Player Matchup

Sun Wukong
Sun Wukong
Darolinio
Sun Wukong
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,383 Elo+
Party 1
Medusa
Medusa
KacpiMinion
Medusa
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,383 Elo+
Party 1
Cthulhu
Cthulhu
RudylubiPCv2
Cthulhu
Level 4
God Stats
0W - 1L
1,706 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Team Averages
Level 17
1,569 SR
1,422 Elo+

VS

Team Averages
Level 33
1,678 SR
1,356 Elo+
Fenrir
Fenrir
Chusterr87
Fenrir
Level 22
God Stats
35W - 21L
1,716 SR
Queue Stats
56W - 51L
1,384 Elo+
Solo
Danzaburou
Danzaburou
ItsLog
Danzaburou
Level 21
God Stats
4W - 0L
1,815 SR
Queue Stats
12W - 18L
1,250 Elo+
Party 2
Chang'e
Chang'e
Lavatorias
Chang'e
Level 56
God Stats
7W - 7L
1,502 SR
Queue Stats
137W - 145L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Darolinio
Sun Wukong
19
3 / 4 / 12
15,349
568
20,707
26,412
31,050
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Medusa
19
8 / 9 / 9
17,181
636
24,699
23,518
9,427
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
RudylubiPCv2
Cthulhu
20
6 / 4 / 10
17,654
654
19,588
24,852
36,852
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Chusterr87
Fenrir
20
8 / 2 / 7
17,057
632
18,217
23,548
13,001
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
ItsLog
Danzaburou
19
2 / 7 / 14
15,895
589
19,081
26,308
10,285
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
Lavatorias
Chang'e
20
7 / 8 / 8
16,823
623
29,342
28,911
9,788
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
46
17
Kills
17
17
Deaths
17
31
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Chusterr87
Fenrir
8
2
7
5.75
L
Sun Wukong
Darolinio
Sun Wukong
3
4
12
2.25
W
Danzaburou
ItsLog
Danzaburou
2
7
14
1.29
L
Medusa
8
9
9
1.39
W
Chang'e
Lavatorias
Chang'e
7
8
8
1.38
L
Cthulhu
RudylubiPCv2
Cthulhu
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,994
Damage
66,640
74,782
Taken
78,767
77,329
Mitigated
33,074
20,985
Healing
35,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Chusterr87
Fenrir
18,217
4,394
967
8,223
23,548
13,001
0
4,628
18,620
0
80,629
L
Sun Wukong
Darolinio
Sun Wukong
20,707
3,063
222
9,008
26,412
31,050
118
12,199
14,213
0
57,597
W
Danzaburou
ItsLog
Danzaburou
19,081
8,800
0
4,117
26,308
10,285
1,517
8,109
17,874
0
85,418
L
Medusa
24,699
10,857
0
5,179
23,518
9,427
576
7,431
16,087
0
97,055
W
Chang'e
Lavatorias
Chang'e
29,342
2,796
8,490
14,152
28,911
9,788
947
7,018
21,543
82,112
0
L
Cthulhu
RudylubiPCv2
Cthulhu
19,588
789
0
6,576
24,852
36,852
408
9,712
15,140
68,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,184
Gold Earned
49,775
258
Minions Killed
281
0
Camps Cleared
0
1,384,252
Distance Traveled
1,437,496
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
17,057
632
97
4
0
506,902
5
L
Sun Wukong
15,349
568
70
3
0
466,125
3
W
Danzaburou
15,895
589
121
4
0
456,059
2
L
Medusa
17,181
636
126
5
0
415,140
2
W
Chang'e
16,823
623
63
2
0
474,535
4
L
Cthulhu
17,654
654
62
2
0
502,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role