Player Matchup

Cu Chulainn
Cu Chulainn
DrDerpy1
Cu Chulainn
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,422 Elo+
Solo
Ares
Ares
Lil_NotGuilty
Ares
Level 6
God Stats
0W - 2L
1,226 SR
Queue Stats
0W - 3L
968 Elo+
Solo
Cthulhu
Cthulhu
OB3Y_DEAD_GOD
Cthulhu
Level 27
God Stats
11W - 8L
1,477 SR
Queue Stats
47W - 39L
1,320 Elo+
Solo
Mercury
Mercury
YT_locogamer38
Mercury
Level 23
God Stats
5W - 8L
1,465 SR
Queue Stats
63W - 76L
1,254 Elo+
Solo
Danzaburou
Danzaburou
boatbandit77
Danzaburou
Level 24
God Stats
58W - 79L
1,474 SR
Queue Stats
128W - 183L
1,234 Elo+
Solo
Team Averages
Level 21
1,428 SR
1,240 Elo+

VS

Team Averages
Level 25
1,490 SR
1,346 Elo+
Medusa
Medusa
R2roe
Medusa
Level 29
God Stats
15W - 22L
1,394 SR
Queue Stats
95W - 123L
1,223 Elo+
Solo
Rama
Rama
THEFORBIDDEN193
Rama
Level 22
God Stats
40W - 41L
1,367 SR
Queue Stats
84W - 89L
1,272 Elo+
Solo
Nemesis
Nemesis
boy-friskey
Nemesis
Level 21
God Stats
14W - 11L
1,504 SR
Queue Stats
22W - 15L
1,358 Elo+
Solo
Nox
Nox
cgreasy98
Nox
Level 26
God Stats
5W - 1L
1,686 SR
Queue Stats
24W - 23L
1,377 Elo+
Solo
Ymir
Ymir
onso14
Ymir
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
27W - 34L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DrDerpy1
Cu Chulainn
1
0 / 0 / 0
5,453
260
0
0
0
10
0 / 15 / 1
6,616
315
1,290
14,683
5,711
Cthulhu
16
1 / 4 / 2
9,364
446
5,430
11,675
4,676
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
3 / 3 / 0
9,232
440
5,738
11,422
5,668
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
boatbandit77
Danzaburou
11
2 / 2 / 1
7,590
361
4,344
7,085
2,128
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
R2roe
Medusa
16
3 / 1 / 3
11,249
536
5,697
10,049
3,583
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
5 / 2 / 7
12,375
589
9,463
10,986
4,023
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
boy-friskey
Nemesis
16
2 / 4 / 0
11,021
525
3,870
13,235
5,030
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
9 / 1 / 4
12,880
613
8,669
9,582
4,272
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
onso14
Ymir
16
3 / 1 / 7
11,472
546
5,900
11,722
12,028
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
43
6
Kills
22
24
Deaths
9
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
DrDerpy1
Cu Chulainn
0
0
0
0
L
0
15
1
0.03
L
Cthulhu
1
4
2
0.5
W
Medusa
R2roe
Medusa
3
1
3
4.5
W
5
2
7
4.25
L
3
3
0
1
L
Danzaburou
boatbandit77
Danzaburou
2
2
1
1.25
W
Nemesis
boy-friskey
Nemesis
2
4
0
0.5
W
9
1
4
11
W
Ymir
onso14
Ymir
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,802
Damage
33,599
44,865
Taken
55,574
18,183
Mitigated
28,936
7,503
Healing
13,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
DrDerpy1
Cu Chulainn
0
0
0
0
0
0
0
0
0
0
0
L
1,290
108
0
0
14,683
5,711
182
6,115
8,568
10,193
0
L
Cthulhu
5,430
93
0
2,911
11,675
4,676
0
6,487
5,188
57,428
0
W
Medusa
R2roe
Medusa
5,697
2,681
111
4,019
10,049
3,583
5,463
1,507
8,542
0
59,489
W
9,463
8,592
0
5,597
10,986
4,023
3,926
2,417
8,569
0
89,979
L
5,738
1,695
96
2,676
11,422
5,668
351
1,967
9,455
0
52,209
L
Danzaburou
boatbandit77
Danzaburou
4,344
1,551
0
1,820
7,085
2,128
186
0
7,085
0
24,503
W
Nemesis
boy-friskey
Nemesis
3,870
1,031
0
1,555
13,235
5,030
4,064
1,758
11,477
0
47,512
W
8,669
1,471
0
240
9,582
4,272
1,346
3,669
5,913
92,142
0
W
Ymir
onso14
Ymir
5,900
564
0
1,605
11,722
12,028
613
3,463
8,259
56,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,255
Gold Earned
58,997
256
Minions Killed
525
0
Camps Cleared
0
1,252,900
Distance Traveled
1,855,729
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
5,453
260
0
0
0
0
0
L
Ares
6,616
315
6
0
0
269,288
0
L
Cthulhu
9,364
446
123
6
0
340,078
4
W
Medusa
11,249
536
93
4
0
362,902
0
W
Rama
12,375
589
136
6
0
370,981
0
L
Mercury
9,232
440
81
4
0
436,927
2
L
Danzaburou
7,590
361
46
2
0
206,607
1
W
Nemesis
11,021
525
82
4
0
383,927
1
W
Nox
12,880
613
133
6
0
387,957
9
W
Ymir
11,472
546
81
4
0
349,962
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role