Player Matchup

Cthulhu
Cthulhu
BlazeSoul7
Cthulhu
Level 8
God Stats
7W - 8L
1,385 SR
Queue Stats
19W - 25L
1,338 Elo+
Solo
Nike
Nike
Fad3d Goon
Nike
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 7L
1,532 Elo+
Solo
Thor
Thor
KillerFrost1955
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,459 Elo+
Solo
Ra
Ra
Kolmar2662
Ra
Level 25
God Stats
83W - 56L
1,559 SR
Queue Stats
157W - 148L
1,385 Elo+
Solo
Rama
Rama
Sn1P3r N1nJaH
Rama
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 28L
1,488 Elo+
Solo
Team Averages
Level 14
1,489 SR
1,440 Elo+

VS

Team Averages
Level 10
1,589 SR
1,479 Elo+
He Bo
He Bo
AllubyAlley
He Bo
Level 7
God Stats
5W - 3L
1,508 SR
Queue Stats
55W - 50L
1,458 Elo+
Solo
Ra
Ra
Clayton-Namikaze
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,329 Elo+
Solo
Cthulhu
Cthulhu
RevolverJoscelot
Cthulhu
Level 5
God Stats
13W - 23L
1,352 SR
Queue Stats
15W - 24L
1,642 Elo+
Solo
Olorun
Olorun
done_parrot
Olorun
Level 7
God Stats
2W - 0L
1,725 SR
Queue Stats
3W - 3L
1,433 Elo+
Solo
Medusa
Medusa
severlalos
Medusa
Level 26
God Stats
1W - 0L
1,863 SR
Queue Stats
5W - 4L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BlazeSoul7
Cthulhu
18
7 / 7 / 6
12,936
995
12,966
29,507
23,239
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
1 / 10 / 6
10,914
840
11,161
20,990
13,200
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
0 / 11 / 5
10,639
818
8,231
24,281
10,744
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
1 / 1 / 10
11,725
902
19,532
12,271
5,230
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
7 / 4 / 6
12,708
978
12,408
9,392
3,801
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

0

VS

Team 2 Tickets

175

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 13
12,135
933
19,717
7,737
4,952
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
4 / 4 / 14
12,085
930
10,296
15,550
6,766
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
5 / 4 / 19
12,621
971
18,498
16,388
18,084
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Olorun
20
4 / 2 / 21
12,933
995
8,459
16,925
6,545
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
severlalos
Medusa
20
14 / 4 / 13
14,850
1,142
32,411
14,982
6,560
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
113
16
Kills
33
33
Deaths
16
33
Assists
80
Player
Kills
Deaths
Assists
KDA
W
6
2
13
6.25
L
Cthulhu
BlazeSoul7
Cthulhu
7
7
6
1.43
W
4
4
14
2.75
L
1
10
6
0.4
L
0
11
5
0.23
L
1
1
10
6
W
5
4
19
3.63
L
7
4
6
2.5
W
Olorun
4
2
21
7.25
W
Medusa
severlalos
Medusa
14
4
13
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,298
Damage
89,381
96,441
Taken
71,582
56,214
Mitigated
42,907
5,735
Healing
21,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,717
328
0
0
7,737
4,952
0
2,038
5,699
34,687
0
L
Cthulhu
BlazeSoul7
Cthulhu
12,966
873
785
1,864
29,507
23,239
0
17,155
12,086
32,621
0
W
10,296
2,468
3,788
3,753
15,550
6,766
0
6,320
9,230
30,273
0
L
11,161
2,712
0
0
20,990
13,200
0
11,739
9,086
0
21,706
L
8,231
2,371
0
0
24,281
10,744
0
13,706
10,450
0
25,703
L
19,532
0
2,917
169
12,271
5,230
0
7,014
5,132
60,647
0
W
18,498
988
2,144
874
16,388
18,084
0
6,787
9,601
30,613
0
L
12,408
11,568
0
0
9,392
3,801
0
6,675
2,717
0
17,895
W
Olorun
8,459
4,183
2,883
6,291
16,925
6,545
0
10,320
6,605
19,132
0
W
Medusa
severlalos
Medusa
32,411
20,042
0
1,590
14,982
6,560
0
7,033
7,949
0
74,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,922
Gold Earned
64,624
195
Minions Killed
239
4
Camps Cleared
5
1,055,011
Distance Traveled
1,119,789
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
12,135
933
46
4
0
257,275
0
L
Cthulhu
12,936
995
36
3
0
222,657
1
W
Ra
12,085
930
53
4
2
232,237
0
L
Nike
10,914
840
23
2
1
220,468
1
L
Thor
10,639
818
34
3
2
213,021
2
L
Ra
11,725
902
86
7
0
275,126
1
W
Cthulhu
12,621
971
22
2
1
212,857
0
L
Rama
12,708
978
16
1
1
123,739
0
W
Olorun
12,933
995
29
2
0
185,891
2
W
Medusa
14,850
1,142
89
7
2
231,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role