Player Matchup

Cabrakan
Cabrakan
Gold V
BlackSavage1230
Cabrakan
Gold V
Level 125
God Stats
5W - 4L
1,763 SR
Queue Stats
497W - 517L
1,396 MMR
Solo
Thor
Thor
Gold III
IKawauso
Thor
Gold III
Level 101
God Stats
1W - 2L
1,552 SR
Queue Stats
72W - 81L
1,495 MMR
Party 1
Kukulkan
Kukulkan
Gold IV
ProfoundQuill50
Kukulkan
Gold IV
Level 121
God Stats
2W - 4L
1,488 SR
Queue Stats
286W - 306L
1,426 MMR
Solo
Rama
Rama
Gold IV
Vizahfy
Rama
Gold IV
Level 129
God Stats
7W - 14L
1,411 SR
Queue Stats
384W - 369L
1,426 MMR
Solo
Mulan
Mulan
Silver IV
x Emrakul
Mulan
Silver IV
Level 107
God Stats
0W - 2L
1,346 SR
Queue Stats
11W - 13L
1,309 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 117
1,512 SR
1,410 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 98
1,573 SR
1,410 MMR
Heimdallr
Heimdallr
Gold V
BlanketMedal250
Heimdallr
Gold V
Level 117
God Stats
5W - 4L
1,561 SR
Queue Stats
213W - 203L
1,378 MMR
Solo
Nike
Nike
Gold IV
Griffyn21
Nike
Gold IV
Level 101
God Stats
18W - 12L
1,607 SR
Queue Stats
115W - 112L
1,435 MMR
Solo
Zeus
Zeus
Gold V
LividGearDevil
Zeus
Gold V
Level 104
God Stats
3W - 2L
1,684 SR
Queue Stats
237W - 226L
1,418 MMR
Solo
Cerberus
Cerberus
Gold IV
Mclovin9979
Cerberus
Gold IV
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
194W - 170L
1,411 MMR
Solo
Fenrir
Fenrir
Gold V
cjmoore825
Fenrir
Gold V
Level 101
God Stats
15W - 15L
1,513 SR
Queue Stats
88W - 90L
1,408 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
20
6 / 11 / 14
18,122
518
24,958
42,899
63,798
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thor
20
6 / 11 / 11
17,923
512
18,452
36,941
21,002
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kukulkan
20
6 / 14 / 5
17,185
491
23,335
29,525
13,743
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
Vizahfy
Rama
20
8 / 7 / 7
17,887
511
23,801
28,284
13,103
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mulan
x Emrakul
Mulan
20
4 / 9 / 7
15,758
450
20,809
45,148
49,325
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bans
ArachneBakasuraTsukuyomiRaCthulhu

VS

Bans
AphroditeCupidApolloYemojaSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BlanketMedal250
Heimdallr
20
5 / 9 / 21
19,022
543
26,928
25,420
13,523
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nike
20
1 / 4 / 29
19,157
547
21,217
39,198
44,646
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
17 / 7 / 17
21,728
621
40,334
23,428
11,182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Mclovin9979
Cerberus
20
8 / 7 / 33
20,161
576
27,840
41,583
65,103
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
cjmoore825
Fenrir
20
21 / 4 / 17
23,958
685
33,323
35,359
20,650
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
169
30
Kills
52
52
Deaths
31
44
Assists
117
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
6
11
14
1.18
W
Heimdallr
BlanketMedal250
Heimdallr
5
9
21
1.72
W
Nike
1
4
29
3.88
L
Thor
6
11
11
1.05
W
17
7
17
3.64
W
Cerberus
Mclovin9979
Cerberus
8
7
33
3.5
L
Kukulkan
6
14
5
0.61
L
Rama
Vizahfy
Rama
8
7
7
1.64
W
Fenrir
cjmoore825
Fenrir
21
4
17
7.38
L
Mulan
x Emrakul
Mulan
4
9
7
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,355
Damage
149,642
182,797
Taken
164,988
160,971
Mitigated
155,104
44,709
Healing
50,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
24,958
3,097
0
6,693
42,899
63,798
425
21,217
21,370
81,102
0
W
Heimdallr
BlanketMedal250
Heimdallr
26,928
13,201
0
4,500
25,420
13,523
2,694
12,558
12,837
0
132,752
W
Nike
21,217
1,932
0
11,645
39,198
44,646
1,021
9,695
28,828
24,488
89,016
L
Thor
18,452
4,026
0
7,430
36,941
21,002
0
15,903
20,890
0
127,208
W
40,334
5,003
0
2,846
23,428
11,182
2,523
11,562
11,816
160,716
0
W
Cerberus
Mclovin9979
Cerberus
27,840
2,320
0
14,186
41,583
65,103
1,973
15,255
26,153
80,896
0
L
Kukulkan
23,335
1,613
0
3,615
29,525
13,743
2,614
10,828
18,688
155,032
0
L
Rama
Vizahfy
Rama
23,801
20,014
0
11,291
28,284
13,103
2,071
14,421
13,751
0
126,723
W
Fenrir
cjmoore825
Fenrir
33,323
11,229
0
16,866
35,359
20,650
4,601
9,027
26,132
0
193,401
L
Mulan
x Emrakul
Mulan
20,809
1,908
0
15,680
45,148
49,325
156
14,798
29,502
2,405
70,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,875
Gold Earned
104,026
761
Minions Killed
761
0
Camps Cleared
0
3,048,265
Distance Traveled
3,242,849
28
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
18,122
518
112
3
0
724,811
4
W
Heimdallr
19,022
543
139
4
0
593,447
4
W
Nike
19,157
547
174
5
0
713,413
11
L
Thor
17,923
512
149
4
0
585,028
12
W
Zeus
21,728
621
174
5
0
564,248
6
W
Cerberus
20,161
576
108
3
0
622,044
8
L
Kukulkan
17,185
491
207
6
0
571,709
10
L
Rama
17,887
511
171
5
0
539,997
0
W
Fenrir
23,958
685
166
5
0
749,697
2
L
Mulan
15,758
450
122
3
0
626,720
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role