Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Confuzels777
Fenrir
Level 29
God Stats
8W - 6L
1,568 SR
Queue Stats
22W - 15L
1,550 Elo+
Party 1
Vamana
Vamana
NAANPS
Vamana
Level 15
God Stats
3W - 2L
1,393 SR
Queue Stats
12W - 14L
1,368 Elo+
Solo
Chaac
Chaac
NoisyAcrobat72
Chaac
Level 5
God Stats
4W - 3L
1,251 SR
Queue Stats
15W - 19L
1,430 Elo+
Party 1
Kukulkan
Kukulkan
PoorDave
Kukulkan
Level 28
God Stats
16W - 15L
1,514 SR
Queue Stats
107W - 94L
1,418 Elo+
Solo
Team Averages
Level 33
1,445 SR
1,453 Elo+

VS

Team Averages
Level 15
1,462 SR
1,446 Elo+
Hachiman
Hachiman
COOLDOGGZ SR
Hachiman
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Fenrir
Fenrir
Cool Doggz1011
Fenrir
Level 15
God Stats
4W - 2L
1,852 SR
Queue Stats
9W - 9L
1,680 Elo+
Party 2
Scylla
Scylla
DougyFresh03
Scylla
Level 29
God Stats
9W - 17L
1,299 SR
Queue Stats
285W - 312L
1,350 Elo+
Solo
Bacchus
Bacchus
KivicAuto
Bacchus
Level 7
God Stats
19W - 19L
1,294 SR
Queue Stats
32W - 34L
1,380 Elo+
Solo
Mulan
Mulan
OPTIC-X503
Mulan
Level 24
God Stats
32W - 49L
1,367 SR
Queue Stats
76W - 95L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
9 / 0 / 12
9,922
1,417
8,188
7,137
5,519
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
15
10 / 0 / 10
9,277
1,325
12,429
4,690
3,414
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vamana
NAANPS
Vamana
13
1 / 1 / 11
7,612
1,087
3,950
6,174
2,558
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
5 / 0 / 17
8,781
1,254
7,021
5,048
4,014
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
PoorDave
Kukulkan
14
2 / 0 / 11
8,188
1,170
4,659
1,299
513
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

388

VS

Team 2 Tickets

147

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
COOLDOGGZ SR
Hachiman
11
0 / 5 / 0
6,376
911
1,064
5,432
1,688
11
0 / 6 / 1
6,438
920
4,298
7,494
2,871
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
12
0 / 7 / 1
6,938
991
3,277
11,332
3,552
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bacchus
KivicAuto
Bacchus
12
1 / 3 / 0
6,907
987
5,126
6,891
5,551
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mulan
12
0 / 6 / 1
6,868
981
4,720
12,008
5,018
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
4
27
Kills
1
1
Deaths
27
61
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
9
0
12
15
L
Hachiman
COOLDOGGZ SR
Hachiman
0
5
0
0
W
Fenrir
10
0
10
15
L
0
6
1
0.08
L
Scylla
0
7
1
0.07
L
Bacchus
KivicAuto
Bacchus
1
3
0
0.33
W
Vamana
NAANPS
Vamana
1
1
11
6.5
W
5
0
17
13.5
L
Mulan
0
6
1
0.08
W
Kukulkan
PoorDave
Kukulkan
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,247
Damage
18,485
24,348
Taken
43,157
16,018
Mitigated
18,680
7,316
Healing
1,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
8,188
974
467
1,851
7,137
5,519
0
1,980
5,157
18,559
0
L
Hachiman
COOLDOGGZ SR
Hachiman
1,064
634
0
0
5,432
1,688
0
1,642
3,640
0
3,205
W
Fenrir
12,429
5,023
110
1,539
4,690
3,414
0
1,534
3,156
0
16,119
L
4,298
1,061
0
220
7,494
2,871
0
2,378
5,003
0
9,467
L
Scylla
3,277
687
0
0
11,332
3,552
0
2,778
8,304
19,918
0
L
Bacchus
KivicAuto
Bacchus
5,126
323
0
0
6,891
5,551
0
2,616
4,137
11,349
0
W
Vamana
NAANPS
Vamana
3,950
1,370
0
528
6,174
2,558
0
2,841
3,333
0
12,071
W
7,021
1,524
0
1,936
5,048
4,014
0
1,556
3,492
0
18,594
L
Mulan
4,720
1,519
0
854
12,008
5,018
0
3,433
8,400
0
21,675
W
Kukulkan
PoorDave
Kukulkan
4,659
1,068
624
261
1,299
513
0
492
807
21,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,780
Gold Earned
33,527
126
Minions Killed
99
5
Camps Cleared
5
730,897
Distance Traveled
516,662
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,922
1,417
42
6
3
165,261
0
L
Hachiman
6,376
911
4
1
0
70,100
2
W
Fenrir
9,277
1,325
3
0
0
171,714
0
L
Fenrir
6,438
920
9
1
2
108,707
0
L
Scylla
6,938
991
39
6
1
93,798
0
L
Bacchus
6,907
987
17
2
0
118,097
1
W
Vamana
7,612
1,087
16
2
0
132,811
0
W
Chaac
8,781
1,254
28
4
0
138,933
1
L
Mulan
6,868
981
30
4
2
125,960
1
W
Kukulkan
8,188
1,170
37
5
2
122,178
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role