Player Matchup

Bacchus
Bacchus
Kazec-_RL
Bacchus
Level 6
God Stats
1W - 3L
1,733 SR
Queue Stats
12W - 15L
1,504 Elo+
Solo
Nox
Nox
TakunOMGC8
Nox
Level 28
God Stats
5W - 3L
1,831 SR
Queue Stats
59W - 61L
1,581 Elo+
Solo
Medusa
Medusa
XDrowningFishX
Medusa
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 22L
1,509 Elo+
Solo
Ymir
Ymir
lotttoh
Ymir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 21L
1,474 Elo+
Party 1
Pele
Pele
xDificil
Pele
Level 25
God Stats
1W - 3L
1,141 SR
Queue Stats
22W - 13L
1,576 Elo+
Party 1
Team Averages
Level 20
1,541 SR
1,529 Elo+

VS

Team Averages
Level 19
1,666 SR
1,533 Elo+
Jormungandr
Jormungandr
Benekmiki
Jormungandr
Level 7
God Stats
1W - 1L
1,311 SR
Queue Stats
6W - 6L
1,458 Elo+
Solo
Da Ji
Da Ji
KiraAutomata23
Da Ji
Level 28
God Stats
1W - 0L
1,798 SR
Queue Stats
19W - 19L
1,407 Elo+
Solo
Neith
Neith
NeithSolod
Neith
Level 6
God Stats
14W - 2L
1,856 SR
Queue Stats
48W - 20L
1,766 Elo+
Solo
Olorun
Olorun
Vamp187
Olorun
Level 24
God Stats
5W - 3L
1,619 SR
Queue Stats
130W - 98L
1,514 Elo+
Solo
Bellona
Bellona
pocoyoop
Bellona
Level 29
God Stats
1W - 1L
1,748 SR
Queue Stats
29W - 30L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Kazec-_RL
Bacchus
5
0 / 2 / 0
3,088
618
641
3,288
1,563
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

5
0 / 3 / 0
3,269
654
609
2,572
694
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

1
0 / 1 / 0
2,628
526
55
555
149
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
lotttoh
Ymir
5
1 / 1 / 0
3,446
689
617
2,685
1,147
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pele
7
1 / 1 / 1
3,901
780
1,153
3,588
824
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Benekmiki
Jormungandr
5
1 / 2 / 1
3,510
702
714
2,505
1,129
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

6
1 / 0 / 1
4,148
830
720
2,991
740
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
8
3 / 0 / 0
4,822
964
2,353
1,847
498
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Olorun
Vamp187
Olorun
6
2 / 0 / 1
3,982
796
2,737
1,653
457
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
pocoyoop
Bellona
5
1 / 0 / 1
3,735
747
1,227
2,253
1,198
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
12
2
Kills
8
8
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Benekmiki
Jormungandr
1
2
1
0.75
L
Bacchus
Kazec-_RL
Bacchus
0
2
0
0
W
1
0
1
1.5
W
Neith
3
0
0
3
L
0
3
0
0
W
Olorun
Vamp187
Olorun
2
0
1
2.5
L
0
1
0
0
L
Ymir
lotttoh
Ymir
1
1
0
1
W
Bellona
pocoyoop
Bellona
1
0
1
1.5
L
Pele
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,075
Damage
7,751
12,688
Taken
11,249
4,377
Mitigated
4,022
3,233
Healing
4,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Benekmiki
Jormungandr
714
107
111
361
2,505
1,129
566
171
2,334
5,380
0
L
Bacchus
Kazec-_RL
Bacchus
641
82
0
910
3,288
1,563
0
0
3,122
5,055
0
W
720
259
0
1,610
2,991
740
0
40
2,926
0
14,431
W
Neith
2,353
1,479
0
562
1,847
498
110
609
1,238
0
17,952
L
609
293
0
500
2,572
694
0
0
2,572
8,986
0
W
Olorun
Vamp187
Olorun
2,737
1,890
68
856
1,653
457
2,099
446
1,207
17,964
0
L
55
55
0
3
555
149
0
392
163
0
116
L
Ymir
lotttoh
Ymir
617
279
0
0
2,685
1,147
0
1,860
825
6,319
0
W
Bellona
pocoyoop
Bellona
1,227
151
0
622
2,253
1,198
421
451
1,677
0
7,857
L
Pele
1,153
458
0
1,820
3,588
824
0
1,199
2,389
0
15,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,332
Gold Earned
20,197
66
Minions Killed
137
0
Camps Cleared
0
402,541
Distance Traveled
488,389
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
3,510
702
8
2
0
86,646
1
L
Bacchus
3,088
618
8
2
0
104,469
0
W
Da Ji
4,148
830
30
6
0
120,748
1
W
Neith
4,822
964
42
8
0
90,858
1
L
Nox
3,269
654
17
3
0
86,067
1
W
Olorun
3,982
796
35
7
0
83,332
0
L
Medusa
2,628
526
0
0
0
20,018
0
L
Ymir
3,446
689
6
1
0
84,565
0
W
Bellona
3,735
747
22
4
0
106,805
0
L
Pele
3,901
780
35
7
0
107,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role