Player Matchup

Neith
Neith
MATPlaythings
Neith
Level 124
God Stats
7W - 1L
1,811 SR
Queue Stats
374W - 336L
1,459 Elo+
Party 3
Horus
Horus
Ollz-Leech
Horus
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 15L
1,526 Elo+
Party 1
Ares
Ares
PudgyPuds
Ares
Level 146
God Stats
4W - 1L
1,377 SR
Queue Stats
217W - 203L
1,572 Elo+
Party 1
Chronos
Chronos
tmemRGBvip
Chronos
Level 42
God Stats
6W - 1L
1,878 SR
Queue Stats
149W - 143L
1,473 Elo+
Party 3
Cthulhu
Cthulhu
youngbertz
Cthulhu
Level 41
God Stats
2W - 0L
1,750 SR
Queue Stats
67W - 70L
1,458 Elo+
Party 1
Team Averages
Level 90
1,663 SR
1,498 Elo+

VS

Team Averages
Level 118
1,594 SR
1,532 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Anunnaki99
Scylla
Level 123
God Stats
0W - 3L
1,418 SR
Queue Stats
37W - 31L
1,517 Elo+
Party 2
Baron Samedi
Baron Samedi
Chartos
Baron Samedi
Level 146
God Stats
1W - 3L
1,501 SR
Queue Stats
90W - 87L
1,546 Elo+
Party 2
Cupid
Cupid
Fakeiam
Cupid
Level 81
God Stats
1W - 1L
1,736 SR
Queue Stats
47W - 46L
1,517 Elo+
Party 2
Janus
Janus
Kalibrees
Janus
Level 117
God Stats
0W - 1L
1,814 SR
Queue Stats
4W - 3L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 4 / 8
12,725
909
24,284
17,408
9,360
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Horus
17
2 / 3 / 14
10,083
720
2,832
16,352
21,247
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ares
17
5 / 3 / 13
10,406
743
16,091
18,084
27,292
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos
tmemRGBvip
Chronos
16
1 / 5 / 18
10,096
721
9,380
21,056
21,877
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
youngbertz
Cthulhu
17
3 / 2 / 11
10,200
729
8,772
15,265
23,003
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
0 / 4 / 9
9,071
648
8,064
18,079
18,025
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Scylla
Anunnaki99
Scylla
17
6 / 4 / 8
10,506
750
9,030
8,543
3,475
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
Chartos
Baron Samedi
18
3 / 4 / 10
10,141
724
16,777
14,032
7,262
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
Fakeiam
Cupid
17
6 / 6 / 4
10,327
738
16,525
12,224
4,978
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Kalibrees
Janus
16
1 / 7 / 8
9,354
668
11,558
11,067
4,194
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
55
25
Kills
16
17
Deaths
25
64
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
4
9
1.13
L
Scylla
Anunnaki99
Scylla
6
4
8
2.5
L
Baron Samedi
Chartos
Baron Samedi
3
4
10
2
L
Cupid
Fakeiam
Cupid
6
6
4
1.33
L
Janus
Kalibrees
Janus
1
7
8
0.71
W
14
4
8
4.5
W
Horus
2
3
14
3
W
Ares
5
3
13
3.83
W
Chronos
tmemRGBvip
Chronos
1
5
18
2
W
Cthulhu
youngbertz
Cthulhu
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,359
Damage
61,954
88,165
Taken
63,945
102,779
Mitigated
37,934
46,829
Healing
22,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
8,064
911
456
2,375
18,079
18,025
0
8,577
8,619
17,780
0
L
Scylla
Anunnaki99
Scylla
9,030
865
0
359
8,543
3,475
0
5,564
2,679
20,312
0
L
Baron Samedi
Chartos
Baron Samedi
16,777
928
6,019
6,044
14,032
7,262
0
6,068
7,648
37,293
0
L
Cupid
Fakeiam
Cupid
16,525
7,444
2,568
2,571
12,224
4,978
0
7,074
4,750
0
24,851
L
Janus
Kalibrees
Janus
11,558
1,098
790
998
11,067
4,194
0
5,086
5,756
19,805
0
W
24,284
11,098
1,938
6,036
17,408
9,360
1,422
8,738
8,670
0
52,852
W
Horus
2,832
669
11,289
7,212
16,352
21,247
424
9,247
7,105
0
8,106
W
Ares
16,091
196
1,752
2,261
18,084
27,292
435
8,869
9,215
21,734
0
W
Chronos
tmemRGBvip
Chronos
9,380
1,606
4,079
5,416
21,056
21,877
920
9,120
11,936
15,779
0
W
Cthulhu
youngbertz
Cthulhu
8,772
566
4,003
2,843
15,265
23,003
296
9,455
5,810
23,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,510
Gold Earned
49,399
154
Minions Killed
133
0
Camps Cleared
0
1,223,159
Distance Traveled
1,163,418
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,071
648
17
1
0
186,231
3
L
Scylla
10,506
750
32
2
0
239,125
1
L
Baron Samedi
10,141
724
44
3
0
283,147
2
L
Cupid
10,327
738
19
1
0
251,931
1
L
Janus
9,354
668
21
2
0
202,984
0
W
Neith
12,725
909
76
5
0
221,195
5
W
Horus
10,083
720
16
1
0
260,216
0
W
Ares
10,406
743
7
1
0
239,858
0
W
Chronos
10,096
721
16
1
0
243,587
4
W
Cthulhu
10,200
729
39
3
0
258,303
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role