Player Matchup

Sun Wukong
Sun Wukong
Brodizzle101
Sun Wukong
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 44L
1,538 Elo+
Solo
Ymir
Ymir
FieryOnion
Ymir
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
16W - 15L
1,666 Elo+
Solo
Hun Batz
Hun Batz
PerfectBerserker
Hun Batz
Level 21
God Stats
41W - 30L
1,604 SR
Queue Stats
199W - 177L
1,547 Elo+
Solo
Ah Puch
Ah Puch
TheRamenShaaman
Ah Puch
Level 28
God Stats
28W - 17L
1,566 SR
Queue Stats
130W - 131L
1,573 Elo+
Solo
Danzaburou
Danzaburou
YakuzaishiX
Danzaburou
Level 21
God Stats
7W - 10L
1,483 SR
Queue Stats
28W - 16L
1,588 Elo+
Solo
Team Averages
Level 21
1,531 SR
1,582 Elo+

VS

Team Averages
Level 17
1,528 SR
1,601 Elo+
Ares
Ares
HcK zSmite
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 20L
1,808 Elo+
Solo
Chronos
Chronos
O1know
Chronos
Level 18
God Stats
2W - 4L
1,640 SR
Queue Stats
37W - 41L
1,625 Elo+
Solo
Merlin
Merlin
Throatchop8605
Merlin
Level 19
God Stats
52W - 30L
1,581 SR
Queue Stats
89W - 64L
1,553 Elo+
Solo
Thor
Thor
bigg Papa Loco
Thor
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 131L
1,449 Elo+
Solo
Chaac
Chaac
jerzyhof
Chaac
Level 18
God Stats
6W - 8L
1,418 SR
Queue Stats
109W - 103L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Brodizzle101
Sun Wukong
19
6 / 2 / 19
11,856
988
14,005
16,609
12,547
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
8 / 2 / 22
13,406
1,117
13,413
19,421
30,667
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
9 / 0 / 21
12,557
1,046
15,022
13,107
13,382
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
11 / 0 / 20
13,360
1,113
27,743
8,309
3,690
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
YakuzaishiX
Danzaburou
20
9 / 0 / 21
13,432
1,119
23,518
10,562
4,818
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

223

VS

Team 2 Tickets

1

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 16 / 1
9,865
822
6,256
32,061
27,589
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chronos
O1know
Chronos
17
2 / 3 / 2
11,548
962
14,224
11,721
4,872
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 1 / 2
11,260
938
24,121
11,028
4,411
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
0 / 12 / 3
10,588
882
6,371
21,771
15,891
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
jerzyhof
Chaac
17
1 / 11 / 3
10,969
914
11,763
26,145
15,989
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
15
43
Kills
4
4
Deaths
43
103
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Brodizzle101
Sun Wukong
6
2
19
7.75
W
8
2
22
9.5
L
0
16
1
0.03
L
Chronos
O1know
Chronos
2
3
2
1
W
9
0
21
19.5
W
11
0
20
21
L
1
1
2
2
W
Danzaburou
YakuzaishiX
Danzaburou
9
0
21
19.5
L
0
12
3
0.13
L
Chaac
jerzyhof
Chaac
1
11
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,701
Damage
62,735
68,008
Taken
102,726
65,104
Mitigated
68,752
15,809
Healing
10,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Brodizzle101
Sun Wukong
14,005
3,166
1,406
2,022
16,609
12,547
0
11,841
4,768
0
23,768
W
13,413
2,830
122
452
19,421
30,667
0
13,590
5,831
28,309
0
L
6,256
64
703
1,178
32,061
27,589
0
16,096
13,934
13,479
0
L
Chronos
O1know
Chronos
14,224
5,177
0
663
11,721
4,872
0
3,328
8,393
48,242
0
W
15,022
3,927
0
3,394
13,107
13,382
0
8,239
4,868
0
35,161
W
27,743
1,817
0
998
8,309
3,690
0
5,315
2,994
52,252
0
L
24,121
1,449
1,090
411
11,028
4,411
0
4,292
6,736
73,952
0
W
Danzaburou
YakuzaishiX
Danzaburou
23,518
10,722
865
6,550
10,562
4,818
0
5,616
4,946
0
50,169
L
6,371
2,598
0
0
21,771
15,891
0
6,963
14,808
0
21,273
L
Chaac
jerzyhof
Chaac
11,763
1,902
0
5,968
26,145
15,989
0
10,477
15,668
0
24,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,611
Gold Earned
54,230
235
Minions Killed
276
5
Camps Cleared
11
1,203,030
Distance Traveled
1,017,324
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,856
988
13
1
0
246,853
0
W
Ymir
13,406
1,117
37
3
1
226,997
1
L
Ares
9,865
822
5
0
1
177,027
0
L
Chronos
11,548
962
65
5
5
232,811
0
W
Hun Batz
12,557
1,046
41
3
1
247,789
3
W
Ah Puch
13,360
1,113
60
5
2
262,215
0
L
Merlin
11,260
938
159
13
0
227,693
1
W
Danzaburou
13,432
1,119
84
7
1
219,176
0
L
Thor
10,588
882
21
2
4
196,774
0
L
Chaac
10,969
914
26
2
1
183,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role