Player Matchup

Jormungandr
Jormungandr
Diskreat
Jormungandr
Level 18
God Stats
13W - 7L
1,500 SR
Queue Stats
35W - 28L
1,527 Elo+
Party 1
Yemoja
Yemoja
Keshicat
Yemoja
Level 29
God Stats
10W - 6L
1,584 SR
Queue Stats
54W - 58L
1,489 Elo+
Solo
Neith
Neith
LLFDF
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Horus
Horus
Ratcrash55
Horus
Level 17
God Stats
7W - 3L
1,610 SR
Queue Stats
18W - 10L
1,599 Elo+
Party 1
Arachne
Arachne
iHyperGaming
Arachne
Level 7
God Stats
7W - 8L
1,500 SR
Queue Stats
46W - 44L
1,370 Elo+
Solo
Team Averages
Level 15
1,539 SR
1,497 Elo+

VS

Team Averages
Level 13
1,499 SR
1,413 Elo+
Cthulhu
Cthulhu
Artaius238
Cthulhu
Level 29
God Stats
2W - 3L
1,374 SR
Queue Stats
54W - 54L
1,336 Elo+
Solo
Arachne
Arachne
ChillsDude
Arachne
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,283 Elo+
Solo
Kukulkan
Kukulkan
CynicalTilt
Kukulkan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,711 Elo+
Solo
Thor
Thor
Exacutionar
Thor
Level 2
God Stats
0W - 4L
1,500 SR
Queue Stats
11W - 26L
1,500 Elo+
Solo
Cupid
Cupid
Zarkwork
Cupid
Level 15
God Stats
0W - 2L
1,623 SR
Queue Stats
5W - 13L
1,236 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Diskreat
Jormungandr
18
6 / 6 / 10
13,027
543
15,507
16,992
12,757
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Keshicat
Yemoja
18
3 / 3 / 20
13,797
575
13,697
12,122
10,049
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
LLFDF
Neith
17
5 / 6 / 7
12,145
506
8,630
14,874
6,171
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Horus
19
8 / 4 / 12
13,425
559
17,415
17,374
12,564
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
iHyperGaming
Arachne
20
14 / 2 / 2
14,863
619
13,583
21,312
8,432
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Artaius238
Cthulhu
17
2 / 6 / 10
11,915
496
11,436
22,505
17,496
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Arachne
ChillsDude
Arachne
17
5 / 4 / 0
11,700
488
8,991
19,089
6,573
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
CynicalTilt
Kukulkan
20
11 / 7 / 6
13,873
578
25,484
16,480
7,038
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 11 / 4
9,980
416
2,805
15,863
5,641
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Cupid
Zarkwork
Cupid
14
0 / 11 / 8
9,072
378
8,491
18,007
5,583
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
49
36
Kills
21
21
Deaths
39
51
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Artaius238
Cthulhu
2
6
10
1.17
L
Arachne
ChillsDude
Arachne
5
4
0
1.25
L
Kukulkan
CynicalTilt
Kukulkan
11
7
6
2
W
Jormungandr
Diskreat
Jormungandr
6
6
10
1.83
L
3
11
4
0.45
W
Yemoja
Keshicat
Yemoja
3
3
20
4.33
W
Neith
LLFDF
Neith
5
6
7
1.42
W
Horus
8
4
12
3.5
L
Cupid
Zarkwork
Cupid
0
11
8
0.36
W
Arachne
iHyperGaming
Arachne
14
2
2
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,832
Damage
57,207
82,674
Taken
91,944
49,973
Mitigated
42,331
26,295
Healing
12,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Artaius238
Cthulhu
11,436
521
1,163
3,445
22,505
17,496
155
8,645
13,570
38,008
0
L
Arachne
ChillsDude
Arachne
8,991
6,292
0
4,864
19,089
6,573
0
4,767
14,072
0
78,537
L
Kukulkan
CynicalTilt
Kukulkan
25,484
2,162
0
500
16,480
7,038
0
6,020
10,035
107,186
0
W
Jormungandr
Diskreat
Jormungandr
15,507
1,875
425
1,762
16,992
12,757
1,461
8,328
8,664
54,278
0
L
2,805
609
0
356
15,863
5,641
0
4,198
11,515
0
33,687
W
Yemoja
Keshicat
Yemoja
13,697
2,345
7,439
2,240
12,122
10,049
938
6,767
5,355
37,471
0
W
Neith
LLFDF
Neith
8,630
4,564
0
3,156
14,874
6,171
4,634
8,348
6,526
0
60,005
W
Horus
17,415
9,979
1,014
2,278
17,374
12,564
1,110
5,813
11,561
0
71,505
L
Cupid
Zarkwork
Cupid
8,491
3,939
706
1,839
18,007
5,583
111
6,475
11,107
0
39,969
W
Arachne
iHyperGaming
Arachne
13,583
10,691
0
7,981
21,312
8,432
3,620
7,664
13,648
5
104,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,257
Gold Earned
56,540
495
Minions Killed
488
0
Camps Cleared
0
2,168,719
Distance Traveled
1,968,578
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,915
496
50
2
0
424,302
8
L
Arachne
11,700
488
117
5
0
385,793
2
L
Kukulkan
13,873
578
200
8
0
401,276
9
W
Jormungandr
13,027
543
87
4
0
425,017
2
L
Thor
9,980
416
56
2
0
390,953
1
W
Yemoja
13,797
575
51
2
0
388,993
7
W
Neith
12,145
506
126
5
0
371,905
1
W
Horus
13,425
559
107
4
0
448,396
0
L
Cupid
9,072
378
65
3
0
366,254
0
W
Arachne
14,863
619
124
5
0
534,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role