Player Matchup

Cthulhu
Cthulhu
Cosmic_Elo
Cthulhu
Level 120
God Stats
36W - 20L
1,653 SR
Queue Stats
103W - 87L
1,624 Elo+
Party 1
Fenrir
Fenrir
Trel_l
Fenrir
Level 104
God Stats
8W - 4L
1,663 SR
Queue Stats
33W - 30L
1,591 Elo+
Party 1
Raijin
Raijin
Vitalityeq
Raijin
Level 127
God Stats
3W - 2L
1,501 SR
Queue Stats
40W - 35L
1,650 Elo+
Solo
Team Averages
Level 117
1,605 SR
1,622 Elo+

VS

Team Averages
Level 111
1,677 SR
1,576 Elo+
Awilix
Awilix
Memo_1908
Awilix
Level 78
God Stats
0W - 2L
1,752 SR
Queue Stats
103W - 89L
1,588 Elo+
Solo
Bacchus
Bacchus
MosDef Slime
Bacchus
Level 103
God Stats
0W - 1L
1,716 SR
Queue Stats
33W - 45L
1,513 Elo+
Solo
Ah Puch
Ah Puch
VLP04
Ah Puch
Level 153
God Stats
3W - 6L
1,562 SR
Queue Stats
616W - 560L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cosmic_Elo
Cthulhu
19
3 / 1 / 10
15,333
667
16,220
17,303
18,719
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Trel_l
Fenrir
19
8 / 0 / 6
15,145
658
8,531
16,219
12,356
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Raijin
Vitalityeq
Raijin
19
3 / 2 / 9
14,386
625
11,950
12,468
5,078
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Memo_1908
Awilix
15
0 / 6 / 1
12,080
525
2,759
13,627
5,379
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
MosDef Slime
Bacchus
16
1 / 3 / 2
13,961
607
7,612
19,281
31,357
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Puch
VLP04
Ah Puch
18
2 / 5 / 1
13,581
590
26,051
13,112
8,623
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
14
Kills
3
3
Deaths
14
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Cosmic_Elo
Cthulhu
3
1
10
8
L
Awilix
Memo_1908
Awilix
0
6
1
0.08
L
Bacchus
MosDef Slime
Bacchus
1
3
2
0.67
W
Fenrir
Trel_l
Fenrir
8
0
6
11
L
Ah Puch
VLP04
Ah Puch
2
5
1
0.5
W
Raijin
Vitalityeq
Raijin
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,701
Damage
36,422
45,990
Taken
46,020
36,153
Mitigated
45,359
14,309
Healing
5,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Cosmic_Elo
Cthulhu
16,220
317
931
1,078
17,303
18,719
462
11,378
5,470
55,316
0
L
Awilix
Memo_1908
Awilix
2,759
697
0
1,136
13,627
5,379
0
7,906
5,596
0
62,827
L
Bacchus
MosDef Slime
Bacchus
7,612
902
0
2,186
19,281
31,357
0
11,650
7,445
35,493
0
W
Fenrir
Trel_l
Fenrir
8,531
1,832
0
7,597
16,219
12,356
323
11,009
4,685
0
65,778
L
Ah Puch
VLP04
Ah Puch
26,051
703
0
2,500
13,112
8,623
256
8,739
4,248
103,068
0
W
Raijin
Vitalityeq
Raijin
11,950
1,033
0
4,703
12,468
5,078
1,376
10,149
2,019
98,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,864
Gold Earned
39,622
326
Minions Killed
266
0
Camps Cleared
0
1,271,571
Distance Traveled
1,245,864
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
15,333
667
78
3
0
476,241
7
L
Awilix
12,080
525
82
4
0
443,899
4
L
Bacchus
13,961
607
28
1
0
417,700
5
W
Fenrir
15,145
658
74
3
0
416,981
1
L
Ah Puch
13,581
590
156
7
0
384,265
2
W
Raijin
14,386
625
174
8
0
378,349
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role