Player Matchup

Set
Set
Capitanhuke
Set
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 75L
1,489 Elo+
Party 2
Cthulhu
Cthulhu
Jabbanator
Cthulhu
Level 58
God Stats
22W - 23L
1,537 SR
Queue Stats
118W - 142L
1,420 Elo+
Party 2
Anubis
Anubis
KDRSSO
Anubis
Level 128
God Stats
53W - 55L
1,582 SR
Queue Stats
71W - 79L
1,486 Elo+
Solo
Team Averages
Level 70
1,540 SR
1,465 Elo+

VS

Team Averages
Level 46
1,598 SR
1,613 Elo+
Ra
Ra
Cyrawr
Ra
Level 13
God Stats
5W - 4L
1,624 SR
Queue Stats
14W - 9L
1,712 Elo+
Party 1
Chaac
Chaac
SealedExodia
Chaac
Level 100
God Stats
1W - 2L
1,671 SR
Queue Stats
4W - 5L
1,628 Elo+
Party 1
Neith
Neith
Ypsil0n
Neith
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
5,846
585
3,970
7,680
3,075
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cthulhu
Jabbanator
Cthulhu
10
1 / 1 / 1
6,543
654
3,235
5,889
4,320
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
KDRSSO
Anubis
9
2 / 7 / 0
6,600
660
4,375
7,494
3,406
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
11
3 / 2 / 6
7,542
754
2,938
4,336
1,265
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
4 / 0 / 6
7,884
788
7,776
6,275
5,461
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
Ypsil0n
Neith
12
5 / 1 / 5
8,024
802
5,467
6,154
1,962
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
3
Kills
12
12
Deaths
3
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Ra
3
2
6
3
L
Cthulhu
Jabbanator
Cthulhu
1
1
1
1.5
L
Anubis
KDRSSO
Anubis
2
7
0
0.29
W
4
0
6
7
W
Neith
Ypsil0n
Neith
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,580
Damage
16,181
21,063
Taken
16,765
10,801
Mitigated
8,688
2,304
Healing
7,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,970
1,191
0
814
7,680
3,075
0
1,026
6,454
0
20,140
W
Ra
2,938
150
641
1,606
4,336
1,265
136
3,546
790
27,552
0
L
Cthulhu
Jabbanator
Cthulhu
3,235
104
70
145
5,889
4,320
0
489
5,375
11,055
0
L
Anubis
KDRSSO
Anubis
4,375
407
0
1,275
7,494
3,406
0
1,448
5,796
25,834
0
W
7,776
918
0
3,488
6,275
5,461
48
1,534
4,741
0
22,252
W
Neith
Ypsil0n
Neith
5,467
2,113
0
1,695
6,154
1,962
1,094
2,608
3,546
0
30,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,989
Gold Earned
23,450
92
Minions Killed
142
0
Camps Cleared
0
492,482
Distance Traveled
565,414
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,846
585
32
3
0
174,246
0
W
Ra
7,542
754
59
6
0
190,512
2
L
Cthulhu
6,543
654
24
2
0
209,930
0
L
Anubis
6,600
660
36
4
0
108,306
0
W
Chaac
7,884
788
26
3
0
198,367
0
W
Neith
8,024
802
57
6
0
176,535
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role