Player Matchup

Heimdallr
Heimdallr
DoubleDeluxe141
Heimdallr
Level 34
God Stats
0W - 2L
1,204 SR
Queue Stats
56W - 23L
1,636 Elo+
Party 2
He Bo
He Bo
FMJ573
He Bo
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 17L
1,372 Elo+
Party 2
Fenrir
Fenrir
QWM1321
Fenrir
Level 29
God Stats
2W - 1L
1,451 SR
Queue Stats
45W - 43L
1,485 Elo+
Party 2
Osiris
Osiris
Slad3ban3
Osiris
Level 86
God Stats
2W - 1L
1,977 SR
Queue Stats
112W - 90L
1,479 Elo+
Party 2
Thoth
Thoth
ZimZam30
Thoth
Level 156
God Stats
3W - 4L
1,424 SR
Queue Stats
179W - 133L
1,582 Elo+
Party 2
Team Averages
Level 67
1,511 SR
1,511 Elo+

VS

Team Averages
Level 70
1,546 SR
1,449 Elo+
Rama
Rama
BiiPolarBearr
Rama
Level 24
God Stats
2W - 0L
1,653 SR
Queue Stats
19W - 8L
1,599 Elo+
Party 1
Skadi
Skadi
DemonicZanb
Skadi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,400 Elo+
Party 1
Cthulhu
Cthulhu
FuzzySR
Cthulhu
Level 63
God Stats
3W - 1L
1,334 SR
Queue Stats
91W - 90L
1,399 Elo+
Party 1
Heimdallr
Heimdallr
Kasforlife
Heimdallr
Level 88
God Stats
3W - 1L
1,754 SR
Queue Stats
137W - 127L
1,404 Elo+
Party 1
Cerberus
Cerberus
WhySoSerialXIII
Cerberus
Level 149
God Stats
10W - 8L
1,487 SR
Queue Stats
859W - 868L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DoubleDeluxe141
Heimdallr
18
5 / 6 / 15
11,280
806
11,853
14,330
6,878
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

He Bo
FMJ573
He Bo
17
5 / 6 / 16
10,266
733
13,451
15,490
6,256
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
QWM1321
Fenrir
17
6 / 9 / 7
10,811
772
6,899
15,524
6,385
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
Slad3ban3
Osiris
17
5 / 7 / 15
10,778
770
15,591
16,107
14,170
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thoth
ZimZam30
Thoth
19
6 / 6 / 10
12,425
888
17,525
12,331
5,210
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 3 / 12
13,878
991
23,063
12,860
5,497
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
2 / 6 / 15
10,253
732
7,242
11,513
4,749
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
FuzzySR
Cthulhu
19
5 / 5 / 22
11,611
829
14,546
21,955
11,868
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
Kasforlife
Heimdallr
19
5 / 6 / 21
11,919
851
13,347
12,868
5,981
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
17
3 / 8 / 13
10,580
756
8,467
18,457
13,607
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
117
27
Kills
34
34
Deaths
28
63
Assists
83
Player
Kills
Deaths
Assists
KDA
W
19
3
12
8.33
W
2
6
15
1.58
L
Heimdallr
DoubleDeluxe141
Heimdallr
5
6
15
2.08
L
He Bo
FMJ573
He Bo
5
6
16
2.17
W
Cthulhu
FuzzySR
Cthulhu
5
5
22
3.2
W
Heimdallr
Kasforlife
Heimdallr
5
6
21
2.58
L
Fenrir
QWM1321
Fenrir
6
9
7
1.06
L
Osiris
Slad3ban3
Osiris
5
7
15
1.79
W
Cerberus
3
8
13
1.19
L
Thoth
ZimZam30
Thoth
6
6
10
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,319
Damage
66,665
73,782
Taken
77,653
38,899
Mitigated
41,702
19,122
Healing
22,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,063
16,710
727
5,020
12,860
5,497
3,001
6,625
6,235
0
41,380
W
7,242
2,854
46
265
11,513
4,749
804
2,669
8,844
0
13,823
L
Heimdallr
DoubleDeluxe141
Heimdallr
11,853
7,106
975
2,090
14,330
6,878
1,026
5,096
9,234
0
24,235
L
He Bo
FMJ573
He Bo
13,451
2,448
2,309
5,097
15,490
6,256
548
2,920
12,570
23,044
0
W
Cthulhu
FuzzySR
Cthulhu
14,546
1,066
1,014
7,064
21,955
11,868
18
8,659
13,296
35,529
0
W
Heimdallr
Kasforlife
Heimdallr
13,347
4,354
289
2,164
12,868
5,981
1,054
4,458
8,407
0
25,757
L
Fenrir
QWM1321
Fenrir
6,899
2,409
1,105
2,063
15,524
6,385
0
6,534
8,990
0
12,094
L
Osiris
Slad3ban3
Osiris
15,591
5,490
865
1,349
16,107
14,170
547
5,657
10,450
510
24,486
W
Cerberus
8,467
506
925
5,223
18,457
13,607
861
9,075
9,382
19,541
0
L
Thoth
ZimZam30
Thoth
17,525
68
1,485
1,784
12,331
5,210
1,357
2,806
9,525
34,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,560
Gold Earned
58,241
120
Minions Killed
164
0
Camps Cleared
0
1,235,413
Distance Traveled
1,271,421
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
13,878
991
48
3
0
232,815
1
W
Skadi
10,253
732
16
1
0
228,034
0
L
Heimdallr
11,280
806
27
2
0
235,399
2
L
He Bo
10,266
733
25
2
0
244,547
3
W
Cthulhu
11,611
829
44
3
0
269,052
0
W
Heimdallr
11,919
851
23
2
0
300,358
0
L
Fenrir
10,811
772
14
1
0
216,646
0
L
Osiris
10,778
770
15
1
0
268,705
1
W
Cerberus
10,580
756
33
2
0
241,162
0
L
Thoth
12,425
888
39
3
0
270,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role