Player Matchup

Baron Samedi
Baron Samedi
AkariLaKawaii
Baron Samedi
Level 129
God Stats
8W - 1L
1,729 SR
Queue Stats
90W - 79L
1,567 Elo+
Party 1
Danzaburou
Danzaburou
Nijat
Danzaburou
Level 79
God Stats
10W - 4L
1,573 SR
Queue Stats
136W - 112L
1,468 Elo+
Party 1
Odin
Odin
v Glosy
Odin
Level 103
God Stats
4W - 2L
1,522 SR
Queue Stats
101W - 79L
1,573 Elo+
Party 1
Team Averages
Level 104
1,608 SR
1,536 Elo+

VS

Team Averages
Level 116
1,433 SR
1,588 Elo+
Medusa
Medusa
King413
Medusa
Level 69
God Stats
0W - 3L
1,367 SR
Queue Stats
30W - 28L
1,531 Elo+
Party 2
Bacchus
Bacchus
ONTITO
Bacchus
Level 126
God Stats
0W - 4L
1,307 SR
Queue Stats
102W - 84L
1,630 Elo+
Party 2
Jormungandr
Jormungandr
UnitaryP45
Jormungandr
Level 154
God Stats
0W - 3L
1,626 SR
Queue Stats
74W - 68L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AkariLaKawaii
Baron Samedi
20
9 / 6 / 6
19,165
684
27,034
18,632
12,525
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Nijat
Danzaburou
20
3 / 8 / 9
17,194
614
9,128
21,071
7,541
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odin
v Glosy
Odin
20
3 / 5 / 10
17,082
610
11,351
29,085
29,550
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
King413
Medusa
19
2 / 5 / 13
15,802
564
11,777
16,805
6,917
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bacchus
ONTITO
Bacchus
19
6 / 6 / 11
16,390
585
17,976
25,227
46,132
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
UnitaryP45
Jormungandr
20
11 / 4 / 8
18,730
669
26,541
25,941
20,090
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
51
15
Kills
19
19
Deaths
15
25
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AkariLaKawaii
Baron Samedi
9
6
6
2
L
Medusa
King413
Medusa
2
5
13
1.7
W
Danzaburou
Nijat
Danzaburou
3
8
9
0.94
L
Bacchus
ONTITO
Bacchus
6
6
11
1.92
L
Jormungandr
UnitaryP45
Jormungandr
11
4
8
3.75
W
Odin
v Glosy
Odin
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,513
Damage
56,294
68,788
Taken
67,973
49,616
Mitigated
73,139
18,161
Healing
0
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AkariLaKawaii
Baron Samedi
27,034
1,461
2,203
3,466
18,632
12,525
417
12,815
5,817
103,691
0
L
Medusa
King413
Medusa
11,777
6,364
0
0
16,805
6,917
1,274
6,551
10,104
0
56,179
W
Danzaburou
Nijat
Danzaburou
9,128
4,524
0
9,224
21,071
7,541
2,925
16,035
5,036
0
110,312
L
Bacchus
ONTITO
Bacchus
17,976
1,668
0
0
25,227
46,132
259
8,385
16,496
80,338
0
L
Jormungandr
UnitaryP45
Jormungandr
26,541
5,464
0
0
25,941
20,090
782
12,607
13,284
101,342
0
W
Odin
v Glosy
Odin
11,351
2,334
0
3,268
29,085
29,550
19
15,780
13,305
552
72,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,441
Gold Earned
50,922
317
Minions Killed
310
0
Camps Cleared
0
1,424,000
Distance Traveled
1,398,429
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
19,165
684
108
4
0
428,887
1
L
Medusa
15,802
564
107
4
0
489,850
0
W
Danzaburou
17,194
614
126
5
0
477,975
5
L
Bacchus
16,390
585
73
3
0
479,015
0
L
Jormungandr
18,730
669
130
5
0
429,564
3
W
Odin
17,082
610
83
3
0
517,138
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role