Player Matchup

Ao Kuang
Ao Kuang
DANCHOMJ
Ao Kuang
Level 8
God Stats
1W - 3L
1,684 SR
Queue Stats
6W - 17L
1,171 Elo+
Party 2
Sobek
Sobek
JACKMJ
Sobek
Level 5
God Stats
2W - 7L
1,392 SR
Queue Stats
4W - 13L
1,185 Elo+
Party 2
Ymir
Ymir
JUANib
Ymir
Level 9
God Stats
4W - 6L
1,444 SR
Queue Stats
11W - 21L
1,202 Elo+
Party 2
Mercury
Mercury
KoRi122
Mercury
Level 16
God Stats
4W - 10L
1,500 SR
Queue Stats
7W - 11L
1,281 Elo+
Solo
Fenrir
Fenrir
RIDAV
Fenrir
Level 15
God Stats
2W - 10L
1,164 SR
Queue Stats
14W - 30L
1,188 Elo+
Party 2
Team Averages
Level 11
1,437 SR
1,205 Elo+

VS

Team Averages
Level 23
1,401 SR
1,319 Elo+
Ymir
Ymir
DraxXEZ
Ymir
Level 22
God Stats
5W - 2L
1,548 SR
Queue Stats
48W - 46L
1,464 Elo+
Party 1
Artemis
Artemis
Kasolunia
Artemis
Level 17
God Stats
5W - 13L
1,265 SR
Queue Stats
11W - 17L
1,233 Elo+
Party 3
Bakasura
Bakasura
VRMattH
Bakasura
Level 25
God Stats
6W - 6L
1,239 SR
Queue Stats
75W - 50L
1,580 Elo+
Solo
Pele
Pele
XplZ_Elyes
Pele
Level 35
God Stats
13W - 7L
1,453 SR
Queue Stats
40W - 47L
1,213 Elo+
Party 1
Hercules
Hercules
xxMarcinBxx
Hercules
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
1,105 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DANCHOMJ
Ao Kuang
12
1 / 9 / 11
9,181
417
7,532
18,849
5,824
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sobek
JACKMJ
Sobek
10
0 / 9 / 6
7,637
347
4,195
15,887
8,761
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
JUANib
Ymir
10
0 / 8 / 7
7,492
341
5,590
14,599
8,465
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
KoRi122
Mercury
15
9 / 8 / 5
10,331
470
15,124
18,686
11,337
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
RIDAV
Fenrir
16
9 / 8 / 6
12,171
553
15,011
19,027
10,838
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
DraxXEZ
Ymir
14
4 / 3 / 18
11,750
534
9,469
13,268
4,047
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
Kasolunia
Artemis
14
1 / 5 / 7
10,356
471
10,135
9,610
7,572
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
VRMattH
Bakasura
20
26 / 2 / 7
16,001
727
28,047
22,429
9,611
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
10 / 4 / 19
12,436
565
16,303
11,166
4,107
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
xxMarcinBxx
Hercules
15
1 / 5 / 9
10,476
476
5,287
13,513
13,415
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
102
19
Kills
42
42
Deaths
19
35
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
DANCHOMJ
Ao Kuang
1
9
11
0.72
W
Ymir
DraxXEZ
Ymir
4
3
18
4.33
L
Sobek
JACKMJ
Sobek
0
9
6
0.33
L
Ymir
JUANib
Ymir
0
8
7
0.44
W
Artemis
Kasolunia
Artemis
1
5
7
0.9
L
Mercury
KoRi122
Mercury
9
8
5
1.44
L
Fenrir
RIDAV
Fenrir
9
8
6
1.5
W
Bakasura
VRMattH
Bakasura
26
2
7
14.75
W
10
4
19
4.88
W
Hercules
xxMarcinBxx
Hercules
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,452
Damage
69,241
87,048
Taken
69,986
45,225
Mitigated
38,752
13,283
Healing
21,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
DANCHOMJ
Ao Kuang
7,532
2,345
0
4,781
18,849
5,824
704
3,037
14,813
31,392
0
W
Ymir
DraxXEZ
Ymir
9,469
724
638
1,819
13,268
4,047
1,746
5,019
8,099
31,771
0
L
Sobek
JACKMJ
Sobek
4,195
576
0
909
15,887
8,761
0
2,301
13,247
19,926
0
L
Ymir
JUANib
Ymir
5,590
762
0
140
14,599
8,465
0
2,016
11,661
21,265
0
W
Artemis
Kasolunia
Artemis
10,135
4,542
0
963
9,610
7,572
1,364
450
8,814
0
37,640
L
Mercury
KoRi122
Mercury
15,124
8,036
0
3,407
18,686
11,337
0
1,173
16,738
0
38,255
L
Fenrir
RIDAV
Fenrir
15,011
4,285
0
4,046
19,027
10,838
189
942
17,031
0
63,641
W
Bakasura
VRMattH
Bakasura
28,047
17,792
0
12,537
22,429
9,611
2,438
5,336
17,018
0
138,874
W
16,303
2,254
465
1,977
11,166
4,107
1,774
2,809
8,332
0
50,194
W
Hercules
xxMarcinBxx
Hercules
5,287
2,300
0
3,258
13,513
13,415
729
3,703
9,666
0
34,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,812
Gold Earned
61,019
234
Minions Killed
426
0
Camps Cleared
0
1,832,517
Distance Traveled
2,033,416
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,181
417
44
2
0
362,801
0
W
Ymir
11,750
534
50
2
0
409,658
1
L
Sobek
7,637
347
28
1
0
349,921
1
L
Ymir
7,492
341
35
2
0
342,035
2
W
Artemis
10,356
471
60
3
0
351,574
0
L
Mercury
10,331
470
48
2
0
387,534
0
L
Fenrir
12,171
553
79
4
0
390,226
1
W
Bakasura
16,001
727
184
8
0
518,434
2
W
Pele
12,436
565
81
4
0
408,946
0
W
Hercules
10,476
476
51
2
0
344,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role