Player Matchup

Ymir
Ymir
Ande103
Ymir
Level 83
God Stats
18W - 11L
1,533 SR
Queue Stats
54W - 60L
1,400 Elo+
Party 1
Ra
Ra
Midzury
Ra
Level 32
God Stats
18W - 27L
1,335 SR
Queue Stats
83W - 139L
1,273 Elo+
Solo
Guan Yu
Guan Yu
RealMeatCleaver
Guan Yu
Level 49
God Stats
3W - 1L
1,592 SR
Queue Stats
28W - 48L
1,269 Elo+
Party 1
Team Averages
Level 55
1,487 SR
1,314 Elo+

VS

Team Averages
Level 16
1,212 SR
1,082 Elo+
Neith
Neith
BifrostMitgar
Neith
Level 14
God Stats
1W - 4L
1,158 SR
Queue Stats
1W - 9L
987 Elo+
Party 2
Jormungandr
Jormungandr
Uncalos
Jormungandr
Level 5
God Stats
0W - 2L
1,100 SR
Queue Stats
0W - 3L
1,013 Elo+
Party 2
Hades
Hades
Wsiciekły
Hades
Level 29
God Stats
4W - 6L
1,377 SR
Queue Stats
26W - 40L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Ande103
Ymir
16
9 / 6 / 10
15,029
716
20,030
25,907
36,621
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
5 / 0 / 18
13,959
665
20,462
9,530
5,083
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
9 / 2 / 11
14,561
693
12,837
21,868
26,835
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 9 / 6
11,394
543
7,344
16,384
5,030
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
Uncalos
Jormungandr
15
6 / 8 / 2
12,806
610
14,099
24,550
21,526
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hades
15
1 / 6 / 7
11,816
563
14,983
21,461
11,729
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
23
23
Kills
8
8
Deaths
23
39
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ymir
Ande103
Ymir
9
6
10
2.33
L
1
9
6
0.44
W
5
0
18
14
W
9
2
11
7.25
L
Jormungandr
Uncalos
Jormungandr
6
8
2
0.88
L
Hades
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,329
Damage
36,426
57,305
Taken
62,395
68,539
Mitigated
38,285
22,896
Healing
12,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Ande103
Ymir
20,030
3,136
0
1,254
25,907
36,621
671
13,307
12,600
43,316
0
L
7,344
2,590
0
4,515
16,384
5,030
0
10,681
5,553
126
36,414
W
20,462
2,276
6,760
5,422
9,530
5,083
516
5,949
3,581
66,048
0
W
12,837
3,803
2,838
6,622
21,868
26,835
303
10,230
11,638
0
54,342
L
Jormungandr
Uncalos
Jormungandr
14,099
3,336
0
2,403
24,550
21,526
0
13,834
10,316
49,768
0
L
Hades
14,983
465
1,081
4,985
21,461
11,729
0
16,055
5,210
70,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,549
Gold Earned
36,016
171
Minions Killed
190
0
Camps Cleared
0
1,120,185
Distance Traveled
860,013
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
15,029
716
39
2
0
312,371
4
L
Neith
11,394
543
46
2
0
275,025
4
W
Ra
13,959
665
80
4
0
408,115
1
W
Guan Yu
14,561
693
52
2
0
399,699
4
L
Jormungandr
12,806
610
53
3
0
272,773
1
L
Hades
11,816
563
91
4
0
312,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role