Player Matchup

Ravana
Ravana
DANCHOMJ
Ravana
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,158 Elo+
Party 2
Sobek
Sobek
JACKMJ
Sobek
Level 4
God Stats
2W - 7L
1,362 SR
Queue Stats
4W - 13L
1,177 Elo+
Party 2
Chaac
Chaac
JUANib
Chaac
Level 8
God Stats
0W - 2L
1,276 SR
Queue Stats
11W - 21L
1,202 Elo+
Party 2
Thor
Thor
Legend7e
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
RIDAV
Fenrir
Level 15
God Stats
2W - 10L
1,090 SR
Queue Stats
14W - 30L
1,186 Elo+
Party 2
Team Averages
Level 7
1,346 SR
1,245 Elo+

VS

Team Averages
Level 26
1,491 SR
1,188 Elo+
Cthulhu
Cthulhu
Johnww244
Cthulhu
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 24L
1,303 Elo+
Party 3
Fenrir
Fenrir
MisoSNK
Fenrir
Level 26
God Stats
2W - 3L
1,359 SR
Queue Stats
17W - 56L
1,104 Elo+
Party 1
Olorun
Olorun
RobyRobycila
Olorun
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,312 Elo+
Party 3
Achilles
Achilles
geloo04zayt
Achilles
Level 30
God Stats
9W - 3L
1,857 SR
Queue Stats
30W - 62L
1,143 Elo+
Party 1
Danzaburou
Danzaburou
ig142or
Danzaburou
Level 26
God Stats
12W - 29L
1,239 SR
Queue Stats
16W - 46L
1,079 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
DANCHOMJ
Ravana
15
3 / 10 / 14
9,599
384
12,477
18,463
7,626
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sobek
JACKMJ
Sobek
15
5 / 3 / 12
9,809
392
8,659
21,602
20,300
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Chaac
JUANib
Chaac
16
4 / 4 / 13
10,344
414
13,836
17,667
21,388
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Breastplate

Breastplate

+20
Physical Protection

Thor
6
0 / 1 / 2
6,770
271
98
664
107
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fenrir
RIDAV
Fenrir
18
15 / 5 / 9
12,310
492
24,422
24,641
15,953
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Johnww244
Cthulhu
15
4 / 6 / 8
11,605
464
9,998
19,522
19,427
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
MisoSNK
Fenrir
16
8 / 4 / 3
13,374
535
12,225
18,418
7,264
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Olorun
14
2 / 7 / 7
10,942
438
10,571
14,320
5,040
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Achilles
geloo04zayt
Achilles
17
5 / 4 / 4
12,359
494
11,960
18,310
21,868
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
ig142or
Danzaburou
16
4 / 6 / 5
12,863
515
15,836
14,857
4,824
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
50
27
Kills
23
23
Deaths
27
50
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ravana
DANCHOMJ
Ravana
3
10
14
1
L
Sobek
JACKMJ
Sobek
5
3
12
3.67
L
Chaac
JUANib
Chaac
4
4
13
2.63
W
Cthulhu
Johnww244
Cthulhu
4
6
8
1.33
L
Thor
0
1
2
1
W
Fenrir
MisoSNK
Fenrir
8
4
3
2.38
L
Fenrir
RIDAV
Fenrir
15
5
9
3.9
W
Olorun
2
7
7
0.79
W
Achilles
geloo04zayt
Achilles
5
4
4
1.75
W
Danzaburou
ig142or
Danzaburou
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,492
Damage
60,590
83,037
Taken
85,427
65,374
Mitigated
58,423
13,636
Healing
17,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
DANCHOMJ
Ravana
12,477
3,471
0
3,259
18,463
7,626
275
3,282
15,005
0
37,242
L
Sobek
JACKMJ
Sobek
8,659
1,390
0
1,295
21,602
20,300
0
5,877
15,650
34,027
0
L
Chaac
JUANib
Chaac
13,836
2,065
0
4,866
17,667
21,388
0
6,821
10,471
0
45,378
W
Cthulhu
Johnww244
Cthulhu
9,998
691
549
2,756
19,522
19,427
1,047
3,780
15,692
24,174
0
L
Thor
98
98
0
0
664
107
0
0
664
0
98
W
Fenrir
MisoSNK
Fenrir
12,225
2,858
0
6,304
18,418
7,264
0
1,013
17,330
0
73,282
L
Fenrir
RIDAV
Fenrir
24,422
6,218
0
4,216
24,641
15,953
0
4,644
19,822
0
70,520
W
Olorun
10,571
5,150
855
4,042
14,320
5,040
3,901
1,649
12,571
46,483
0
W
Achilles
geloo04zayt
Achilles
11,960
3,304
0
872
18,310
21,868
3,513
839
17,096
182
60,508
W
Danzaburou
ig142or
Danzaburou
15,836
8,274
0
2,521
14,857
4,824
5,529
1,378
13,479
0
59,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,832
Gold Earned
61,143
196
Minions Killed
363
0
Camps Cleared
0
1,772,043
Distance Traveled
2,092,993
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,599
384
39
2
0
388,853
0
L
Sobek
9,809
392
34
1
0
431,563
0
L
Chaac
10,344
414
63
3
0
420,105
0
W
Cthulhu
11,605
464
23
1
0
452,506
0
L
Thor
6,770
271
0
0
0
24,155
0
W
Fenrir
13,374
535
89
4
0
442,638
0
L
Fenrir
12,310
492
60
2
0
507,367
3
W
Olorun
10,942
438
68
3
0
404,930
1
W
Achilles
12,359
494
90
4
0
427,675
0
W
Danzaburou
12,863
515
93
4
0
365,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role