Player Matchup

Ne Zha
Ne Zha
Bongodillion
Ne Zha
Level 48
God Stats
18W - 11L
1,638 SR
Queue Stats
120W - 120L
1,493 Elo+
Party 1
Khepri
Khepri
IKnowReinvite
Khepri
Level 43
God Stats
2W - 3L
1,476 SR
Queue Stats
206W - 167L
1,562 Elo+
Party 3
Hera
Hera
x2PacsFather
Hera
Level 126
God Stats
9W - 1L
1,829 SR
Queue Stats
401W - 402L
1,505 Elo+
Party 1
Apollo
Apollo
xOverdo
Apollo
Level 45
God Stats
3W - 2L
1,368 SR
Queue Stats
175W - 152L
1,496 Elo+
Party 3
Bellona
Bellona
Åscendia
Bellona
Level 83
God Stats
4W - 5L
1,525 SR
Queue Stats
152W - 159L
1,540 Elo+
Party 1
Team Averages
Level 69
1,567 SR
1,519 Elo+

VS

Team Averages
Level 75
1,595 SR
1,538 Elo+
Ravana
Ravana
Gr4ef
Ravana
Level 105
God Stats
8W - 9L
1,525 SR
Queue Stats
346W - 327L
1,610 Elo+
Party 2
Persephone
Persephone
JaraxxusUwU
Persephone
Level 45
God Stats
5W - 6L
1,507 SR
Queue Stats
216W - 262L
1,373 Elo+
Solo
Ullr
Ullr
Sloshedin
Ullr
Level 107
God Stats
24W - 34L
1,503 SR
Queue Stats
418W - 392L
1,581 Elo+
Party 2
Izanami
Izanami
Troglodyteavi
Izanami
Level 101
God Stats
32W - 19L
1,625 SR
Queue Stats
268W - 240L
1,571 Elo+
Party 2
Baron Samedi
Baron Samedi
ZurgOtter
Baron Samedi
Level 18
God Stats
13W - 10L
1,813 SR
Queue Stats
49W - 45L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
5
0 / 0 / 2
3,453
691
496
1,808
379
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
1 / 0 / 2
3,699
740
936
1,182
568
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
1 / 0 / 0
3,765
753
990
1,660
297
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Apollo
xOverdo
Apollo
6
1 / 0 / 2
3,559
712
550
97
47
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
Åscendia
Bellona
6
0 / 0 / 0
3,463
693
823
1,978
1,094
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Gr4ef
Ravana
6
0 / 1 / 0
3,510
702
524
2,071
484
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Persephone
JaraxxusUwU
Persephone
5
0 / 0 / 0
3,265
653
591
1,448
229
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
6
0 / 1 / 0
3,440
688
538
2,250
568
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
1
0 / 0 / 0
909
182
0
0
0
Baron Samedi
ZurgOtter
Baron Samedi
4
0 / 1 / 0
2,899
580
228
1,401
321
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
3
Kills
0
0
Deaths
3
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
0
0
2
1
L
Ravana
Gr4ef
Ravana
0
1
0
0
W
1
0
2
2
L
Persephone
JaraxxusUwU
Persephone
0
0
0
0
L
Ullr
0
1
0
0
L
Izanami
0
0
0
0
L
Baron Samedi
ZurgOtter
Baron Samedi
0
1
0
0
W
1
0
0
1
W
Apollo
xOverdo
Apollo
1
0
2
2
W
Bellona
Åscendia
Bellona
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,795
Damage
1,881
6,725
Taken
7,170
2,385
Mitigated
1,602
3,098
Healing
2,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
496
190
0
1,027
1,808
379
506
0
1,808
0
9,834
L
Ravana
Gr4ef
Ravana
524
113
0
1,088
2,071
484
0
236
1,835
0
15,765
W
936
272
0
0
1,182
568
0
228
954
7,138
0
L
Persephone
JaraxxusUwU
Persephone
591
86
0
670
1,448
229
0
0
1,323
9,529
0
L
Ullr
538
214
0
698
2,250
568
0
1,163
1,087
0
13,459
L
Izanami
0
0
0
0
0
0
0
0
0
0
0
L
Baron Samedi
ZurgOtter
Baron Samedi
228
6
0
269
1,401
321
0
527
874
4,536
0
W
990
154
0
795
1,660
297
670
0
1,660
16,750
0
W
Apollo
xOverdo
Apollo
550
550
0
26
97
47
0
0
97
0
12,296
W
Bellona
Åscendia
Bellona
823
139
0
1,250
1,978
1,094
0
591
1,387
0
9,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,939
Gold Earned
14,023
137
Minions Killed
98
0
Camps Cleared
0
509,493
Distance Traveled
352,307
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
3,453
691
26
5
0
104,202
1
L
Ravana
3,510
702
37
7
0
101,753
1
W
Khepri
3,699
740
17
3
0
94,791
2
L
Persephone
3,265
653
24
5
0
88,921
0
L
Ullr
3,440
688
28
6
0
84,995
1
L
Izanami
909
182
0
0
0
0
0
L
Baron Samedi
2,899
580
9
2
0
76,638
0
W
Hera
3,765
753
46
9
0
93,931
1
W
Apollo
3,559
712
27
5
0
102,836
2
W
Bellona
3,463
693
21
4
0
113,733
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role