Player Matchup

Discordia
Discordia
Kevindino
Discordia
Level 102
God Stats
2W - 1L
1,768 SR
Queue Stats
19W - 18L
1,484 Elo+
Solo
Amaterasu
Amaterasu
R4BITE
Amaterasu
Level 28
God Stats
3W - 0L
1,617 SR
Queue Stats
28W - 51L
1,260 Elo+
Solo
Apollo
Apollo
salvaison
Apollo
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,604 Elo+
Solo
Team Averages
Level 46
1,628 SR
1,449 Elo+

VS

Team Averages
Level 81
1,616 SR
1,437 Elo+
Thanatos
Thanatos
Midatsun
Thanatos
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 34L
1,397 Elo+
Solo
Cthulhu
Cthulhu
ZeckerMania
Cthulhu
Level 60
God Stats
0W - 1L
1,715 SR
Queue Stats
61W - 84L
1,330 Elo+
Solo
Discordia
Discordia
ishhhhh
Discordia
Level 117
God Stats
8W - 7L
1,634 SR
Queue Stats
116W - 109L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Kevindino
Discordia
20
13 / 5 / 10
19,428
694
31,566
25,046
8,679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Amaterasu
R4BITE
Amaterasu
20
0 / 8 / 17
16,653
595
9,540
35,671
16,871
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Apollo
salvaison
Apollo
20
14 / 6 / 9
19,483
696
22,523
25,451
9,193
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Midatsun
Thanatos
18
5 / 12 / 9
16,749
598
12,351
25,968
11,672
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
ZeckerMania
Cthulhu
20
5 / 5 / 9
18,588
664
18,348
25,373
29,009
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
ishhhhh
Discordia
20
8 / 10 / 6
18,103
647
39,660
22,569
8,461
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
42
27
Kills
18
19
Deaths
27
36
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Discordia
Kevindino
Discordia
13
5
10
3.6
L
Thanatos
Midatsun
Thanatos
5
12
9
0.79
W
Amaterasu
R4BITE
Amaterasu
0
8
17
1.06
L
Cthulhu
ZeckerMania
Cthulhu
5
5
9
1.9
L
Discordia
ishhhhh
Discordia
8
10
6
1.1
W
Apollo
salvaison
Apollo
14
6
9
3.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,629
Damage
70,359
86,168
Taken
73,910
34,743
Mitigated
49,142
28,971
Healing
19,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Kevindino
Discordia
31,566
1,552
1,054
8,521
25,046
8,679
1,131
18,397
6,649
139,426
0
L
Thanatos
Midatsun
Thanatos
12,351
2,611
0
10,561
25,968
11,672
0
11,987
13,981
0
50,899
W
Amaterasu
R4BITE
Amaterasu
9,540
2,365
873
13,509
35,671
16,871
0
25,707
9,964
829
89,539
L
Cthulhu
ZeckerMania
Cthulhu
18,348
969
921
3,581
25,373
29,009
895
9,527
15,846
47,942
0
L
Discordia
ishhhhh
Discordia
39,660
2,266
0
4,227
22,569
8,461
2,004
11,290
11,279
130,170
0
W
Apollo
salvaison
Apollo
22,523
12,724
0
5,014
25,451
9,193
1,823
14,648
10,803
0
100,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,564
Gold Earned
53,440
367
Minions Killed
260
0
Camps Cleared
0
1,468,683
Distance Traveled
1,374,367
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
19,428
694
162
6
0
465,179
9
L
Thanatos
16,749
598
53
2
0
475,633
10
W
Amaterasu
16,653
595
102
4
0
537,615
6
L
Cthulhu
18,588
664
44
2
0
462,340
4
L
Discordia
18,103
647
163
6
0
436,394
7
W
Apollo
19,483
696
103
4
0
465,889
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role