Player Matchup

Nemesis
Nemesis
Optecsquad
Nemesis
Level 29
God Stats
8W - 14L
1,379 SR
Queue Stats
138W - 123L
1,514 Elo+
Party 1
Cupid
Cupid
Stefanoo13
Cupid
Level 29
God Stats
11W - 6L
1,645 SR
Queue Stats
69W - 43L
1,634 Elo+
Solo
Zeus
Zeus
lol_cod1
Zeus
Level 27
God Stats
11W - 3L
1,698 SR
Queue Stats
103W - 79L
1,539 Elo+
Solo
Baron Samedi
Baron Samedi
rage0zz
Baron Samedi
Level 17
God Stats
5W - 6L
1,489 SR
Queue Stats
41W - 40L
1,534 Elo+
Solo
Hun Batz
Hun Batz
templerun_16
Hun Batz
Level 29
God Stats
2W - 0L
1,708 SR
Queue Stats
77W - 80L
1,480 Elo+
Party 1
Team Averages
Level 26
1,584 SR
1,540 Elo+

VS

Team Averages
Level 12
1,606 SR
1,598 Elo+
Da Ji
Da Ji
AhhhSenpaiHarder
Da Ji
Level 13
God Stats
0W - 2L
1,310 SR
Queue Stats
18W - 16L
1,442 Elo+
Party 3
Bellona
Bellona
HormnySenpai
Bellona
Level 8
God Stats
1W - 1L
1,767 SR
Queue Stats
24W - 10L
1,526 Elo+
Party 3
Hachiman
Hachiman
MonkeyTeammate
Hachiman
Level 8
God Stats
0W - 1L
1,737 SR
Queue Stats
37W - 21L
1,750 Elo+
Party 2
Ymir
Ymir
VzOn4860
Ymir
Level 15
God Stats
16W - 6L
1,811 SR
Queue Stats
36W - 24L
1,750 Elo+
Party 2
Kukulkan
Kukulkan
jxansp7
Kukulkan
Level 17
God Stats
6W - 8L
1,404 SR
Queue Stats
18W - 16L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Optecsquad
Nemesis
5
1 / 0 / 0
3,828
766
1,138
2,530
512
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Boots

Boots

+6%
Movement Speed

Cupid
5
0 / 0 / 1
3,281
656
2,235
2,153
344
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zeus
7
1 / 0 / 1
4,016
803
1,279
1,953
505
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Baron Samedi
rage0zz
Baron Samedi
5
1 / 0 / 0
3,476
695
1,360
1,550
796
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hun Batz
templerun_16
Hun Batz
5
0 / 0 / 0
3,215
643
599
1,110
208
Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
2,671
534
141
976
259
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
HormnySenpai
Bellona
6
0 / 0 / 0
3,332
666
1,157
1,853
1,026
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Hachiman
5
0 / 1 / 0
3,070
614
1,961
2,912
511
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ymir
4
0 / 0 / 0
2,890
578
57
2,497
928
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kukulkan
jxansp7
Kukulkan
5
0 / 1 / 0
3,303
661
960
1,478
454
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
3
Kills
0
0
Deaths
3
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Bellona
HormnySenpai
Bellona
0
0
0
0
L
Hachiman
0
1
0
0
W
Nemesis
Optecsquad
Nemesis
1
0
0
1
W
Cupid
0
0
1
0.5
L
Ymir
0
0
0
0
L
Kukulkan
jxansp7
Kukulkan
0
1
0
0
W
Zeus
1
0
1
1.5
W
Baron Samedi
rage0zz
Baron Samedi
1
0
0
1
W
Hun Batz
templerun_16
Hun Batz
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,611
Damage
4,276
9,296
Taken
9,716
2,365
Mitigated
3,178
5,309
Healing
3,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
141
48
0
179
976
259
0
164
812
0
2,305
L
Bellona
HormnySenpai
Bellona
1,157
386
0
975
1,853
1,026
0
0
1,853
0
10,046
L
Hachiman
1,961
930
0
1,370
2,912
511
0
608
2,304
0
12,331
W
Nemesis
Optecsquad
Nemesis
1,138
684
0
1,302
2,530
512
0
0
2,505
0
13,232
W
Cupid
2,235
1,309
96
1,244
2,153
344
0
0
2,153
0
12,375
L
Ymir
57
0
0
0
2,497
928
0
805
1,692
4,296
0
L
Kukulkan
jxansp7
Kukulkan
960
50
0
500
1,478
454
0
1,062
416
13,814
0
W
Zeus
1,279
393
0
959
1,953
505
119
1,017
936
17,202
0
W
Baron Samedi
rage0zz
Baron Samedi
1,360
369
356
781
1,550
796
0
0
1,550
8,827
0
W
Hun Batz
templerun_16
Hun Batz
599
227
0
571
1,110
208
0
0
1,010
0
6,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,816
Gold Earned
15,266
126
Minions Killed
97
0
Camps Cleared
0
446,218
Distance Traveled
399,381
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
2,671
534
6
1
0
27,511
1
L
Bellona
3,332
666
27
5
0
90,783
1
L
Hachiman
3,070
614
23
5
0
82,466
2
W
Nemesis
3,828
766
29
6
0
105,941
0
W
Cupid
3,281
656
22
4
0
85,120
0
L
Ymir
2,890
578
9
2
0
107,968
1
L
Kukulkan
3,303
661
32
6
0
90,653
1
W
Zeus
4,016
803
40
8
0
91,017
2
W
Baron Samedi
3,476
695
14
3
0
100,499
1
W
Hun Batz
3,215
643
21
4
0
63,641
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role