thanatos
2
0
1
2.5
W
King Arthur
Wlffy
King Arthur
0
0
1
0.5
W
Nemesis
iBloodFlare
Nemesis
3
0
0
3
L
Rama
ĐWanda
Rama
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,796
Damage
6,534
14,074
Taken
14,378
4,094
Mitigated
4,217
9,745
Healing
4,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,359
315
0
1,000
2,360
458
1,281
88
2,272
0
17,048
L
Scylla
Fedech
Scylla
1,451
140
0
340
2,079
359
0
296
1,783
17,042
0
L
Sun Wukong
Fujutsu
Sun Wukong
2,919
502
0
1,202
4,520
1,962
0
0
4,195
0
15,559
L
Achilles
Jiirєη
Achilles
1,054
384
0
1,447
3,236
896
0
335
2,901
0
13,435
W
863
47
500
968
1,729
375
680
500
1,229
17,878
0
L
249
87
254
767
2,456
788
0
232
2,224
6,502
0
W
Thanatos
Thanetinhos
Thanatos
2,594
933
0
3,461
3,168
731
378
685
2,483
0
17,118
W
King Arthur
Wlffy
King Arthur
2,671
330
0
2,565
4,478
1,949
0
0
4,135
0
17,792
W
Nemesis
iBloodFlare
Nemesis
1,309
385
0
1,251
2,339
581
317
427
1,912
0
17,210
L
Rama
ĐWanda
Rama
861
815
0
294
2,087
212
0
0
2,087
0
11,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,881
Gold Earned
17,907
208
Minions Killed
148
0
Camps Cleared
0
616,836
Distance Traveled
531,188
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
4,503
751
44
7
0
100,269
1
L
Scylla
3,535
589
32
5
0
106,240
3
L
Sun Wukong
3,750
625
28
5
0
103,444
1
L
Achilles
3,689
615
41
7
0
129,385
2
W
Hel
4,169
695
41
7
0
128,135
2
L
Yemoja
3,477
580
15
3
0
115,976
1
W
Thanatos
4,413
736
34
6
0
121,143
2
W
King Arthur
4,172
695
48
8
0
126,263
3
W
Nemesis
4,624
771
41
7
0
141,026
2
L
Rama
3,456
576
32
5
0
76,143
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role