Player Matchup

Fenrir
Fenrir
CaptinSnoopy
Fenrir
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
105W - 107L
1,525 Elo+
Solo
Sol
Sol
DiverseLemur687
Sol
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,610 Elo+
Solo
Danzaburou
Danzaburou
PeanutButterBoi2
Danzaburou
Level 24
God Stats
11W - 3L
1,911 SR
Queue Stats
116W - 89L
1,596 Elo+
Solo
Loki
Loki
Yugen0210
Loki
Level 28
God Stats
7W - 5L
1,627 SR
Queue Stats
73W - 70L
1,508 Elo+
Solo
Anubis
Anubis
xxHell_Hound
Anubis
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,660 Elo+
Solo
Team Averages
Level 17
1,608 SR
1,580 Elo+

VS

Team Averages
Level 17
1,422 SR
1,461 Elo+
Baba Yaga
Baba Yaga
Alprince_1999
Baba Yaga
Level 22
God Stats
11W - 13L
1,507 SR
Queue Stats
35W - 33L
1,408 Elo+
Party 1
Danzaburou
Danzaburou
Linqsquel
Danzaburou
Level 14
God Stats
1W - 1L
1,772 SR
Queue Stats
18W - 14L
1,714 Elo+
Solo
Thor
Thor
PROZIN7037
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,254 Elo+
Solo
Arachne
Arachne
The-Caulder
Arachne
Level 26
God Stats
1W - 4L
1,176 SR
Queue Stats
17W - 15L
1,537 Elo+
Solo
Ymir
Ymir
omar22422
Ymir
Level 20
God Stats
1W - 4L
1,154 SR
Queue Stats
28W - 32L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
7
1 / 0 / 0
4,461
744
379
3,378
885
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
1 / 0 / 2
4,265
711
1,086
951
179
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
PeanutButterBoi2
Danzaburou
7
1 / 0 / 1
4,327
721
1,222
2,578
606
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Loki
8
2 / 0 / 0
4,677
780
896
1,261
453
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
5
0 / 3 / 0
3,521
587
107
2,052
412
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Alprince_1999
Baba Yaga
4
0 / 2 / 1
3,144
524
700
1,576
448
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
Linqsquel
Danzaburou
5
0 / 2 / 0
3,281
547
665
2,257
496
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

1
0 / 0 / 0
2,753
459
0
935
171
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
The-Caulder
Arachne
7
2 / 0 / 0
4,510
752
670
2,572
606
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ymir
3
0 / 1 / 1
3,207
535
516
1,681
1,002
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
4
5
Kills
2
3
Deaths
5
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
Alprince_1999
Baba Yaga
0
2
1
0.25
W
Fenrir
1
0
0
1
W
1
0
2
2
L
Danzaburou
Linqsquel
Danzaburou
0
2
0
0
L
0
0
0
0
W
Danzaburou
PeanutButterBoi2
Danzaburou
1
0
1
1.5
L
Arachne
The-Caulder
Arachne
2
0
0
2
W
Loki
2
0
0
2
L
Ymir
0
1
1
0.5
W
Anubis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,690
Damage
2,551
10,220
Taken
9,021
2,535
Mitigated
2,723
4,629
Healing
2,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
Alprince_1999
Baba Yaga
700
318
0
163
1,576
448
0
560
1,016
5,530
0
W
Fenrir
379
170
0
1,971
3,378
885
72
69
3,309
0
18,587
W
1,086
169
0
460
951
179
1,128
117
834
16,640
0
L
Danzaburou
Linqsquel
Danzaburou
665
376
0
446
2,257
496
151
0
2,070
0
9,240
L
0
0
0
0
935
171
0
129
806
0
670
W
Danzaburou
PeanutButterBoi2
Danzaburou
1,222
289
0
1,473
2,578
606
451
781
1,797
0
16,676
L
Arachne
The-Caulder
Arachne
670
464
0
1,842
2,572
606
0
0
2,572
0
18,468
W
Loki
896
0
0
626
1,261
453
161
0
1,261
0
16,588
L
Ymir
516
287
0
0
1,681
1,002
0
504
1,177
2,669
0
W
Anubis
107
107
0
99
2,052
412
114
249
1,803
5,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,251
Gold Earned
16,895
153
Minions Killed
74
0
Camps Cleared
0
504,857
Distance Traveled
509,862
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
3,144
524
10
2
0
102,385
1
W
Fenrir
4,461
744
41
7
0
101,829
0
W
Sol
4,265
711
41
7
0
111,412
0
L
Danzaburou
3,281
547
20
3
0
90,981
0
L
Thor
2,753
459
3
1
0
63,532
0
W
Danzaburou
4,327
721
25
4
0
100,082
0
L
Arachne
4,510
752
38
6
0
141,655
0
W
Loki
4,677
780
37
6
0
111,837
3
L
Ymir
3,207
535
3
1
0
111,309
0
W
Anubis
3,521
587
9
2
0
79,697
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role