Player Matchup

Fenrir
Fenrir
Chewwy69
Fenrir
Level 125
God Stats
6W - 1L
1,825 SR
Queue Stats
208W - 139L
1,650 Elo+
Party 1
Ganesha
Ganesha
Delmonica17
Ganesha
Level 58
God Stats
4W - 1L
1,758 SR
Queue Stats
271W - 216L
1,518 Elo+
Party 1
Scylla
Scylla
hellboy2247
Scylla
Level 129
God Stats
7W - 7L
1,681 SR
Queue Stats
360W - 282L
1,638 Elo+
Party 1
Team Averages
Level 104
1,755 SR
1,602 Elo+

VS

Team Averages
Level 80
1,452 SR
1,608 Elo+
Ullr
Ullr
IrishPhoenix
Ullr
Level 66
God Stats
1W - 3L
1,473 SR
Queue Stats
8W - 6L
1,711 Elo+
Solo
Khepri
Khepri
MatrixE1ite
Khepri
Level 109
God Stats
0W - 1L
1,235 SR
Queue Stats
126W - 133L
1,571 Elo+
Solo
Merlin
Merlin
Mimicker
Merlin
Level 66
God Stats
5W - 4L
1,647 SR
Queue Stats
35W - 35L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Chewwy69
Fenrir
17
6 / 5 / 8
15,317
696
11,718
24,239
25,243
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ganesha
Delmonica17
Ganesha
17
0 / 5 / 15
14,385
654
11,033
22,911
27,716
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
20
11 / 5 / 5
16,053
730
28,035
17,588
6,273
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 5 / 3
14,953
680
21,106
17,914
9,533
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
17
1 / 4 / 13
14,320
651
10,939
23,404
27,349
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
Mimicker
Merlin
17
4 / 8 / 9
14,153
643
17,267
15,999
6,257
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
40
17
Kills
15
15
Deaths
17
28
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Chewwy69
Fenrir
6
5
8
2
W
Ganesha
Delmonica17
Ganesha
0
5
15
1.5
L
10
5
3
2.3
L
Khepri
1
4
13
1.88
L
Merlin
Mimicker
Merlin
4
8
9
1.06
W
Scylla
11
5
5
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,786
Damage
49,312
64,738
Taken
57,317
59,232
Mitigated
43,139
7,519
Healing
12,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Chewwy69
Fenrir
11,718
1,972
0
1,658
24,239
25,243
733
9,801
14,438
0
50,715
W
Ganesha
Delmonica17
Ganesha
11,033
1,141
1,136
1,764
22,911
27,716
261
12,481
10,430
45,056
0
L
21,106
8,099
0
2,049
17,914
9,533
913
11,562
6,352
0
85,027
L
Khepri
10,939
1,238
0
7,200
23,404
27,349
31
16,719
6,685
36,925
0
L
Merlin
Mimicker
Merlin
17,267
1,349
0
3,273
15,999
6,257
353
11,180
4,819
88,494
0
W
Scylla
28,035
2,118
507
2,454
17,588
6,273
1,749
6,020
11,568
111,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,755
Gold Earned
43,426
232
Minions Killed
278
0
Camps Cleared
0
1,142,444
Distance Traveled
1,128,221
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
15,317
696
73
3
0
381,251
3
W
Ganesha
14,385
654
1
0
0
385,129
2
L
Ullr
14,953
680
120
5
0
395,459
1
L
Khepri
14,320
651
41
2
0
394,840
3
L
Merlin
14,153
643
117
5
0
337,922
1
W
Scylla
16,053
730
158
7
0
376,064
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role