Player Matchup

Nemesis
Nemesis
KingBlackmetal
Nemesis
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Fenrir
Fenrir
Yarc253
Fenrir
Level 24
God Stats
4W - 9L
1,334 SR
Queue Stats
58W - 81L
1,185 Elo+
Solo
Bakasura
Bakasura
jarekey
Bakasura
Level 28
God Stats
1W - 2L
1,676 SR
Queue Stats
113W - 145L
1,235 Elo+
Solo
Loki
Loki
ninja link gi
Loki
Level 23
God Stats
0W - 6L
1,229 SR
Queue Stats
3W - 14L
1,050 Elo+
Solo
Artemis
Artemis
pawel19901
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,039 Elo+
Solo
Team Averages
Level 17
1,448 SR
1,202 Elo+

VS

Team Averages
Level 30
1,341 SR
1,213 Elo+
Terra
Terra
Drpz persons
Terra
Level 46
God Stats
15W - 31L
1,257 SR
Queue Stats
116W - 144L
1,193 Elo+
Party 1
Ares
Ares
ODSSY ORANGEJET
Ares
Level 7
God Stats
7W - 7L
1,294 SR
Queue Stats
7W - 7L
1,186 Elo+
Party 1
Nox
Nox
TrippyToad1985
Nox
Level 44
God Stats
5W - 7L
1,269 SR
Queue Stats
115W - 116L
1,314 Elo+
Party 1
Izanami
Izanami
detwanne
Izanami
Level 26
God Stats
28W - 21L
1,554 SR
Queue Stats
46W - 65L
1,260 Elo+
Party 1
Yemoja
Yemoja
j_frumpel
Yemoja
Level 27
God Stats
6W - 13L
1,333 SR
Queue Stats
30W - 54L
1,112 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 4
8,387
381
4,981
15,780
5,089
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
Yarc253
Fenrir
14
1 / 5 / 0
8,801
400
4,925
14,563
5,893
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bakasura
jarekey
Bakasura
15
3 / 13 / 3
10,502
477
8,449
19,842
7,036
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
7 / 6 / 2
11,228
510
9,802
17,767
6,977
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
pawel19901
Artemis
15
4 / 13 / 4
10,082
458
9,498
16,206
5,886
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 5
12,085
549
4,902
16,865
12,142
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
17 / 5 / 9
12,076
549
13,000
21,117
26,589
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
12 / 3 / 6
13,457
612
17,791
11,760
6,119
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
detwanne
Izanami
17
7 / 4 / 9
12,108
550
9,589
14,787
5,694
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
j_frumpel
Yemoja
15
4 / 4 / 18
10,787
490
11,863
13,283
7,191
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
90
16
Kills
43
46
Deaths
16
13
Assists
47
Player
Kills
Deaths
Assists
KDA
W
3
0
5
5.5
L
1
9
4
0.33
W
17
5
9
4.3
W
12
3
6
5
L
Fenrir
Yarc253
Fenrir
1
5
0
0.2
W
Izanami
detwanne
Izanami
7
4
9
2.88
W
Yemoja
j_frumpel
Yemoja
4
4
18
3.25
L
Bakasura
jarekey
Bakasura
3
13
3
0.35
L
7
6
2
1.33
L
Artemis
pawel19901
Artemis
4
13
4
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,655
Damage
57,145
84,158
Taken
77,812
30,881
Mitigated
57,735
11,626
Healing
25,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,902
432
2,752
8,581
16,865
12,142
1,108
0
16,865
57,417
0
L
4,981
2,379
0
679
15,780
5,089
0
8,909
6,871
0
28,801
W
13,000
2,754
1,011
1,178
21,117
26,589
528
0
21,117
29,460
0
W
17,791
2,204
0
2,346
11,760
6,119
2,468
0
11,625
88,345
0
L
Fenrir
Yarc253
Fenrir
4,925
806
0
2,017
14,563
5,893
1,025
8,490
6,073
0
28,452
W
Izanami
detwanne
Izanami
9,589
7,381
0
6,534
14,787
5,694
5,721
0
14,677
0
78,215
W
Yemoja
j_frumpel
Yemoja
11,863
4,165
3,015
549
13,283
7,191
2,859
0
12,990
42,638
0
L
Bakasura
jarekey
Bakasura
8,449
7,488
0
4,588
19,842
7,036
76
9,155
10,687
0
35,121
L
9,802
3,079
311
1,703
17,767
6,977
787
10,675
7,092
0
65,759
L
Artemis
pawel19901
Artemis
9,498
8,363
0
2,328
16,206
5,886
821
10,327
5,879
0
30,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,000
Gold Earned
60,513
306
Minions Killed
470
0
Camps Cleared
0
1,511,696
Distance Traveled
1,875,797
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
12,085
549
105
5
0
430,647
0
L
Nemesis
8,387
381
39
2
0
371,776
1
W
Ares
12,076
549
27
1
0
352,559
5
W
Nox
13,457
612
143
7
0
415,167
5
L
Fenrir
8,801
400
56
3
0
254,419
0
W
Izanami
12,108
550
122
6
0
338,131
1
W
Yemoja
10,787
490
73
3
0
339,293
0
L
Bakasura
10,502
477
70
3
0
265,264
0
L
Loki
11,228
510
100
5
0
373,182
2
L
Artemis
10,082
458
41
2
0
247,055
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role